Difference between revisions of "TexturingTutorials"

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(More Information: fixes)
(Painting Realistic Textures)
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* [[Image:TrackerKnifeTut.jpg|thumb|left|140px]] [http://www.polycount.com/forum/showthread.php?t=118043 Tracker Knife - NextGen asset tutorial series] by ''[http://www.polycount.com/forum/member.php?u=41301 Joe Harford]''<br clear="all"/>
 
* [[Image:TrackerKnifeTut.jpg|thumb|left|140px]] [http://www.polycount.com/forum/showthread.php?t=118043 Tracker Knife - NextGen asset tutorial series] by ''[http://www.polycount.com/forum/member.php?u=41301 Joe Harford]''<br clear="all"/>
 
* [[Image:2dtut_hardsurfacetexturepainting.png]] [http://forums.cgsociety.org/showthread.php?f=46&t=373024 Hard Surface Texture Painting (2006)] by ''[http://stefan-morrell.cgsociety.org/gallery/ Stefan Morrell]''
 
* [[Image:2dtut_hardsurfacetexturepainting.png]] [http://forums.cgsociety.org/showthread.php?f=46&t=373024 Hard Surface Texture Painting (2006)] by ''[http://stefan-morrell.cgsociety.org/gallery/ Stefan Morrell]''
* [[Image:2dtut_quake4painting.png]] [http://www.iddevnet.com/quake4/ArtReference_CreatingModels#head-4152af2ebdcdf51e21eaf84fd7ea3f511a7a1fab Painting Your Diffuse, Specular, and Height Maps (for Quake 4, 2005)] by ''[http://www.ravensoft.com/ Raven Software]''
 
 
* [[Image:2dtut_zbrush_3dstonewall.jpg|thumb|left|85px]] [http://www.polycount.com/forum/showpost.php?p=1528364&postcount=1 Tileable Texture in 3dMax & Zbrush] by ''[http://www.polycount.com/forum/member.php?u=18970 Sean Marino]''<br clear="all"/>
 
* [[Image:2dtut_zbrush_3dstonewall.jpg|thumb|left|85px]] [http://www.polycount.com/forum/showpost.php?p=1528364&postcount=1 Tileable Texture in 3dMax & Zbrush] by ''[http://www.polycount.com/forum/member.php?u=18970 Sean Marino]''<br clear="all"/>
  

Revision as of 10:27, 10 August 2014

Texturing Tutorials

Tutorials for creating game textures.


Painting Realistic Textures

Painting Stylistic Textures

Vig's Collection of Bookmarked Tutorials

Vig's Collection of Bookmarked Tutorials Polycount Forum thread

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