Difference between revisions of "Category:Glossary"

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= Category Glossary =
 
A glossary of game terms, derived from the [http://www.ericchadwick.com/portfolio/glossary/ old Polycount glossary].
 
  
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A glossary of game terms, derived from the [http://www.ericchadwick.com/portfolio/glossary/ old Polycount glossary]. See also the [http://archive.gamedev.net/archive/dict/browse567b.html?Section=0&CategoryID=7 GameDev.net glossary].
  
 
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[[Category:Information]]
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[[AL]]
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[[Aliasing]]
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[[AlphaChannel]]
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[[Ancestor]]
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[[Animatic]]
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[[AnisotropicFiltering]]
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[[Anti-Aliasing]]
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[[ASCII]]
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[[AspectRatio]]
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[[AverageBlending]]
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[[AverageTransparency]]
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[[Azimuth]]
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[[B-Spline]]
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[[BackfaceCulling]]
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[[BaseMap]]
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[[BezierSpline]]
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[[BilinearFiltering]]
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[[Billboard]]
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[[BitDepth]]
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[[Bitmap]]
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[[BoundingBox]]
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[[BPC]]
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[[BPP]]
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[[BSP]]
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[[Camera]]
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[[CartesianCoordinates]]
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[[Child]]
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[[Chromakey]]
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[[ClippingPlane]]
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[[CollisionDetection]]
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[[ColorDepth]]
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[[Compile]]
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[[Concave]]
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[[Convex]]
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[[Coplanar]]
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[[Coordinates(Positional)]]
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[[Coordinates(Texture)]]
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[[DarkMap]]
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[[Declination]]
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[[DrawOrder]]
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[[DrawRate]]
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[[DynamicLighting]]
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[[Engine]]
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[[EnvironmentMapping]]
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[[Expressions]]
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[[Face]]
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[[Fans]]
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[[FillRate]]
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[[Fog]]
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[[ForwardKinematics]]
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[[FOV]]
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[[FPS<sup>1</sup>]]
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[[FrameBuffer]]
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[[FrameRate]]
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[[Frustrum]]
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[[Fubar]]
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[[Geometry]]
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[[GimbalLock]]
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[[HeightMap]]
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[[HiddenSurfaceRemoval]]
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[[Hierarchy]]
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[[Interpolation]]
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[[InverseKinematics]]
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[[InvertBlending]]
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[[KellyKleider]]
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<!-- ##still needed 10 years later? -->
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[[LightMap]]
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[[LOD]]
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[[Mapping]]
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[[NURBS]]
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[[Parent]]
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[[Pitch]]
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[[Pixel]]
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[[Polygon]]
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[[PowerOf2]]
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[[Quad]]
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[[RAM]]
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[[RayCasting]]
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[[Real-Time]]
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[[Rendering]]
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[[RGBSpace]]
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[[Roll]]
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[[Shading]]
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[[Sorting]]
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[[Spline]]
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[[Sprite]]
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[[Storyboard]]
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[[Strips]]
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[[SubtractiveBlending]]
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[[SubtractiveColorModel]]
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[[Texel]]
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[[Texture]]
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[[TextureBlending]]
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[[TextureCompression]]
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[[TextureFiltering]]
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[[Tiling]]
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[[Transforms]]
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[[Triangle]]
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[[TrilinearFiltering]]
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[[Tri-Strips]]
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[[UVCoordinates]]
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[[Vertex]]
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[[Viewer<sup>1</sup>]]
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[[Viewer<sup>2</sup>]]
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[[Voxel]]
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[[Wavelet]]
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[[Yaw]]
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[[Z-Buffering]]
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[[Zenith]]
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Latest revision as of 11:27, 29 August 2021


A glossary of game terms, derived from the old Polycount glossary. See also the GameDev.net glossary.

Pages in category "Glossary"

The following 155 pages are in this category, out of 155 total.

2

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B

C

D

E

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