Difference between revisions of "PhotoshopTools"

From polycount
Jump to: navigation, search
(Actions, Filters, Scripts: Layer Cake info)
(Actions, Filters, Scripts: Free Seamless Textures Generator v2)
 
(8 intermediate revisions by the same user not shown)
Line 4: Line 4:
  
 
== Interface Tweaks ==
 
== Interface Tweaks ==
{| style="background-color:#222;" cellpadding="10"
+
{| style="color: gray; background-color: #222; " class="wikitable sortable"
|'''Tool'''  
+
|-
|'''Author'''  
+
!style="padding:10px;background-color:#333;color:lightgray;"|'''Tool'''!!style="padding:10px;background-color:#333;color:lightgray;"|'''Author'''!!style="padding:10px;background-color:#333;color:lightgray;"|'''Description'''
|'''Description'''
+
|-  
|- style="background-color:#191919;"
+
 
| [http://www.groovypost.com/howto/groovytip/enable-color-picker-shortcut-key-photoshop-cs3-cs4/ Color Picker Shortcut In Photoshop CS3 and CS4]  
 
| [http://www.groovypost.com/howto/groovytip/enable-color-picker-shortcut-key-photoshop-cs3-cs4/ Color Picker Shortcut In Photoshop CS3 and CS4]  
 
| [http://matthiasschuetz.com/ Mathias Scheutz]  
 
| [http://matthiasschuetz.com/ Mathias Scheutz]  
Line 16: Line 15:
 
| [http://www.zspline.net/blog/about/ Zoltan Erdokovy]  
 
| [http://www.zspline.net/blog/about/ Zoltan Erdokovy]  
 
| Two Flash-based UI panels for CS4 that aggregate commonly-used functions into icons and buttons.  
 
| Two Flash-based UI panels for CS4 that aggregate commonly-used functions into icons and buttons.  
|- style="background-color:#191919;"
+
|-  
 
| [http://nerdchallenge.com/lenwhite/ Painter's Wheel HSV Color Picker for Photoshop CS4+]  
 
| [http://nerdchallenge.com/lenwhite/ Painter's Wheel HSV Color Picker for Photoshop CS4+]  
 
| [http://nerdchallenge.com/lenwhite Len White]  
 
| [http://nerdchallenge.com/lenwhite Len White]  
Line 24: Line 23:
 
| [http://sinistergfx.com/ Will 'sinistergfx' Fuller]  
 
| [http://sinistergfx.com/ Will 'sinistergfx' Fuller]  
 
| Undo can cause the wrong layer to be edited by accident, because it stores the action of switching between layers as another Undo step. The script prevents this from occurring.  
 
| Undo can cause the wrong layer to be edited by accident, because it stores the action of switching between layers as another Undo step. The script prevents this from occurring.  
|- style="background-color:#191919;"
+
|-  
 
| [[Tools#Tablet_Utilities]]
 
| [[Tools#Tablet_Utilities]]
 
| (various)  
 
| (various)  
Line 33: Line 32:
  
 
== Actions, Filters, Scripts ==
 
== Actions, Filters, Scripts ==
{| style="background-color:#222;" cellpadding="10"
+
{| style="color: gray; background-color: #222; " class="wikitable sortable"
|'''Tool'''  
+
|-
|'''Author'''  
+
!style="padding:10px;background-color:#333;color:lightgray;"|'''Tool''' !!style="padding:10px;background-color:#333;color:lightgray;"|'''Author''' !!style="padding:10px;background-color:#333;color:lightgray;"|'''Cost''' !!style="padding:10px;background-color:#333;color:lightgray;"|'''Description'''
|'''Cost'''  
+
|-
|'''Description'''
+
|- style="background-color:#191919;"
+
 
| [http://www.chrisperrella.com/ftp/scripts/CP_PS_Scripts.zip CP_Offset_ByHalf]  
 
| [http://www.chrisperrella.com/ftp/scripts/CP_PS_Scripts.zip CP_Offset_ByHalf]  
 
| [http://radianceforge.com/ Chris 'radiancef0rge' Perrella]  
 
| [http://radianceforge.com/ Chris 'radiancef0rge' Perrella]  
 
| Free  
 
| Free  
 
| Script does a quick offset by detecting texture resolution and offsetting by half. Animated GIFs in his post in [http://www.polycount.com/forum/showpost.php?p=1976445&postcount=1558 Tech Artist - What are you working on: FOREVER Edition!] on the Polycount Forum. More scripts on his website [http://radianceforge.com/tools.htm Radiance Forge - Tools].
 
| Script does a quick offset by detecting texture resolution and offsetting by half. Animated GIFs in his post in [http://www.polycount.com/forum/showpost.php?p=1976445&postcount=1558 Tech Artist - What are you working on: FOREVER Edition!] on the Polycount Forum. More scripts on his website [http://radianceforge.com/tools.htm Radiance Forge - Tools].
 +
|-
 +
| [http://www.the-orange-box.com/portfolio/free-seamless-textures-generator-v-2/ Free Seamless Textures Generator v2]
 +
| [http://www.the-orange-box.com/ The Orange Box]
 +
| Free
 +
| Texture tiling tools. "Tile" function uses Offset with a custom radial gradient. "Mirror" function scales the image fifty percent and mirrors it into four quadrants. Both are non-destructive.
 
|-
 
|-
 
| [http://www.travisevashkevich.com/LayerCake.html Layer Cake]
 
| [http://www.travisevashkevich.com/LayerCake.html Layer Cake]
Line 48: Line 50:
 
| Free
 
| Free
 
| Four tools: Offset selected layers, with options. Repeat last offset. Preview tiling. Seamless blurring. See the Polycount Forum thread [http://polycount.com/discussion/165265/photoshop-script-layer-cake-multiple-layer-offsetting (Photoshop script) Layer Cake - Multiple Layer Offsetting].  
 
| Four tools: Offset selected layers, with options. Repeat last offset. Preview tiling. Seamless blurring. See the Polycount Forum thread [http://polycount.com/discussion/165265/photoshop-script-layer-cake-multiple-layer-offsetting (Photoshop script) Layer Cake - Multiple Layer Offsetting].  
|- style="background-color:#191919;"
+
|-  
 
| [http://quixel.se/dev/ndo NDO Painter]  
 
| [http://quixel.se/dev/ndo NDO Painter]  
 
| [http://quixel.se Quixel]  
 
| [http://quixel.se Quixel]  
Line 58: Line 60:
 
| Free  
 
| Free  
 
| Rotation and normalize actions for working with [[Normal map]]s.
 
| Rotation and normalize actions for working with [[Normal map]]s.
|- style="background-color:#191919;"
+
|-  
 
| [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop NVIDIA Photoshop Normal Map Filter]  
 
| [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop NVIDIA Photoshop Normal Map Filter]  
 
| [http://nvidia.com NVIDIA]  
 
| [http://nvidia.com NVIDIA]  
Line 68: Line 70:
 
| Free  
 
| Free  
 
| Offset always halfway, regardless of your canvas resolution. Works on all visible layers at once. Works with layer masks too. Prompts if you want to rasterize Type, Color Fill, Paths, etc. before offsetting them.
 
| Offset always halfway, regardless of your canvas resolution. Works on all visible layers at once. Works with layer masks too. Prompts if you want to rasterize Type, Color Fill, Paths, etc. before offsetting them.
|- style="background-color:#191919;"
+
|-  
 
| [http://www.philipk.net/tutorials/materials/materials.html PhilipsActions]  
 
| [http://www.philipk.net/tutorials/materials/materials.html PhilipsActions]  
 
| [http://www.philipk.net Philip 'PhilipK' Klevestav]  
 
| [http://www.philipk.net Philip 'PhilipK' Klevestav]  
Line 78: Line 80:
 
| Free  
 
| Free  
 
| A panel or set of scripts for making vanishing points and orthogonal projections. See the Polycount forum thread [http://www.polycount.com/forum/showthread.php?t=124388 Perspective tools for Photoshop].
 
| A panel or set of scripts for making vanishing points and orthogonal projections. See the Polycount forum thread [http://www.polycount.com/forum/showthread.php?t=124388 Perspective tools for Photoshop].
|- style="background-color:#191919;"
+
|-
 
| [http://www.polycount.com/forum/showthread.php?t=135456 psMaskSync]  
 
| [http://www.polycount.com/forum/showthread.php?t=135456 psMaskSync]  
 
| [http://cmcproductions.co.uk/scripts/index.html/ Chris 'passerby' Cunningham]  
 
| [http://cmcproductions.co.uk/scripts/index.html/ Chris 'passerby' Cunningham]  
Line 88: Line 90:
 
| Free  
 
| Free  
 
| Script that offsets the current layer 50%.  
 
| Script that offsets the current layer 50%.  
|- style="background-color:#191919;"
+
|-  
 
| [http://www.stefandavid.com/sdvtile/ sdvTile]  
 
| [http://www.stefandavid.com/sdvtile/ sdvTile]  
 
| [http://www.stefandavid.com/ Stefan David]  
 
| [http://www.stefandavid.com/ Stefan David]  
Line 98: Line 100:
 
| Free  
 
| Free  
 
| Filter that fixes tiling errors by blending along the edges.  
 
| Filter that fixes tiling errors by blending along the edges.  
|- style="background-color:#191919;"
+
|-  
 
| [http://www.flamingpear.com/goodies.html#solidify Solidify]  
 
| [http://www.flamingpear.com/goodies.html#solidify Solidify]  
 
| [http://www.flamingpear.com Flaming Pear Software]  
 
| [http://www.flamingpear.com Flaming Pear Software]  
 
| Free  
 
| Free  
| Filters that fill the gutters between UVs (see [[Edge padding]]).  
+
| Filters that fill the gutters between UVs (see [[Edge padding]]). It works on transparent pixels in the current Layer, so delete the gutters from the layer before running it. Also works best with hard-edged transparency.  
 
|-  
 
|-  
 
| [http://www.xnormal.net Xnormal Photoshop filters]  
 
| [http://www.xnormal.net Xnormal Photoshop filters]  
Line 114: Line 116:
  
 
== Export Tools ==
 
== Export Tools ==
Alphabetical by format...
+
Click the headers to sort:
{| style="background-color:#222;" cellpadding="10"
+
{| style="color: gray; background-color: #222; " class="wikitable sortable"
|'''Tool'''  
+
|-
|'''Author'''  
+
!style="padding:10px;background-color:#333;color:lightgray;"|'''Tool''' !!style="padding:10px;background-color:#333;color:lightgray;"|'''Author''' !!style="padding:10px;background-color:#333;color:lightgray;"|'''Formats'''
|'''Formats'''
+
|- style="background-color:#191919;"
+
| [http://www.polycount.com/forum/showthread.php?t=68118 qSave]
+
| [http://www.svartberg.com/ Ariel Chai]
+
| [[BMP]], [[DDS]], [[PNG]], [[TGA]]
+
 
|-  
 
|-  
| [http://www.polycount.com/forum/showthread.php?t=148565 Texture Manager]
 
| [http://ronkamphuis.nl/Scripts.html Ron Kamphuis]
 
| [[BMP]], [[JPG]], [[PNG]], [[TGA]]
 
|- style="background-color:#191919;"
 
| [https://github.com/felixSchl/quick-save-maps Quick Save Maps]
 
| [http://www.polycount.com/forum/member.php?u=49547 Felix "FelixSchl" Schlitter]
 
| [[CryTif]], [[DDS]], [[JPG]], [[PNG]], [[TGA]]
 
|-
 
| [http://docs.kaneva.com/mediawiki/index.php/Photoshop_DDS_Exporter Photoshop DDS Exporter]
 
| [http://www.ericnevans.com/ Eric N. Evans]
 
| [[DDS]]
 
|- style="background-color:#191919;"
 
| [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop NVIDIA Photoshop DDS Export/Import]
 
| [http://nvidia.com NVIDIA]
 
| [[DDS]]
 
|-
 
 
| [http://blogs.adobe.com/photoshopdotcom/2013/09/introducing-adobe-generator-for-photoshop-cc.html Adobe Generator for Photoshop CC]
 
| [http://blogs.adobe.com/photoshopdotcom/2013/09/introducing-adobe-generator-for-photoshop-cc.html Adobe Generator for Photoshop CC]
 
| [http://www.adobe.com/ Adobe]
 
| [http://www.adobe.com/ Adobe]
 
| [[GIF]], [[JPG]], [[PNG]], [[SVG]]
 
| [[GIF]], [[JPG]], [[PNG]], [[SVG]]
|- style="background-color:#191919;"
+
|-  
| [http://minifloppy.it/expresso Expresso Texturing Tools], [http://www.polycount.com/forum/showthread.php?t=137932 Polycount Forum thread]
+
| [http://buliarcatools.blog.fc2.com/blog-entry-3.html BCM Panel]
| [http://minifloppy.it Francesco "minifloppy" Camarlinghi]
+
| [http://buliarcatools.blog.fc2.com/ Buliarca Cristian Marius]
| [[JPG]], [[PNG]], [[PSD]], [[TGA]], [[TIF]]
+
| [[PNG]] [[TGA]] [[TIF]]
|-
+
|-  
| [http://www.cablecow.com/notes.html JD Texture Exporter]  
+
| [http://www.cablecow.com James Deschenes]
+
| [[JPG]], [[PNG]], [[TDL]], [[TGA]], [[TIF]]
+
|- style="background-color:#191919;"
+
 
| [http://www.polycount.com/forum/showthread.php?t=73579 d1v save archive]  
 
| [http://www.polycount.com/forum/showthread.php?t=73579 d1v save archive]  
 
| [http://d1v.daportfolio.com/ Andrew "d1ver" Maximov]  
 
| [http://d1v.daportfolio.com/ Andrew "d1ver" Maximov]  
 
| [[JPG]], [[TGA]]  
 
| [[JPG]], [[TGA]]  
 
|-  
 
|-  
| [http://buliarcatools.blog.fc2.com/blog-entry-3.html BCM Panel]
 
| [http://buliarcatools.blog.fc2.com/ Buliarca Cristian Marius]
 
| [[PNG]] [[TGA]] [[TIF]]
 
|- style="background-color:#191919;"
 
 
| [http://www.markverkerk.nl/index.php/photoshop-scripts/ Export scripts]  
 
| [http://www.markverkerk.nl/index.php/photoshop-scripts/ Export scripts]  
 
| [http://www.markverkerk.nl Mark Verkerk]
 
| [http://www.markverkerk.nl Mark Verkerk]
Line 167: Line 140:
 
| [http://www.polycount.com/forum/member.php?u=167314 Ash "GetUpKidAK" Kendall]
 
| [http://www.polycount.com/forum/member.php?u=167314 Ash "GetUpKidAK" Kendall]
 
| [[TGA]]
 
| [[TGA]]
|- style="background-color:#191919;"
+
|-  
 +
| [http://minifloppy.it/expresso Expresso Texturing Tools], [http://www.polycount.com/forum/showthread.php?t=137932 Polycount Forum thread]
 +
| [http://minifloppy.it Francesco "minifloppy" Camarlinghi]
 +
| [[JPG]], [[PNG]], [[PSD]], [[TGA]], [[TIF]]
 +
|-
 +
| [http://www.cablecow.com/notes.html JD Texture Exporter]
 +
| [http://www.cablecow.com James Deschenes]
 +
| [[JPG]], [[PNG]], [[TDL]], [[TGA]], [[TIF]]
 +
|-
 +
| [http://polycount.com/discussion/171661/photoshop-extension-lazy-save Lazy Save]
 +
| [http://travisevashkevich.com Travis "TooLzor" Evashkevich]
 +
| [[JPG]], [[PNG]], [[TGA]], [[TIF]]
 +
|-
 
| [http://blog.leocov.com/2015/05/preview-lctexturesaver-30.html lcTextureSaver]
 
| [http://blog.leocov.com/2015/05/preview-lctexturesaver-30.html lcTextureSaver]
 
| [http://blog.leocov.com Leonardo "chronic" Covarrubias]
 
| [http://blog.leocov.com Leonardo "chronic" Covarrubias]
Line 175: Line 160:
 
| [http://nicholas-silveira.blogspot.com Nicholas Silveira]  
 
| [http://nicholas-silveira.blogspot.com Nicholas Silveira]  
 
| [[TGA]]  
 
| [[TGA]]  
|- style="background-color:#191919;"
+
|-  
 +
| [http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop NVIDIA Photoshop DDS Export/Import]
 +
| [http://nvidia.com NVIDIA]
 +
| [[DDS]]
 +
|-
 +
| [http://docs.kaneva.com/mediawiki/index.php/Photoshop_DDS_Exporter Photoshop DDS Exporter]
 +
| [http://www.ericnevans.com/ Eric N. Evans]
 +
| [[DDS]]
 +
|-
 +
| [http://www.polycount.com/forum/showthread.php?t=68118 qSave]
 +
| [http://www.svartberg.com/ Ariel Chai]
 +
| [[BMP]], [[DDS]], [[PNG]], [[TGA]]
 +
|-  
 +
| [https://github.com/felixSchl/quick-save-maps Quick Save Maps]
 +
| [http://www.polycount.com/forum/member.php?u=49547 Felix "FelixSchl" Schlitter]
 +
| [[CryTif]], [[DDS]], [[JPG]], [[PNG]], [[TGA]]
 +
|-
 
| [http://www.funkybunnies3d.com/tools.php#savePSD+TGA savePSD+TGA]  
 
| [http://www.funkybunnies3d.com/tools.php#savePSD+TGA savePSD+TGA]  
 
| [http://www.funkybunnies3d.com Chris "Funky Bunnies" Whitaker]  
 
| [http://www.funkybunnies3d.com Chris "Funky Bunnies" Whitaker]  
Line 183: Line 184:
 
| [http://www.stanlindsey.net/ Stan "SlappyBag" Lindsey]  
 
| [http://www.stanlindsey.net/ Stan "SlappyBag" Lindsey]  
 
| [[TGA]]  
 
| [[TGA]]  
|- style="background-color:#191919;"
+
|-  
 +
| [http://www.polycount.com/forum/showthread.php?t=148565 Texture Manager]
 +
| [http://ronkamphuis.nl/Scripts.html Ron Kamphuis]
 +
| [[BMP]], [[JPG]], [[PNG]], [[TGA]]
 +
|-
 
| [http://home.insightbb.com/~jamestaylor/ vTools: Scripts for Photoshop]  
 
| [http://home.insightbb.com/~jamestaylor/ vTools: Scripts for Photoshop]  
 
| [http://boards.polycount.net/member.php?u=13787 James 'HarlequiN' Taylor]  
 
| [http://boards.polycount.net/member.php?u=13787 James 'HarlequiN' Taylor]  

Latest revision as of 14:44, 1 January 2017

Plugins and tools for use with Photoshop.

Interface Tweaks

Tool Author Description
Color Picker Shortcut In Photoshop CS3 and CS4 Mathias Scheutz Allows you to set up a hotkey for the Color Picker in CS3/CS4 (CS5 supports it natively).
Custom Flash Panels Zoltan Erdokovy Two Flash-based UI panels for CS4 that aggregate commonly-used functions into icons and buttons.
Painter's Wheel HSV Color Picker for Photoshop CS4+ Len White A Flash widget that customizes the color picker into a Painter-style color wheel.
PS CS5: The Undo/Layer Dance Will 'sinistergfx' Fuller Undo can cause the wrong layer to be edited by accident, because it stores the action of switching between layers as another Undo step. The script prevents this from occurring.
Tools#Tablet_Utilities (various) Wiki list of tweaks for tablets and Cintiqs.

Actions, Filters, Scripts

Tool Author Cost Description
CP_Offset_ByHalf Chris 'radiancef0rge' Perrella Free Script does a quick offset by detecting texture resolution and offsetting by half. Animated GIFs in his post in Tech Artist - What are you working on: FOREVER Edition! on the Polycount Forum. More scripts on his website Radiance Forge - Tools.
Free Seamless Textures Generator v2 The Orange Box Free Texture tiling tools. "Tile" function uses Offset with a custom radial gradient. "Mirror" function scales the image fifty percent and mirrors it into four quadrants. Both are non-destructive.
Layer Cake Travis "TooLzor" Evashkevich Free Four tools: Offset selected layers, with options. Repeat last offset. Preview tiling. Seamless blurring. See the Polycount Forum thread (Photoshop script) Layer Cake - Multiple Layer Offsetting.
NDO Painter Quixel $49/$89/$349 (educational, indie, commercial) Full featured toolkit for Normal maps. Convert, sculpt, combine, 3D preview. Windows/Mac, 32bit/64bit.
Normal Map Action Set Will "sinistergfx" Fuller Free Rotation and normalize actions for working with Normal maps.
NVIDIA Photoshop Normal Map Filter NVIDIA Free Convert a grayscale image into a Normal map or DuDvMap, many options available. Windows 32bit and 64bit.
Offset All Visible Layers PS7/CS/CS2 script Emrah BAŞKAYA Free Offset always halfway, regardless of your canvas resolution. Works on all visible layers at once. Works with layer masks too. Prompts if you want to rasterize Type, Color Fill, Paths, etc. before offsetting them.
PhilipsActions Philip 'PhilipK' Klevestav Free Five actions: Normal map overlay fix with the blue channel preserved, Normal map overlay fix with the blue channel killed, Flatten to new layer, Normalize, Sharpen. See the Polycount thread Material Tutorials: 8 Step By Step Tutorials and General Tips.
Perspective Tools Sergey 'kritskiy' Kritskiy Free A panel or set of scripts for making vanishing points and orthogonal projections. See the Polycount forum thread Perspective tools for Photoshop.
psMaskSync Chris 'passerby' Cunningham Free Syncs all Layerset masks which share the same name. Great for working with PBR materials, synchronizing all your Albedo, Roughness, and Metallic layers.
sdvOffset Stefan David Free Script that offsets the current layer 50%.
sdvTile Stefan David Free Script that expands the canvas 3x and repeats your texture across it.
Seamless Workshop Redfield Plugins Free Filter that fixes tiling errors by blending along the edges.
Solidify Flaming Pear Software Free Filters that fill the gutters between UVs (see Edge padding). It works on transparent pixels in the current Layer, so delete the gutters from the layer before running it. Also works best with hard-edged transparency.
Xnormal Photoshop filters Santiago 'jogshy' Orgaz Donationware Five filters: Dilation (see EdgePadding), Height2Normals (see NormalMap), Height2Occlusion (see AmbientOcclusionMap), Normalize normal map, Normals2Cavity.

Export Tools

Click the headers to sort:

Tool Author Formats
Adobe Generator for Photoshop CC Adobe GIF, JPG, PNG, SVG
BCM Panel Buliarca Cristian Marius PNG TGA TIF
d1v save archive Andrew "d1ver" Maximov JPG, TGA
Export scripts Mark Verkerk TGA
Export Textures for working with Unity Ash "GetUpKidAK" Kendall TGA
Expresso Texturing Tools, Polycount Forum thread Francesco "minifloppy" Camarlinghi JPG, PNG, PSD, TGA, TIF
JD Texture Exporter James Deschenes JPG, PNG, TDL, TGA, TIF
Lazy Save Travis "TooLzor" Evashkevich JPG, PNG, TGA, TIF
lcTextureSaver Leonardo "chronic" Covarrubias TGA
NS Photoshop Group Exporter Nicholas Silveira TGA
NVIDIA Photoshop DDS Export/Import NVIDIA DDS
Photoshop DDS Exporter Eric N. Evans DDS
qSave Ariel Chai BMP, DDS, PNG, TGA
Quick Save Maps Felix "FelixSchl" Schlitter CryTif, DDS, JPG, PNG, TGA
savePSD+TGA Chris "Funky Bunnies" Whitaker TGA
SlappyTGATools Stan "SlappyBag" Lindsey TGA
Texture Manager Ron Kamphuis BMP, JPG, PNG, TGA
vTools: Scripts for Photoshop James 'HarlequiN' Taylor TGA



Personal tools
Namespaces

Variants
Actions
Navigation
Tools