Difference between revisions of "User:EricChadwick"
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[[image:vertex_alpha_lava_example.jpg|thumb|left|200px|This lava shader uses vertex alpha for transparent edges. Image by [http://ericchadwick.com Eric Chadwick].]]<br clear="all"/> | [[image:vertex_alpha_lava_example.jpg|thumb|left|200px|This lava shader uses vertex alpha for transparent edges. Image by [http://ericchadwick.com Eric Chadwick].]]<br clear="all"/> | ||
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+ | [[Image:2dtut_thumbwar.png|link=http://www.autodestruct.com/thumbwar.htm]] Image as a link. |
Revision as of 18:41, 24 March 2015
- I'm a veteran game development artist with experience in various roles.
- I'm also an administrator for this wiki; if you have any questions feel free to contact me.
Links
- Wiki contributions: Special:Contributions/EricChadwick
- Forum name: Eric Chadwick
- Portfolio: http://ericchadwick.com
- LinkedIn: http://www.linkedin.com/in/ericchadwick
Bookmarks
To Do
- Add modular info from this thread to this wiki page.
- Some tutorials are missing their images, see TexturingTutorials#Painting_Stylistic_Textures.
- Visual examples for Transparency_map.
- Normal_map is too long, and out of date.
- PBR.