Difference between revisions of "Polycount"
From polycount
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EricChadwick (Talk | contribs) (Returning to old list, removing links to empty pages, and alphabetizing the disciplines.) |
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!style="background-color:#111;"|[[:Category:Technology|Technology]] | !style="background-color:#111;"|[[:Category:Technology|Technology]] | ||
|- | |- | ||
− | |[[Polycount:About|About]] | + | |[[Polycount:About|About Polycount]] |
|[[Animation]] | |[[Animation]] | ||
− | |[[ | + | |[[:Category:GameEngines|Game Engines]] |
|- | |- | ||
|[[Game Industry]] | |[[Game Industry]] | ||
− | |[[ | + | |[[Character]] |
− | |[[ | + | |[[:Category:Glossary|Glossary]] |
|- | |- | ||
|[[Freelance]] | |[[Freelance]] | ||
+ | |[[Concept]] | ||
+ | |[[Portfolio]] | ||
+ | |- | ||
+ | |[[Company_job_boards|Job Boards]] | ||
|[[Environment]] | |[[Environment]] | ||
|[[Rendering]] | |[[Rendering]] | ||
|- | |- | ||
− | |[[ | + | |[[Reference]] |
− | |[[ | + | |[[Level Design]] |
|[[Shaders]] | |[[Shaders]] | ||
|- | |- | ||
− | |[[ | + | |[[Tutorials]] |
− | |[[ | + | |[[Lighting]] |
− | |[[ | + | |[[Tools]] |
+ | |- | ||
| | | | ||
+ | |[[:Category:Props|Props]] | ||
+ | |[[Whitepapers]] | ||
|- | |- | ||
− | | | + | | |
|[[Special Effects]] | |[[Special Effects]] | ||
| | | | ||
|- | |- | ||
− | |||
− | |||
| | | | ||
− | + | |[[Technical Art]] | |
− | |[[ | + | |
− | + | ||
| | | | ||
|- | |- | ||
− | |||
− | |||
| | | | ||
− | + | |[[Texturing]] | |
− | + | ||
− | |[[ | + | |
| | | | ||
|- | |- | ||
| | | | ||
− | |[[ | + | |[[User Interface]] |
| | | | ||
|} | |} |
Revision as of 07:59, 21 August 2023