Difference between revisions of "Curvature map"

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(reverting ==Related Pages== because transclusion doesn't work with Categories.)
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* [http://renderhjs.net/textools/ Worn Edges] tool in TexTools for 3ds Max (not available yet).
 
* [http://renderhjs.net/textools/ Worn Edges] tool in TexTools for 3ds Max (not available yet).
  
 
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[[image:vertcurvature_grantadam.jpg|thumb|300px|left|Concavity (red) & convexity (green), made with Grant Adam's [http://www.rpmanager.com/plugins/TensionMod.htm Tension Modifier]. Image by [http://www.members.optushome.com.au/ghra/ Grant Adam].]]<br clear="all"/>
[[image:vertcurvature_grantadam.jpg|thumb|200px|left|Concavity (red) & convexity (green), made with Grant Adam's [http://www.rpmanager.com/plugins/TensionMod.htm Tension Modifier]. Image by [http://www.members.optushome.com.au/ghra/ Grant Adam].]]<br clear="all"/>
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[[Category:Texturing]] [[Category:TextureTypes]] [[Category:Bump map]]
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[[Category:TextureTypes]] [[Category:Bump map]]

Revision as of 20:17, 29 November 2014

A curvature map is a texture that stores the convexity/concavity of the mesh. Also called Concave, Convexity, Pits & Peaks, Worn Edge.

The colors can be used to mask where the surface would get more wear, where it would accumulate more dirt, where sub-surface scattering might occur, to check for surface continuity, etc.

Concavity (green) & convexity (red), made with rebb's r7_vertCurvature.py. Image by 'rebb'.

Concavity (red) & convexity (green), made with Grant Adam's Tension Modifier. Image by Grant Adam.


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