Difference between revisions of "DigitalSculpting"
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− | + | Sculpting is the process of creating a high-resolution 3D model with a series of painting strokes, using a pressure-sensitive tablet or screen. Usually the details from these models are [[Texture Baking|baked]] into a [[Normal map]] for a lower-resolution in-game model. | |
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+ | == More Information == | ||
+ | * [[CharacterSculpting]] | ||
+ | * [[EnvironmentSculpting]] | ||
+ | |||
+ | ---- | ||
+ | [[Category:Topology]] [[Category:CharacterModeling]][[Category:EnvironmentModeling]][[Category:Environment]][[Category:Character]][[Category:Props]] |
Latest revision as of 15:16, 12 May 2015
Sculpting is the process of creating a high-resolution 3D model with a series of painting strokes, using a pressure-sensitive tablet or screen. Usually the details from these models are baked into a Normal map for a lower-resolution in-game model.