Difference between revisions of "Cavity map"
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EricChadwick (Talk | contribs) (redir) |
EricChadwick (Talk | contribs) (Cavity map is different from Curvature) |
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− | + | A cavity map is a texture that stores small-scale ambient occlusion. | |
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+ | A [[Curvature map]] is different, it stores the convexity/concavity of a mesh. | ||
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+ | * [http://www.polycount.com/forum/showthread.php?t=72813 My Cavity Map Notes] Polycount Forum thread. | ||
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+ | [[image:vertcurvature_grantadam.jpg|thumb|300px|left|Concavity (red) & convexity (green), made with Grant Adam's [http://www.rpmanager.com/plugins/TensionMod.htm Tension Modifier]. Image by [http://www.members.optushome.com.au/ghra/ Grant Adam].]]<br clear="all"/> | ||
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+ | == Related Pages == | ||
+ | * [[Cavity map]] | ||
+ | * [[Curvature map]] | ||
+ | * [[DuDv map]] | ||
+ | * [[Flow map]] | ||
+ | * [[Normal map]] | ||
+ | * [[Radiosity normal map]] | ||
+ | * [[Vector displacement map]] | ||
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+ | ---- | ||
+ | [[Category:TextureTypes]] [[Category:Bump map]] |
Revision as of 10:28, 6 June 2015
A cavity map is a texture that stores small-scale ambient occlusion.
A Curvature map is different, it stores the convexity/concavity of a mesh.
- My Cavity Map Notes Polycount Forum thread.
Related Pages