Difference between revisions of "Polycount"
From polycount
EricChadwick (Talk | contribs) m (Removed protection from "Polycount") |
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!style="background-color:#111;"|[[:Category:Technology|Technology]] | !style="background-color:#111;"|[[:Category:Technology|Technology]] | ||
|- | |- | ||
− | |[[ | + | |[[Polycount:About|About]] |
|[[Animation]] | |[[Animation]] | ||
|[[:Category:GameEngines|Game Engines]] | |[[:Category:GameEngines|Game Engines]] | ||
|- | |- | ||
|[[Game Industry]] | |[[Game Industry]] | ||
− | |[[ | + | |[[Modeling]] |
− | |[[ | + | |[[Tools]] |
|- | |- | ||
− | |[[ | + | |[[Freelance]] |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|[[Environment]] | |[[Environment]] | ||
|[[Rendering]] | |[[Rendering]] | ||
|- | |- | ||
− | |[[ | + | |[[Company job boards]] |
− | |[[ | + | |[[Lighting]] |
|[[Shaders]] | |[[Shaders]] | ||
|- | |- | ||
− | + | |[[Portfolio]] | |
− | + | |[[Level Design]] | |
− | | | + | | |
|- | |- | ||
− | |[[ | + | |[[Tutorials|Tutorials]] |
− | |[[ | + | |[[Special Effects]] |
− | | | + | | |
|- | |- | ||
+ | |[[Glossary]] | ||
+ | |[[Texturing]] | ||
| | | | ||
− | |[[ | + | |- |
+ | |[[Whitepapers]] | ||
+ | |[[Concept]] | ||
| | | | ||
|- | |- | ||
| | | | ||
− | |[[ | + | |[[User Interface]] |
| | | | ||
|- | |- | ||
| | | | ||
− | |[[ | + | |[[Technical Art]] |
| | | | ||
|- | |- | ||
| | | | ||
− | |[[ | + | |[[Sound]] |
| | | | ||
|} | |} |
Revision as of 16:18, 1 September 2021