All public logs
Combined display of all available logs of polycount. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 08:32, 3 March 2017 EricChadwick (Talk | contribs) uploaded "File:Normaltools.png"
- 08:32, 3 March 2017 EricChadwick (Talk | contribs) automatically marked revision 8465 of page VertexNormal patrolled
- 08:10, 3 March 2017 EricChadwick (Talk | contribs) automatically marked revision 8464 of page VertexNormal patrolled
- 22:48, 19 February 2017 Nyx702 (Talk | contribs) uploaded "File:Dropzone.jpg"
- 22:39, 19 February 2017 Nyx702 (Talk | contribs) uploaded "File:TW Warhammer.jpg"
- 00:43, 19 February 2017 Nyx702 (Talk | contribs) uploaded "File:Deus ex mkd.png"
- 08:19, 17 February 2017 Nyx702 (Talk | contribs) uploaded "File:Gigantic art dump.jpg"
- 08:12, 16 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8455 of page FaceTopology patrolled
- 08:12, 16 February 2017 EricChadwick (Talk | contribs) uploaded "File:030 eyeBreakDown.jpg" (https://80.lv/articles/secrets-of-human-shaders-in-ue4/)
- 08:10, 16 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8453 of page Character patrolled
- 18:15, 14 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8452 of page File:Uvrefmap checker green.gif patrolled
- 18:15, 14 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8451 of page File:Uvrefmap checker green.gif patrolled
- 16:12, 14 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8450 of page Art dump patrolled
- 16:12, 14 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8449 of page Game Art Examples patrolled
- 15:15, 13 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8448 of page Photogrammetry patrolled
- 15:06, 13 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8447 of page Parallax Map patrolled
- 15:05, 13 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8446 of page Parallax Map patrolled
- 15:04, 13 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8445 of page Pom patrolled
- 15:03, 13 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8444 of page Parallax Map patrolled
- 15:02, 13 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8443 of page Parallax Map patrolled
- 20:57, 12 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8442 of page Lighting patrolled
- 20:57, 12 February 2017 EricChadwick (Talk | contribs) uploaded "File:Lighting-cay.jpg"
- 20:53, 12 February 2017 EricChadwick (Talk | contribs) uploaded "File:Zone-system.jpg"
- 20:52, 12 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8439 of page Lighting patrolled
- 20:51, 12 February 2017 EricChadwick (Talk | contribs) uploaded "File:Brian-leleux.jpg"
- 12:57, 10 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8437 of page Portfolio patrolled
- 10:10, 9 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8436 of page Edge padding patrolled
- 17:54, 8 February 2017 Dustinbrown (Talk | contribs) automatically marked revision 8435 of page Normal Map Technical Details patrolled
- 07:21, 8 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8434 of page MultiTexture patrolled
- 07:15, 8 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8433 of page Subdivision Surface Modeling patrolled
- 09:01, 6 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8432 of page Units patrolled
- 09:00, 6 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8431 of page Modular environments patrolled
- 08:57, 6 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8430 of page Units patrolled
- 08:57, 6 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8429 of page Units patrolled
- 08:55, 6 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8428 of page Modular environments patrolled
- 15:02, 5 February 2017 EricChadwick (Talk | contribs) automatically marked revision 8426 of page UDIM patrolled
- 09:43, 31 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8425 of page LevelOfDetail patrolled
- 07:51, 24 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8424 of page Subdivision Surface Modeling patrolled
- 13:53, 20 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8423 of page Flow map patrolled
- 07:59, 19 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8422 of page Special Effects patrolled
- 07:59, 19 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8421 of page Special Effects patrolled
- 07:54, 19 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8420 of page Rendering patrolled
- 07:11, 19 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8419 of page Concept Reference patrolled
- 10:24, 12 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8418 of page VertexNormal patrolled
- 15:39, 11 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8417 of page Environment Reference patrolled
- 14:44, 1 January 2017 EricChadwick (Talk | contribs) automatically marked revision 8416 of page PhotoshopTools patrolled
- 08:00, 28 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8415 of page HairTechnique patrolled
- 15:39, 23 December 2016 Dustinbrown (Talk | contribs) automatically marked revision 8414 of page Polycounter Job Census patrolled
- 09:41, 15 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8413 of page Texture atlas patrolled
- 09:41, 15 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8412 of page Texture atlas patrolled