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Combined display of all available logs of polycount. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 12:42, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5999 of page Texture formats patrolled
- 12:25, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5998 of page Talk:Texture formats patrolled
- 12:21, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5997 of page Tools patrolled
- 12:20, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5996 of page Light map patrolled
- 12:18, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5995 of page Category:Technical Art patrolled
- 12:17, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5994 of page Category:SpecialEffects patrolled
- 12:17, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5993 of page Special Effects patrolled
- 12:12, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5992 of page Category:Rigging patrolled
- 12:11, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5991 of page Category:Pipeline patrolled
- 12:11, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5990 of page Category:Shaders patrolled
- 12:10, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5989 of page Rendering patrolled
- 12:09, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5988 of page Category:Rendering patrolled
- 12:05, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5987 of page Prop Modeling patrolled
- 12:01, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5986 of page Prop Modeling patrolled
- 11:59, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5985 of page Category:PropsModeling patrolled
- 11:58, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5984 of page Category:Props patrolled
- 11:54, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5983 of page Technical Art patrolled
- 11:53, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5982 of page Light map patrolled
- 11:52, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5981 of page Category:Light map patrolled
- 11:49, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5980 of page Quake 2 patrolled
- 11:44, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5979 of page TeamFortress2 patrolled
- 11:43, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5978 of page TeamFortress2 patrolled
- 11:38, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5977 of page CryEngine patrolled
- 11:31, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5976 of page Unity patrolled
- 11:27, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5975 of page Unreal Engine patrolled
- 11:22, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5974 of page Category:Functions patrolled
- 11:19, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5973 of page Category:EnvironmentTexturing patrolled
- 11:19, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5972 of page Environment Texturing patrolled
- 11:15, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5971 of page Category:EnvironmentModularity patrolled
- 11:12, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5970 of page Environment Modeling patrolled
- 11:08, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5969 of page Category:EnvironmentModeling patrolled
- 11:08, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5968 of page Environment Modeling patrolled
- 10:47, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5967 of page Category:HLSL patrolled
- 10:45, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5966 of page Category:Rigging patrolled
- 10:43, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5965 of page Category:Deformation patrolled
- 10:41, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5964 of page Category:Pipeline patrolled
- 10:40, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5963 of page Vertex skinning patrolled
- 10:39, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5962 of page Technical Art patrolled
- 10:39, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5961 of page Shaders patrolled
- 10:38, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5960 of page Category:Code patrolled
- 09:36, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5959 of page Transparency map patrolled
- 09:34, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5958 of page Transparency map patrolled
- 09:33, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5957 of page Transparency map patrolled
- 09:32, 14 March 2015 EricChadwick (Talk | contribs) uploaded a new version of "File:Alphatest 8bit vs 1bit.jpg" (Shows the result (left) vs. the alpha maps (right).)
- 09:04, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5955 of page Transparency map patrolled
- 09:03, 14 March 2015 EricChadwick (Talk | contribs) uploaded "File:Transp alphatest.jpg"
- 07:58, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5953 of page LevelOfDetail patrolled
- 07:57, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5952 of page 3DTutorials/Modeling High-Low Poly Models for Next Gen Games patrolled
- 07:48, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5951 of page Topology patrolled
- 07:45, 14 March 2015 EricChadwick (Talk | contribs) automatically marked revision 5950 of page Category:Topology patrolled