Difference between revisions of "DigitalSculpting"

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Sculpting is the process of creating a high-resolution 3D model with a series of painting strokes, using a pressure-sensitive tablet or screen. Usually the details from these models are [[Texture Baking|baked]] into a [[Normal map]] for a lower-resolution in-game model.
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== More Information ==
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* [[CharacterSculpting]]
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* [[EnvironmentSculpting]]
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----
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[[Category:Topology]] [[Category:CharacterModeling]][[Category:EnvironmentModeling]][[Category:Environment]][[Category:Character]][[Category:Props]]

Latest revision as of 16:16, 12 May 2015

Sculpting is the process of creating a high-resolution 3D model with a series of painting strokes, using a pressure-sensitive tablet or screen. Usually the details from these models are baked into a Normal map for a lower-resolution in-game model.

More Information


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