Difference between revisions of "Polycount"

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(Returning to old list, removing links to empty pages, and alphabetizing the disciplines.)
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!style="background-color:#111;"|[[:Category:Technology|Technology]]
 
!style="background-color:#111;"|[[:Category:Technology|Technology]]
 
|-
 
|-
|[[Polycount:About|About]]
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|[[Polycount:About|About Polycount]]
 
|[[Animation]]
 
|[[Animation]]
|[[Game_Engine|Game Engine]]
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|[[:Category:GameEngines|Game Engines]]
 
|-
 
|-
 
|[[Game Industry]]
 
|[[Game Industry]]
|[[Modeling]]
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|[[Character]]
|[[Tools]]
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|[[:Category:Glossary|Glossary]]
 
|-
 
|-
 
|[[Freelance]]
 
|[[Freelance]]
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|[[Concept]]
 +
|[[Portfolio]]
 +
|-
 +
|[[Company_job_boards|Job Boards]]
 
|[[Environment]]
 
|[[Environment]]
 
|[[Rendering]]
 
|[[Rendering]]
 
|-
 
|-
|[[Company job boards]]
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|[[Reference]]
|[[Lighting]]
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|[[Level Design]]
 
|[[Shaders]]
 
|[[Shaders]]
 
|-
 
|-
|[[Portfolio]]
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|[[Tutorials]]
|[[Level Design]]
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|[[Lighting]]
|[[Middleware]]
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|[[Tools]]
 +
|-
 
|
 
|
 +
|[[:Category:Props|Props]]
 +
|[[Whitepapers]]
 
|-
 
|-
|[[Tutorials|Tutorials]]
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|
 
|[[Special Effects]]
 
|[[Special Effects]]
 
|
 
|
 
|-
 
|-
|[[Glossary]]
 
|[[Texturing]]
 
 
|
 
|
|-
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|[[Technical Art]]
|[[Whitepapers]]
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|[[Concept]]
+
 
|
 
|
 
|-
 
|-
|[[Reference]]
 
|[[User Interface]]
 
 
|
 
|
|-
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|[[Texturing]]
|
+
|[[Technical Art]]
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|
 
|
 
|-
 
|-
 
|
 
|
|[[Sound]]
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|[[User Interface]]
 
|
 
|
 
|}
 
|}

Revision as of 08:59, 21 August 2023

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The Polycount Wiki is a catalog of information aimed at game development artists; whether professional, student, or hobbyist.
Information Art Disciplines Technology
About Polycount Animation Game Engines
Game Industry Character Glossary
Freelance Concept Portfolio
Job Boards Environment Rendering
Reference Level Design Shaders
Tutorials Lighting Tools
Props Whitepapers
Special Effects
Technical Art
Texturing
User Interface
Personal tools
Namespaces

Variants
Actions
Navigation
Tools