Difference between revisions of "User:EricChadwick"

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(to do)
(Image Formatting)
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* [[Normal_map]] is too long, and out of date.
 
* [[Normal_map]] is too long, and out of date.
 
* PBR.
 
* PBR.
 +
 +
=== Image Formatting ===
 +
<gallery mode="nolines" heights=120px widths=120px>
 +
alpha_8bit.gif|8bit, 256 grays (enlarged 4x).
 +
alpha_4bit.gif|4bit, 16 grays (enlarged 4x).
 +
alpha_1bit.gif|1bit, black and white only (enlarged 4x).
 +
</gallery>
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 +
[[image:vertex_alpha_lava_example.jpg|thumb|left|200px|This lava shader uses vertex alpha for transparent edges. Image by [http://ericchadwick.com Eric Chadwick].]]<br clear="all"/>

Revision as of 13:32, 24 March 2015



  • I'm a veteran game development artist with experience in various roles.
  • I'm also an administrator for this wiki; if you have any questions feel free to contact me.

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Image Formatting

This lava shader uses vertex alpha for transparent edges. Image by Eric Chadwick.

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