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- ...h of field in the 3ds Max viewport by ''[http://www.pioroberson.com/ Pior "pior" Oberson]''. Using real-time depth of field, plus antialiased wireframes, i ...hadow maps in the 3ds Max viewport by ''[http://www.pioroberson.com/ Pior "pior" Oberson]''. Self-shadowing can be easily baked in 3ds Max. However baking3 KB (451 words) - 20:02, 15 May 2020
- ...r (1) vs. bendy-straw (2). <br/>Image by [http://www.pioroberson.com Pior 'pior' Oberson].3 KB (346 words) - 09:26, 20 November 2020
- ...6648 Mudbox Litspheres creation] - by ''[http://www.pioroberson.com/ Pior 'pior' Oberson]'', timelapse video of him creating Lit Spheres.2 KB (324 words) - 17:52, 7 November 2016
- ...from various games.<br/>Image by [https://polycount.com/profile/pior Pior "pior" Oberson] from the Polycount thread [https://polycount.com/discussion/comme12 KB (1,741 words) - 18:03, 30 May 2025
- [http://www.pioroberson.com/extras.php pior oberson character artist] its Pior foo, pay attention.8 KB (1,119 words) - 11:50, 3 March 2026