Difference between revisions of "Category:EnvironmentTexturing"

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= Category Environment Texturing =
 
 
Topics about texturing levels and environments in games.
 
Topics about texturing levels and environments in games.
  
 
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== Pages in This Category ==
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== Environment Texturing Tutorials ==
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* [http://www.polycount.com/forum/showthread.php?t=76556 Best way to go about making Terrain?] thread on the Polycount forum.
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* [http://www.philipk.net/tutorials/materials/materials.html  Material Tutorials] - by ''[http://www.philipk.net Philip 'PhilipK' Klevestav]''
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* [http://vimeo.com/9067032 Texture Workflow videos] - by ''[http://www.hitenmistry.com/ Hiten "Mistry10" Mistry]'', from the Polycount thread ''[http://boards.polycount.net/showthread.php?t=69850 Mistry's Texture Workflow w/Video]''
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* [http://www.game-artist.net/forums/tutorials/182-step-step-techniques-tiling-textures-3ds-max.html Creating tiling textures in 3dsmax] - by ''[http://chrisholden.net/ Chris "cholden" Holden]''
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* [http://poopinmymouth.com/process/tips/thirding.jpg Thirding - Utilizing your texture space for environment work] - by ''[http://poopinmymouth.com/ Ben "poopinmymouth" Mathis]''
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* [http://forums.cgsociety.org/showthread.php?f=46&t=373024 Hard Surface Texture Painting] - by ''[http://stefan-morrell.cgsociety.org/gallery/ Stefan Morrell]''
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* [http://www.doom3world.org/phpbb2/viewtopic.php?t=17688 Tutorial: Brick Arch (Baking Multiple Maps in 3dsmax)] - by ''[http://boards.polycount.net/member.php?u=18074 mikebart]''
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* [http://udn.epicgames.com/Two/VertexBlendingTutorial.html UDN UnrealEngine2 Vertex Blending Tutorial] - by ''[http://epicgames.com Epic Games]''
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* [http://boards.polycount.net/showpost.php?p=756818&postcount=18 Using vertex blending to grunge a level and add variety] - by ''[http://www.strangefate.com/ Mario "StrangeFate" Vazquez]''
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* [http://www.hourences.com/book/tutorialsue3terrain.htm UE3 Terrain Tutorial] - by ''[http://www.hourences.com Sjoerd "hourences" De Jong]''
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* [http://www.moddb.com/tutorials/lighting-in-game-environments-the-hows-and-whys Lighting in game environments] - by ''[http://www.hourences.com Sjoerd "hourences" De Jong]''
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* [http://www.amazon.com/Painting-Light-John-Alton/dp/0520089499 Painting with Light] - by the cinematographer ''John Alton''.
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== More Information ==
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* [[EnvironmentSculpting]] = Creating high-resolution 3D models with painting strokes, and baking them into textures.
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* [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
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* [[Category:TextureTechnique]] = Texturing techniques commonly used in game development.
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* [[Category:ConceptFundamentals]] = The basics of concept drawing and painting.
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* [[Category:Reference]] = Reference imagery: photos, concept art, texture sites, etc.
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* [http://boards.polycount.net/showthread.php?t=65614 Painting Tutorials] thread on the Polycount forum = Links to more painting tutorials.
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[[Category:Environment]]
 
[[Category:Environment]]

Latest revision as of 11:19, 14 March 2015

Topics about texturing levels and environments in games.


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