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− | = Category Environment Texturing =
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| Topics about texturing levels and environments in games. | | Topics about texturing levels and environments in games. |
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− | == Pages in This Category ==
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− | == Environment Texturing Tutorials ==
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− | * [http://www.polycount.com/forum/showthread.php?t=76556 Best way to go about making Terrain?] thread on the Polycount forum.
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− | * [http://www.philipk.net/tutorials/materials/materials.html Material Tutorials] - by ''[http://www.philipk.net Philip 'PhilipK' Klevestav]''
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− | * [http://vimeo.com/9067032 Texture Workflow videos] - by ''[http://www.hitenmistry.com/ Hiten "Mistry10" Mistry]'', from the Polycount thread ''[http://boards.polycount.net/showthread.php?t=69850 Mistry's Texture Workflow w/Video]''
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− | * [http://www.game-artist.net/forums/tutorials/182-step-step-techniques-tiling-textures-3ds-max.html Creating tiling textures in 3dsmax] - by ''[http://chrisholden.net/ Chris "cholden" Holden]''
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− | * [http://poopinmymouth.com/process/tips/thirding.jpg Thirding - Utilizing your texture space for environment work] - by ''[http://poopinmymouth.com/ Ben "poopinmymouth" Mathis]''
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− | * [http://forums.cgsociety.org/showthread.php?f=46&t=373024 Hard Surface Texture Painting] - by ''[http://stefan-morrell.cgsociety.org/gallery/ Stefan Morrell]''
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− | * [http://www.doom3world.org/phpbb2/viewtopic.php?t=17688 Tutorial: Brick Arch (Baking Multiple Maps in 3dsmax)] - by ''[http://boards.polycount.net/member.php?u=18074 mikebart]''
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− | * [http://udn.epicgames.com/Two/VertexBlendingTutorial.html UDN UnrealEngine2 Vertex Blending Tutorial] - by ''[http://epicgames.com Epic Games]''
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− | * [http://boards.polycount.net/showpost.php?p=756818&postcount=18 Using vertex blending to grunge a level and add variety] - by ''[http://www.strangefate.com/ Mario "StrangeFate" Vazquez]''
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− | * [http://www.hourences.com/book/tutorialsue3terrain.htm UE3 Terrain Tutorial] - by ''[http://www.hourences.com Sjoerd "hourences" De Jong]''
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− | * [http://www.moddb.com/tutorials/lighting-in-game-environments-the-hows-and-whys Lighting in game environments] - by ''[http://www.hourences.com Sjoerd "hourences" De Jong]''
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− | * [http://www.amazon.com/Painting-Light-John-Alton/dp/0520089499 Painting with Light] - by the cinematographer ''John Alton''.
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− | == More Information ==
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− | * [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
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− | * [[Category:ConceptFundamentals]] = The basics of concept drawing and painting.
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− | * [[Category:TextureTechnique]] = Texturing techniques commonly used in game development.
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− | * [[EnvironmentSculpting]] = Creating high-resolution 3D models with painting strokes, and baking them into textures.
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− | * [[Category:EnvironmentModeling]] = Modeling levels and environments in games.
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− | * [[Category:EnvironmentModularity]] = Making modular environment art for games.
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− | * [[Category:Reference]] = Reference imagery: photos, concept art, texture sites, etc.
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| [[Category:Environment]] | | [[Category:Environment]] |
Topics about texturing levels and environments in games.