User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 21:25, 22 May 2016 (diff | hist) . . (+51) . . DDS (DDS Cube Map Example) (current)
- 18:17, 22 May 2016 (diff | hist) . . (-149) . . Diffusely convolved cube map (→More Information: Samule Zeller's article is forever gone) (current)
- 18:13, 22 May 2016 (diff | hist) . . (+2) . . Diffusely convolved cube map (http://polycount.com/discussion/148953/lys-1-0-1-released)
- 10:52, 22 May 2016 (diff | hist) . . (-2) . . Modular environments (→Modular Design & Workflow)
- 10:51, 22 May 2016 (diff | hist) . . (0) . . N File:ThiagoKlafke boundingboxes1.jpg (current)
- 10:51, 22 May 2016 (diff | hist) . . (+325) . . Modular environments (http://polycount.com/discussion/170819/modelling-buildings-with-interior-question)
- 14:48, 19 May 2016 (diff | hist) . . (-2) . . Rigging (MEL Scripting for Animators)
- 14:47, 19 May 2016 (diff | hist) . . (0) . . Rigging (3ds Max - Cloth Sim to Bones)
- 14:44, 19 May 2016 (diff | hist) . . (+6) . . Rigging (http://www.3dtotal.com/tutorial/1249-face-control-reaction-manager-3ds-max-by-jesse-sandifer-animation)
- 14:43, 19 May 2016 (diff | hist) . . (+111) . . Rigging (PEN Productions - Tutorials)
- 10:06, 16 May 2016 (diff | hist) . . (-36) . . PBR (→Forum Threads: links fixed)
- 10:05, 16 May 2016 (diff | hist) . . (-128) . . PBR (→Forum Threads: converting old links)
- 10:03, 16 May 2016 (diff | hist) . . (+134) . . PBR (→Forum Threads: Painting sRGB/Linear, best practices)
- 08:59, 12 May 2016 (diff | hist) . . (+95) . . Texturing (a variety of techniques) (current)
- 21:06, 11 May 2016 (diff | hist) . . (-21) . . Category:Environment (Level Design link fix)
- 07:04, 9 May 2016 (diff | hist) . . (+100) . . Lighting
- 07:26, 6 May 2016 (diff | hist) . . (+118) . . User Interface (→User Interface Forum Threads: App UI Design Questions) (current)
- 08:08, 1 May 2016 (diff | hist) . . (+187) . . Subdivision Surface Modeling (→Hard Surfaces: Proboolean + Dynamesh hardsurface workflow tutorial)
- 08:06, 1 May 2016 (diff | hist) . . (0) . . N File:Subd benbolton.jpg (current)
- 09:47, 28 April 2016 (diff | hist) . . (+14) . . Normal Map Compression (swizzle) (current)
- 09:46, 28 April 2016 (diff | hist) . . (+4) . . Normal Map Compression (links to swizzling, dxt, dtx5)
- 09:44, 28 April 2016 (diff | hist) . . (-15) . . Normal Map Compression (Normal Map isn't a category)
- 09:43, 28 April 2016 (diff | hist) . . (-3) . . Normal Map Compression (categories fixed)
- 09:42, 28 April 2016 (diff | hist) . . (+149) . . ChannelPacking (DXT5nm compression)
- 09:40, 28 April 2016 (diff | hist) . . (+365) . . ChannelPacking (Swizzle)
- 09:25, 28 April 2016 (diff | hist) . . (+146) . . Game Industry (→How to Get In: I'm finding it impossible to land a job)
- 21:25, 26 April 2016 (diff | hist) . . (+487) . . Gumroad Tutorial List (More Information)
- 21:18, 18 April 2016 (diff | hist) . . (-8) . . Modular environments (→Modular Design & Workflow)
- 19:27, 15 April 2016 (diff | hist) . . (+3) . . MultiTexture (→Texture Splatting: splat map)
- 19:26, 15 April 2016 (diff | hist) . . (+371) . . Splat (categories, picture) (current)
- 19:22, 15 April 2016 (diff | hist) . . (+378) . . N Splat (started)
- 08:58, 12 April 2016 (diff | hist) . . (-192) . . Anisotropic map (This url is gone http://stephenjameson.com/tutorials/anisotropic-shader-for-hair/)
- 08:56, 12 April 2016 (diff | hist) . . (+38) . . Anisotropic map (Flow map)
- 15:18, 10 April 2016 (diff | hist) . . (+2) . . Freelance (→Payment: [https://salecalc.com/paypal Paypal Fee Calculator])
- 09:04, 9 April 2016 (diff | hist) . . (+130) . . User Interface (→User Interface Forum Threads: Dreams of becoming a UI artist)
- 12:53, 8 April 2016 (diff | hist) . . (+109) . . Concept Fundamentals (→Color Theory: worqx image)
- 12:53, 8 April 2016 (diff | hist) . . (0) . . N File:2d ColorTheory worqx.jpg (current)
- 12:44, 8 April 2016 (diff | hist) . . (+71) . . Concept Fundamentals (<br clear="all"/>)
- 12:43, 8 April 2016 (diff | hist) . . (+76) . . Concept Fundamentals (organized into headings)
- 12:25, 7 April 2016 (diff | hist) . . (+255) . . Freelance (→Invoicing: fixed links, added info, new thread added.)
- 13:13, 29 March 2016 (diff | hist) . . (+255) . . User:EricChadwick (Handpainted Textures Slack Community)
- 12:33, 27 March 2016 (diff | hist) . . (+23) . . Gumroad Tutorial List (Category:Reference)
- 12:32, 27 March 2016 (diff | hist) . . (+108) . . Gumroad Tutorial List (categories)
- 12:29, 27 March 2016 (diff | hist) . . (+28) . . Gumroad Tutorial List (→Software: software names)
- 12:26, 27 March 2016 (diff | hist) . . (+29) . . Gumroad Tutorial List (Category:Tutorials)
- 17:49, 26 March 2016 (diff | hist) . . (-264) . . User:EricChadwick (to do)
- 17:48, 26 March 2016 (diff | hist) . . (+134) . . Gamma (Unity)
- 19:55, 24 March 2016 (diff | hist) . . (+56) . . TangentBasis (redir) (current)
- 18:07, 19 March 2016 (diff | hist) . . (+35) . . Game Industry (→Employee Rights: http://polycount.com/discussion/71929/discussing-issues-at-work-grounds-for-firing/p1)
- 09:29, 15 March 2016 (diff | hist) . . (+119) . . User:EricChadwick
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)