User contributions
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- 07:14, 21 September 2016 (diff | hist) . . (+21) . . MultiTexture (→More Information)
- 07:14, 21 September 2016 (diff | hist) . . (+60) . . Modular environments (→More Information: MultiTexture, Texture atlas, ChannelPacking)
- 14:51, 13 September 2016 (diff | hist) . . (-28) . . Topology (→Rendering Topology Examples: Pinterest)
- 05:29, 13 September 2016 (diff | hist) . . (+118) . . EnvironmentSculpting (→Tiled Bricks) (current)
- 09:09, 11 September 2016 (diff | hist) . . (-20) . . Gamma (converting old forum links)
- 06:26, 11 September 2016 (diff | hist) . . (+94) . . Game Industry (→Education: letter to a student)
- 07:36, 7 September 2016 (diff | hist) . . (+491) . . Texture Coordinates (→UV Address Modes: sub-tils)
- 07:29, 7 September 2016 (diff | hist) . . (+153) . . Texture atlas (sub tiles)
- 14:50, 6 September 2016 (diff | hist) . . (+198) . . Subdivision Surface Modeling (→More Information)
- 09:00, 5 September 2016 (diff | hist) . . (+103) . . PBR (→Forum Threads: http://polycount.com/discussion/171689/pbr-the-problem-with-greyscale-metalness/p1)
- 09:08, 3 September 2016 (diff | hist) . . (+164) . . Normal Map Technical Details (Is my tangent basis un-synced?)
- 07:11, 28 August 2016 (diff | hist) . . (+179) . . Texture Coordinates (→UV Tutorials: What is your prefeered UV unwrapping application?)
- 10:12, 7 August 2016 (diff | hist) . . (+320) . . PaintingAcrossSeams (→Integrated 3D Paint) (current)
- 19:26, 4 August 2016 (diff | hist) . . (+90) . . Normal Map Technical Details (→RGB Channels: compression format link fix, Swizzling.)
- 12:34, 4 August 2016 (diff | hist) . . (+174) . . Normal Map Technical Details (Synced tangent basis workflow from 3ds Max to Unity 5?)
- 07:33, 3 August 2016 (diff | hist) . . (+28) . . Normal Map Technical Details (→Synched Workflow: ? ?)
- 18:54, 29 July 2016 (diff | hist) . . (0) . . File:PolycountForums2016-07-29.jpg (EricChadwick uploaded a new version of "File:PolycountForums2016-07-29.jpg") (current)
- 18:49, 29 July 2016 (diff | hist) . . (+98) . . History of Polycount (→Forum Snapshots: more snapshots)
- 18:48, 29 July 2016 (diff | hist) . . (0) . . N File:PolycountForums2016-07-29.jpg
- 18:48, 29 July 2016 (diff | hist) . . (0) . . N File:PolycountForums1998-08-10.jpg (current)
- 18:24, 29 July 2016 (diff | hist) . . (+51) . . Q2PMP ([History of Polycount|Polycount]], Category:Information) (current)
- 14:32, 29 July 2016 (diff | hist) . . (+155) . . PhotoshopTools (→Actions, Filters, Scripts: notes about Solidify)
- 13:35, 29 July 2016 (diff | hist) . . (0) . . Game Industry (→Being a Developer)
- 09:48, 29 July 2016 (diff | hist) . . (+112) . . Game Industry (→Being a Developer: Job Security Question)
- 08:44, 27 July 2016 (diff | hist) . . (+42) . . Texture Coordinates (→UV Map Grids: uv_mapping_grid_by_cymae.jpg)
- 08:44, 27 July 2016 (diff | hist) . . (+182) . . N File:Uv mapping grid by cymae.jpg (http://orig00.deviantart.net/5350/f/2010/036/7/4/uv_mapping_grid_by_cymae.jpg Posted in this thread: http://polycount.com/discussion/174066/problem-with-quixel-generated-maps#latest) (current)
- 14:08, 20 July 2016 (diff | hist) . . (-12) . . EnvironmentSculpting (→Tiled Bricks: http://pixologic.com/zclassroom/workshop/environments-with-tate-mosesian)
- 08:10, 16 July 2016 (diff | hist) . . (+176) . . Subdivision Surface Modeling (→Primers)
- 19:56, 15 July 2016 (diff | hist) . . (0) . . N File:SubD Makkon.jpg (current)
- 19:55, 15 July 2016 (diff | hist) . . (+208) . . Subdivision Surface Modeling (→Primers)
- 09:15, 11 July 2016 (diff | hist) . . (-79) . . Texture Coordinates (→Softimage / XSI)
- 09:14, 11 July 2016 (diff | hist) . . (+72) . . Texture Coordinates (→Standalone: RoadKill)
- 09:12, 11 July 2016 (diff | hist) . . (+36) . . Texture Coordinates (→Maya)
- 09:11, 11 July 2016 (diff | hist) . . (+75) . . Texture Coordinates (→3ds Max)
- 09:10, 11 July 2016 (diff | hist) . . (+27) . . Texture Coordinates (→3ds Max)
- 09:10, 11 July 2016 (diff | hist) . . (+14) . . Texture Coordinates (→3ds Max)
- 09:09, 11 July 2016 (diff | hist) . . (+16) . . Texture Coordinates (→UV Tools)
- 09:08, 11 July 2016 (diff | hist) . . (-113) . . Texture Coordinates (→UV Tools: url fixes)
- 09:05, 11 July 2016 (diff | hist) . . (+2) . . Texture Coordinates (→UV Tutorials)
- 09:05, 11 July 2016 (diff | hist) . . (+18) . . Texture Coordinates (→UV Tutorials)
- 08:59, 11 July 2016 (diff | hist) . . (-297) . . Texture Coordinates (→UV Tutorials)
- 08:58, 11 July 2016 (diff | hist) . . (+43) . . Texture Coordinates (→UV Tutorials)
- 08:55, 11 July 2016 (diff | hist) . . (+33) . . Texture Coordinates (→UV Tutorials: fixing urls)
- 08:45, 11 July 2016 (diff | hist) . . (+29) . . Texture Coordinates (→UV Tutorials)
- 08:40, 11 July 2016 (diff | hist) . . (+28) . . Texture Coordinates (→UV Tutorials: fixing thread links)
- 16:47, 1 July 2016 (diff | hist) . . (+19) . . EnvironmentSculpting (→More Information: MultiTexture)
- 09:50, 25 June 2016 (diff | hist) . . (+83) . . N Greentooth (redir) (current)
- 11:54, 21 June 2016 (diff | hist) . . (-1) . . Environment Modeling (→More Information: * Modular environments)
- 20:42, 19 June 2016 (diff | hist) . . (+19) . . Environment Texturing (→More Information)
- 06:05, 16 June 2016 (diff | hist) . . (+140) . . Freelance (→Invoicing)
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