Difference between revisions of "Category:EnvironmentTexturing"

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(Best way to go about making Terrain?)
(EnvironmentSculpting link)
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== More Information ==
 
== More Information ==
 +
* [[EnvironmentSculpting]] = Creating high-resolution 3D models with painting strokes, and baking them into textures.
 
* [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
 
* [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
 
* [[Category:TextureTechnique]] = Texturing techniques commonly used in game development.  
 
* [[Category:TextureTechnique]] = Texturing techniques commonly used in game development.  

Revision as of 07:20, 9 September 2010

Category Environment Texturing

Topics about texturing levels and environments in games.


Pages in This Category

Environment Texturing Tutorials

More Information

  • EnvironmentSculpting = Creating high-resolution 3D models with painting strokes, and baking them into textures.
  • TexturingTutorials = Tutorials for creating game textures, in realistic or hand-painted styles.
  • = Texturing techniques commonly used in game development.
  • = The basics of concept drawing and painting.
  • = Reference imagery: photos, concept art, texture sites, etc.
  • Painting Tutorials thread on the Polycount forum = Links to more painting tutorials.

Subcategories

This category has only the following subcategory.

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