Difference between revisions of "Category:Environment"

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* [http://www.johnsto.co.uk/design Level Design] - a blog by ''David Alexander Johnston'', freelance game designer
 
* [http://www.johnsto.co.uk/design Level Design] - a blog by ''David Alexander Johnston'', freelance game designer
  
== Environment Modeling - Planning & Workflow ==
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== Environment Planning & Workflow ==
 
* [http://udn.epicgames.com/Two/WorkflowAndModularity.html Workflow techniques and modularity with Unreal game technology] - by ''[http://www.epicgames.com Epic Games]''
 
* [http://udn.epicgames.com/Two/WorkflowAndModularity.html Workflow techniques and modularity with Unreal game technology] - by ''[http://www.epicgames.com Epic Games]''
 
* [http://boards.polycount.net/showthread.php?p=678052#post678052 Environment workflow @ EpicGames] - by ''[http://www.kevinjohnstone.com/ Kevin Johnstone]''
 
* [http://boards.polycount.net/showthread.php?p=678052#post678052 Environment workflow @ EpicGames] - by ''[http://www.kevinjohnstone.com/ Kevin Johnstone]''
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* [http://boards.polycount.net/showthread.php?t=52565 Chris' sketchbook thread] (work flow processes) - by ''[http://chrisholden.net/ Chris Holden] aka cholden''
 
* [http://boards.polycount.net/showthread.php?t=52565 Chris' sketchbook thread] (work flow processes) - by ''[http://chrisholden.net/ Chris Holden] aka cholden''
  
== Environment Modeling - Techniques ==
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== Environment Modeling ==
 
* [attachment:rorshach_scifi_supportbeam.pdf SciFi Support Beam PDF] - by ''[http://www.kevinjohnstone.com/ Kevin Johnstone]''
 
* [attachment:rorshach_scifi_supportbeam.pdf SciFi Support Beam PDF] - by ''[http://www.kevinjohnstone.com/ Kevin Johnstone]''
 
* [http://boards.polycount.net/showthread.php?t=54311 UT3 & Gears Environment Art] - by ''[http://www.kevinjohnstone.com/ Kevin Johnstone]''
 
* [http://boards.polycount.net/showthread.php?t=54311 UT3 & Gears Environment Art] - by ''[http://www.kevinjohnstone.com/ Kevin Johnstone]''

Revision as of 16:39, 22 October 2008

This page is distilled from the thread Environment Modeling FAQ & Resources.

Level Design

Level Design Blogs

Environment Planning & Workflow

Environment Modeling

Environment Texturing

Industry Information

Inspiration & Reference



Subcategories

This category has the following 5 subcategories, out of 5 total.

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