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Combined display of all available logs of polycount. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 19:01, 11 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8396 of page VertexNormal patrolled
- 13:00, 11 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8395 of page VertexNormal patrolled
- 11:35, 9 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8394 of page PBR patrolled
- 07:53, 8 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8393 of page VertexNormal patrolled
- 17:05, 7 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8392 of page TexturingTutorials patrolled
- 17:04, 7 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8391 of page TexturingTutorials patrolled
- 16:52, 7 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8390 of page Spherical environment map patrolled
- 08:10, 6 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8389 of page PBR patrolled
- 10:26, 4 November 2016 EricChadwick (Talk | contribs) uploaded "File:Wnormals.png" (https://github.com/ByteHazard/wnormals/blob/master/wnormals.png)
- 10:25, 4 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8387 of page VertexNormal patrolled
- 10:18, 4 November 2016 EricChadwick (Talk | contribs) uploaded "File:GetVertNormalsFromFaces.jpg"
- 10:07, 4 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8385 of page VertexNormal patrolled
- 20:02, 2 November 2016 EricChadwick (Talk | contribs) uploaded "File:Muse uv 01-01-1024x1024.jpg" (Posted in Slack chat)
- 20:02, 2 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8383 of page Texture Coordinates patrolled
- 06:38, 1 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8382 of page Game Industry patrolled
- 10:33, 25 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8381 of page Boolean dynamesh modeling patrolled
- 08:06, 16 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8380 of page Modular environments patrolled
- 06:18, 13 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8379 of page PhotoshopTools patrolled
- 06:17, 13 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8378 of page PhotoshopTools patrolled
- 11:04, 12 October 2016 Dustinbrown (Talk | contribs) automatically marked revision 8377 of page Polycounter Job Census patrolled
- 02:10, 3 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8376 of page Subdivision Surface Modeling patrolled
- 02:07, 3 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8375 of page Subdivision Surface Modeling patrolled
- 15:02, 28 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8374 of page Freelance patrolled
- 10:37, 26 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8373 of page Concept Fundamentals patrolled
- 10:31, 26 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8372 of page Concept Fundamentals patrolled
- 10:31, 26 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut jihoon1.jpg" (http://polycount.com/discussion/177913/improving-readability-in-composition-01)
- 08:35, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8370 of page Concept Fundamentals patrolled
- 08:32, 21 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut photocomp.jpg" (http://production.4filmmaking.com/cinematography7.html)
- 08:25, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8368 of page Concept Fundamentals patrolled
- 08:25, 21 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut pushpull.jpg" (http://www.clement-melendez.com/portfolio/articles/push-pull/introduction/)
- 08:16, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8366 of page Concept Fundamentals patrolled
- 07:48, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8365 of page Concept Fundamentals patrolled
- 07:48, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8364 of page Concept Fundamentals patrolled
- 07:47, 21 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut composition.jpg" (https://fstoppers.com/architecture/ultimate-guide-composition-part-one-just-say-nokeh-31359)
- 07:45, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8362 of page Concept Fundamentals patrolled
- 07:44, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8361 of page Concept Fundamentals patrolled
- 07:14, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8360 of page MultiTexture patrolled
- 07:14, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8359 of page Modular environments patrolled
- 14:51, 13 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8358 of page Topology patrolled
- 05:29, 13 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8357 of page EnvironmentSculpting patrolled
- 09:09, 11 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8356 of page Gamma patrolled
- 06:26, 11 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8355 of page Game Industry patrolled
- 13:38, 10 September 2016 User account Gfelton (Talk | contribs) was created by EricChadwick (Talk | contribs) (user request)
- 07:36, 7 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8353 of page Texture Coordinates patrolled
- 07:29, 7 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8352 of page Texture atlas patrolled
- 14:50, 6 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8351 of page Subdivision Surface Modeling patrolled
- 09:00, 5 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8350 of page PBR patrolled
- 09:08, 3 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8349 of page Normal Map Technical Details patrolled
- 07:11, 28 August 2016 EricChadwick (Talk | contribs) automatically marked revision 8348 of page Texture Coordinates patrolled
- 10:12, 7 August 2016 EricChadwick (Talk | contribs) automatically marked revision 8347 of page PaintingAcrossSeams patrolled