Difference between revisions of "Category:Environment"

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(texturing links)
(texturing links)
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* [http://boards.polycount.net/showpost.php?p=756818&postcount=18 Using vertex blending to grunge a level and add variety] - by ''[http://www.strangefate.com/ Mario Vazquez] aka [[StrangeFate]]''
 
* [http://boards.polycount.net/showpost.php?p=756818&postcount=18 Using vertex blending to grunge a level and add variety] - by ''[http://www.strangefate.com/ Mario Vazquez] aka [[StrangeFate]]''
 
* [http://www.hourences.com/book/tutorialsue3terrain.htm UE3 Terrain Tutorial] - by ''[http://www.hourences.com Sjoerd De Jong] aka hourences''
 
* [http://www.hourences.com/book/tutorialsue3terrain.htm UE3 Terrain Tutorial] - by ''[http://www.hourences.com Sjoerd De Jong] aka hourences''
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* [http://www.moddb.com/tutorials/lighting-in-game-environments-the-hows-and-whys Lighting in game environments] - by ''[http://www.hourences.com Sjoerd De Jong] aka hourences''
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* [http://www.amazon.com/Painting-Light-John-Alton/dp/0520089499 Painting with Light] - by the cinematographer John Alton.
  
 
== Industry Information ==
 
== Industry Information ==

Revision as of 18:00, 21 October 2008

This page is distilled from the thread Environment Modeling FAQ & Resources.

Level Design

Level Design Blogs

Environment Modeling - Planning & Workflow

Environment Modeling - Techniques

Environment Texturing

Industry Information

Inspiration & Reference



Subcategories

This category has the following 5 subcategories, out of 5 total.

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