Difference between revisions of "Category:Environment"

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(($) indicator for Level Design links)
(andy zidbits, moved okkun)
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* [http://chrisholden.net/tutor/ Environment tutorials] - by ''[http://chrisholden.net/ Chris "cholden" Holden]''
 
* [http://chrisholden.net/tutor/ Environment tutorials] - by ''[http://chrisholden.net/ Chris "cholden" Holden]''
 
* [http://boards.polycount.net/showthread.php?t=40608 Environment modeling basics] - from the ''[http://boards.polycount.net Polycount boards]''
 
* [http://boards.polycount.net/showthread.php?t=40608 Environment modeling basics] - from the ''[http://boards.polycount.net Polycount boards]''
* [http://wiki.polycount.net/3D_Tutorials/Modeling_Bathroom_Tiles Modeling Bathroom Tiles] - by ''[http://www.valent.us/ okkun]''
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* [http://www.andyzibits.com/tut_maya_low_poly.html Ultra-efficient tree texturing and modeling] - by ''[http://www.andyzibits.com Andy Zibits]''
* [[Subdivision Surface Modeling]] section of the Polycount wiki has more modeling links.
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* [http://www.andyzibits.com/tut_particle_tree_generation.html Tree creation using particle generator] - by ''[http://www.andyzibits.com Andy Zibits]''
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* [[Category:Modeling]] has more modeling links.
  
 
[[Anchor(ES)]]
 
[[Anchor(ES)]]

Revision as of 09:34, 8 April 2010

Category: Environment

Links dedicated to the design and creation of levels and environment artwork in games.

TableOfContents

Anchor(LD)

Level Design

Anchor(LDB)

Level Design Blogs

Anchor(EC)

Environment Concepting

Anchor(EW)

Environment Workflow

Anchor(EM)

Environment Modeling

Anchor(ES)

Environment Sculpting

See the Digital Sculpting section of the Polycount wiki.

Anchor(ES2)

Environment Skies

Anchor(ET)

Environment Texturing

Anchor(II)

Industry Information

Anchor(IR)

Inspiration & Reference


Subcategories

This category has the following 5 subcategories, out of 5 total.

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