Difference between revisions of "Category:EnvironmentTexturing"

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== More Information ==
 
== More Information ==
 
* [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
 
* [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
* [[Category:ConceptFundamentals]] = The basics of concept drawing and painting.  
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* [[Concept Fundamentals]] = The basics of concept drawing and painting.  
* [[Category:TextureTechnique]] = Texturing techniques commonly used in game development.  
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* [[:Category:TextureTechnique]] = Texturing techniques commonly used in game development.  
 
* [[EnvironmentSculpting]] = Creating high-resolution 3D models with painting strokes, and baking them into textures.
 
* [[EnvironmentSculpting]] = Creating high-resolution 3D models with painting strokes, and baking them into textures.
* [[Category:EnvironmentModeling]] = Modeling levels and environments in games.  
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* [[:Category:EnvironmentModeling]] = Modeling levels and environments in games.  
* [[Category:EnvironmentModularity]] = Making modular environment art for games.  
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* [[:Category:EnvironmentModularity]] = Making modular environment art for games.  
* [[Category:Reference]] = Reference imagery: photos, concept art, texture sites, etc.  
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* [[:Category:Reference]] = Reference imagery: photos, concept art, texture sites, etc.  
  
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[[Category:Environment]]
 
[[Category:Environment]]

Revision as of 09:55, 2 November 2014

Category Environment Texturing

Topics about texturing levels and environments in games.


Pages in This Category

Environment Texturing Tutorials

More Information


Subcategories

This category has only the following subcategory.

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