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(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 10:41, 15 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8413 of page Texture atlas patrolled
- 10:41, 15 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8412 of page Texture atlas patrolled
- 10:39, 15 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8411 of page ChannelPacking patrolled
- 08:30, 12 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8410 of page Freelance patrolled
- 21:41, 7 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8408 of page Vertex color patrolled
- 09:20, 6 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8407 of page Hair card patrolled
- 09:19, 6 December 2016 EricChadwick (Talk | contribs) automatically marked revision 8406 of page Hair cards patrolled
- 11:10, 24 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8404 of page Game Industry patrolled
- 21:46, 21 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8403 of page TexturingTutorials patrolled
- 12:16, 19 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8401 of page Texture Baking patrolled
- 09:31, 17 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8400 of page Mip Mapping patrolled
- 20:02, 11 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8399 of page Foliage patrolled
- 20:02, 11 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8398 of page Foliage patrolled
- 20:01, 11 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8397 of page VertexNormal patrolled
- 20:01, 11 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8396 of page VertexNormal patrolled
- 14:00, 11 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8395 of page VertexNormal patrolled
- 12:35, 9 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8394 of page PBR patrolled
- 08:53, 8 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8393 of page VertexNormal patrolled
- 18:05, 7 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8392 of page TexturingTutorials patrolled
- 18:04, 7 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8391 of page TexturingTutorials patrolled
- 17:52, 7 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8390 of page Spherical environment map patrolled
- 09:10, 6 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8389 of page PBR patrolled
- 11:26, 4 November 2016 EricChadwick (Talk | contribs) uploaded "File:Wnormals.png" (https://github.com/ByteHazard/wnormals/blob/master/wnormals.png)
- 11:25, 4 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8387 of page VertexNormal patrolled
- 11:18, 4 November 2016 EricChadwick (Talk | contribs) uploaded "File:GetVertNormalsFromFaces.jpg"
- 11:07, 4 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8385 of page VertexNormal patrolled
- 21:02, 2 November 2016 EricChadwick (Talk | contribs) uploaded "File:Muse uv 01-01-1024x1024.jpg" (Posted in Slack chat)
- 21:02, 2 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8383 of page Texture Coordinates patrolled
- 07:38, 1 November 2016 EricChadwick (Talk | contribs) automatically marked revision 8382 of page Game Industry patrolled
- 11:33, 25 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8381 of page Boolean dynamesh modeling patrolled
- 09:06, 16 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8380 of page Modular environments patrolled
- 07:18, 13 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8379 of page PhotoshopTools patrolled
- 07:17, 13 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8378 of page PhotoshopTools patrolled
- 12:04, 12 October 2016 Dustinbrown (Talk | contribs) automatically marked revision 8377 of page Polycounter Job Census patrolled
- 03:10, 3 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8376 of page Subdivision Surface Modeling patrolled
- 03:07, 3 October 2016 EricChadwick (Talk | contribs) automatically marked revision 8375 of page Subdivision Surface Modeling patrolled
- 16:02, 28 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8374 of page Freelance patrolled
- 11:37, 26 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8373 of page Concept Fundamentals patrolled
- 11:31, 26 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8372 of page Concept Fundamentals patrolled
- 11:31, 26 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut jihoon1.jpg" (http://polycount.com/discussion/177913/improving-readability-in-composition-01)
- 09:35, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8370 of page Concept Fundamentals patrolled
- 09:32, 21 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut photocomp.jpg" (http://production.4filmmaking.com/cinematography7.html)
- 09:25, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8368 of page Concept Fundamentals patrolled
- 09:25, 21 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut pushpull.jpg" (http://www.clement-melendez.com/portfolio/articles/push-pull/introduction/)
- 09:16, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8366 of page Concept Fundamentals patrolled
- 08:48, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8365 of page Concept Fundamentals patrolled
- 08:48, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8364 of page Concept Fundamentals patrolled
- 08:47, 21 September 2016 EricChadwick (Talk | contribs) uploaded "File:2dtut composition.jpg" (https://fstoppers.com/architecture/ultimate-guide-composition-part-one-just-say-nokeh-31359)
- 08:45, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8362 of page Concept Fundamentals patrolled
- 08:44, 21 September 2016 EricChadwick (Talk | contribs) automatically marked revision 8361 of page Concept Fundamentals patrolled