User contributions
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- 07:47, 19 July 2015 (diff | hist) . . (-6) . . Texture Baking (occluded surfaces vs. occlusion)
- 07:45, 19 July 2015 (diff | hist) . . (+159) . . Normal map (→What is a Normal Map?: two methods)
- 20:32, 16 July 2015 (diff | hist) . . (+55) . . Texture Baking (→Solving Intersections: Explode Tools)
- 20:31, 16 July 2015 (diff | hist) . . (+25) . . Texture Baking (→Baking Tools: * Texture Baking#Explode Tools)
- 20:29, 16 July 2015 (diff | hist) . . (+836) . . Texture Baking (→Intersection Tools: explosivo_03.zip)
- 20:28, 16 July 2015 (diff | hist) . . (+28) . . N File:Explosivo 03.zip (Emailed to me by the author.) (current)
- 18:56, 16 July 2015 (diff | hist) . . (+34) . . Special Effects (removed Simulations, added Wikipedia link for Particles)
- 18:47, 16 July 2015 (diff | hist) . . (+42) . . Special Effects (→Links: Faking Volumetric Effects)
- 15:33, 16 July 2015 (diff | hist) . . (+80) . . Texture Coordinates (→Maya: alphabetized, Nightshade)
- 15:32, 16 July 2015 (diff | hist) . . (+210) . . Texture Coordinates (→Standalone: ipackthat links)
- 14:11, 16 July 2015 (diff | hist) . . (+480) . . Tutorials (Polycount Forum Tutorial Threads)
- 12:03, 16 July 2015 (diff | hist) . . (+912) . . Texture Baking (→Solving Intersections: more info)
- 12:00, 16 July 2015 (diff | hist) . . (+20) . . Normal Map Modeling (Texture Baking link)
- 11:34, 16 July 2015 (diff | hist) . . (+878) . . Texture Baking (→Solving Intersections: === Intersection Tools === masterExploder.zip)
- 11:32, 16 July 2015 (diff | hist) . . (+894) . . N File:MasterExploder.zip (http://www.polycount.com/forum/showpost.php?p=2290088&postcount=57 " For you looking for a Maya version, I wrote this simple exploder script to learn python some months back. https://dl.dropboxusercontent.com/u/700791/Scripts/masterExploder.py The...) (current)
- 11:03, 16 July 2015 (diff | hist) . . (-5) . . Normal Map Modeling (→Typical Mirroring Workflow: consolidate subject)
- 11:02, 16 July 2015 (diff | hist) . . (+39) . . Normal Map Modeling (→Contiguous Meshes: [http://www.linkedin.com/in/earthquake Joe "EarthQuake" Wilson])
- 11:01, 16 July 2015 (diff | hist) . . (-2) . . Normal Map Modeling (→Low-Poly Mesh: "as many polyons" is confusing compared to "number of vertices")
- 10:59, 16 July 2015 (diff | hist) . . (-83) . . Texture Baking (→Baking Workflow)
- 10:58, 16 July 2015 (diff | hist) . . (+220) . . Texture Baking (→Baking Workflow: more info)
- 10:50, 16 July 2015 (diff | hist) . . (+2) . . Texture Baking (→Baking Workflow: bullets)
- 10:50, 16 July 2015 (diff | hist) . . (+1,008) . . Texture Baking (→Baking Workflow: updates)
- 10:30, 16 July 2015 (diff | hist) . . (-143) . . Normal map (→3D Workflow: texture baking has the workflow)
- 08:44, 15 July 2015 (diff | hist) . . (+264) . . HairTechnique (→Hair Technique Links: How do I create real-time hair for games?)
- 08:33, 15 July 2015 (diff | hist) . . (+22) . . Edge padding (Category:Texturing)
- 19:43, 14 July 2015 (diff | hist) . . (-1) . . Tutorials (→Polycount Wiki Tutorials: fix)
- 19:41, 14 July 2015 (diff | hist) . . (-34) . . Tutorials (→Polycount Wiki Tutorials: more pages, not categories)
- 18:40, 13 July 2015 (diff | hist) . . (+641) . . N Procedural (first pass)
- 19:11, 11 July 2015 (diff | hist) . . (+364) . . Normal map (→2D Normal Map Tools: Combine Normal)
- 19:10, 11 July 2015 (diff | hist) . . (+648) . . Normal map (→Blending Normal Maps Together: Vincent Callebaut script)
- 15:04, 9 July 2015 (diff | hist) . . (+110) . . Cube map (→Creating Cubemaps: Unreal Engine)
- 14:56, 9 July 2015 (diff | hist) . . (+420) . . Skies (more links) (current)
- 19:59, 8 July 2015 (diff | hist) . . (+175) . . Character (→Character Examples: SDK)
- 12:29, 3 July 2015 (diff | hist) . . (+103) . . Freelance (→General Advice: Switching contracts)
- 11:33, 2 July 2015 (diff | hist) . . (+278) . . Cube map (→3ds Max: vray in progrsss)
- 06:26, 24 June 2015 (diff | hist) . . (+127) . . Gamma (Yet another Gamma thread)
- 09:06, 23 June 2015 (diff | hist) . . (+86) . . Rendering (→Rendering Articles: Whitepapers)
- 07:50, 23 June 2015 (diff | hist) . . (+339) . . Texture Baking (→Triangulation: mirror info, gallery)
- 07:47, 23 June 2015 (diff | hist) . . (+382) . . Normal Map Modeling (→Mirroring: Triangulation)
- 07:46, 23 June 2015 (diff | hist) . . (+65) . . N File:OrlandoJones Triangulation Error.jpg (http://www.polycount.com/forum/showpost.php?p=2315034&postcount=3) (current)
- 07:42, 23 June 2015 (diff | hist) . . (+14) . . Texture Baking (→Baking Workflow: triangulate before mirror)
- 07:42, 23 June 2015 (diff | hist) . . (-8) . . Texture Baking (→Baking Workflow: UV split vs. offset)
- 07:40, 23 June 2015 (diff | hist) . . (+105) . . Texture Baking (→Baking Workflow: mirror)
- 07:07, 23 June 2015 (diff | hist) . . (-6) . . Texture Baking (→Triangulation: formatting)
- 07:05, 23 June 2015 (diff | hist) . . (0) . . Texture Baking (→UV Coordinates: capture details)
- 07:02, 23 June 2015 (diff | hist) . . (+19) . . Texture Baking (→Baking Workflow: painting warning)
- 07:00, 23 June 2015 (diff | hist) . . (+46) . . Texture Baking (→Baking Workflow: Normal Map Modeling#Contiguous Meshes)
- 06:58, 23 June 2015 (diff | hist) . . (+349) . . Texture Baking (→Solving Wavy Lines: object space map)
- 06:53, 23 June 2015 (diff | hist) . . (+390) . . Texture Baking (→Anti-Aliasing: contiguous)
- 06:43, 23 June 2015 (diff | hist) . . (+601) . . Normal Map Modeling (→Low-Poly Mesh: Contiguous Meshes)
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