Difference between revisions of "Category:EnvironmentTexturing"

From polycount
Jump to: navigation, search
m (12 revisions)
(fixing links)
Line 24: Line 24:
 
== More Information ==
 
== More Information ==
 
* [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
 
* [[TexturingTutorials]] = Tutorials for creating game textures, in realistic or hand-painted styles.
* [[Category:ConceptFundamentals]] = The basics of concept drawing and painting.  
+
* [[Concept Fundamentals]] = The basics of concept drawing and painting.  
* [[Category:TextureTechnique]] = Texturing techniques commonly used in game development.  
+
* [[:Category:TextureTechnique]] = Texturing techniques commonly used in game development.  
 
* [[EnvironmentSculpting]] = Creating high-resolution 3D models with painting strokes, and baking them into textures.
 
* [[EnvironmentSculpting]] = Creating high-resolution 3D models with painting strokes, and baking them into textures.
* [[Category:EnvironmentModeling]] = Modeling levels and environments in games.  
+
* [[:Category:EnvironmentModeling]] = Modeling levels and environments in games.  
* [[Category:EnvironmentModularity]] = Making modular environment art for games.  
+
* [[:Category:EnvironmentModularity]] = Making modular environment art for games.  
* [[Category:Reference]] = Reference imagery: photos, concept art, texture sites, etc.  
+
* [[:Category:Reference]] = Reference imagery: photos, concept art, texture sites, etc.  
  
 +
----
 
[[Category:Environment]]
 
[[Category:Environment]]

Revision as of 10:55, 2 November 2014

Category Environment Texturing

Topics about texturing levels and environments in games.


Pages in This Category

Environment Texturing Tutorials

More Information


Subcategories

This category has only the following subcategory.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools