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− | * [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Texturing]]
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− | = Category: Texturing =
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− | <span id="TT"></span>
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− | == Texture Types for Game Assets ==
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− | === Bump Maps ===
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [[Displacement Map]]
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− | |-
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− | | [[[DuDv|Map]]]
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− | |-
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− | | [[Normal Map]]
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− | |-
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− | | [[Parallax Map]]
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− | |}
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− | === Color Maps ===
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [[Diffuse Map]]
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− | |-
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− | | [[Emissive Map]]
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− | |-
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− | | [[Vertex Color]]
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− | |}
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− | === Environment Maps ===
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [[Cube Map]]
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− | |-
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− | | [[Diffusely Convolved Cube Map]]
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− | |-
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− | | [[Spherical Environment Map]]
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− | |}
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− | === Lighting Maps ===
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [[Ambient Occlusion Map]]
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− | |-
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− | | [[BRDF Map]]
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− | |-
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− | | [[Light Map]]
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− | |}
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− | === Specular Maps ===
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [[Gloss Map]]
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− | |-
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− | | [[Specular Map]]
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− | |}
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− | === Other Maps ===
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [[Detail Map]]
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− | |-
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− | | [[Opacity Map]]
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− | |}
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− | <span id="GTF"></span>
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− | == Game Texture Formats ==
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [http://en.wikipedia.org/wiki/3Dc 3Dc]
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− | |-
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− | | [[DDS]]
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− | |-
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− | | [[PVR]]
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− | |}
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− | == Texture Techniques ==
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− | {| border="1" cellpadding="2" cellspacing="0"
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− | | [[Mip Map]]
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− | |-
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− | | [http://www.leighvanderbyl.com/pdf/texturing.pdf Texturing for Dummies]
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− | |}
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− | <<BR>>
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− | * [[Polycount|Main Page]] > [[Category:Primer]] > [[Category:Texturing]]
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