Difference between revisions of "Category:Texturing"

From polycount
Jump to: navigation, search
(simplified, better fullsearch, CategoryDiscipline)
(Blanked the page)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
= Category Texturing =
 
Topics about texturing for games: texture map types, texture file formats, texturing techniques, etc.
 
  
 
 
<span id="Category_Texture_Types"></span><span id="Texture_File_Formats"></span><span id="Category_Texture_Technique"></span>
 
== Sub-Categories ==
 
* [[Category:TextureTypes]] lists the map types used for texturing game models, like [[NormalMap]].
 
* [[Category:TextureFormat]] is for general-use texture file formats, like [[TGA]].
 
* [[Category:TextureFormatRuntime]] is for texture file formats used in-game, like [[DDS]].
 
* [[Category:TextureTechnique]] is for texturing techniques commonly used in game development, like [[HairTechnique]].
 
 
== Texture Photography ==
 
{| border="1" cellpadding="2" cellspacing="0"
 
|  [http://udn.epicgames.com/Three/TakingBetterPhotosForTextures.html Taking Better Photos for Textures] - by ''[http://www.mutantspoon.com/ Jordan Walker]''
 
|-
 
|  [http://boards.polycount.net/showthread.php?t=65262 Better Sharpening in Photoshop] - by ''[http://poopinmymouth.com Ben "poopinmymouth" Mathis]''
 
|-
 
|  [http://cgtextures.com/content.php?action=tutorials Texture Photography & Processing Tutorials]
 
|}
 
 
== Pages in This Category ==
 
 
 
[[Category:Discipline]]
 

Latest revision as of 01:01, 4 August 2014

Subcategories

This category has the following 4 subcategories, out of 4 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools