Difference between revisions of "Category:Texturing"
From polycount
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* ["PVR"] = Imagination Technologies' '''P'''ower'''VR''' formats. | * ["PVR"] = Imagination Technologies' '''P'''ower'''VR''' formats. | ||
− | == Texture | + | [[Anchor(TT)]] |
+ | == Texture Tutorials == | ||
+ | [[Anchor(TTAT)]] | ||
+ | === Texture Techniques & Tips === | ||
* [http://boards.polycount.net/showthread.php?t=56709 Photoshop CS4 3D Painting] | * [http://boards.polycount.net/showthread.php?t=56709 Photoshop CS4 3D Painting] | ||
* [http://boards.polycount.net/showthread.php?t=65262 Better sharpening in Photoshop] using High Pass and Smart Sharpen | * [http://boards.polycount.net/showthread.php?t=65262 Better sharpening in Photoshop] using High Pass and Smart Sharpen | ||
* ["Painting Across Seams"]: solutions for fixing seams when 2D textures are used with 3D models. | * ["Painting Across Seams"]: solutions for fixing seams when 2D textures are used with 3D models. | ||
+ | |||
+ | [[Anchor(HT)]] | ||
+ | === Handpainted Textures === | ||
+ | * [http://www.tmhunt.com/pics/wood_tute.jpg Hand painting wood] - by ''[http://www.tmhunt.com/ Tracy "TmHunt" Hunt]'' | ||
+ | * [http://ericchadwick.com/img/ericchadwick_wood_timelapse.gif Wood timelapse GIF] - by ''[http://ericchadwick.com Eric Chadwick]'' | ||
* Return to [[Polycount|Main Page]]<br> Return to [[Category:Primer]] | * Return to [[Polycount|Main Page]]<br> Return to [[Category:Primer]] |
Revision as of 09:06, 22 March 2010
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Category: Texturing
Texture types for game assets
- ["Ambient Occlusion Map"]
- ["BRDF Map"]
- ["Clip Map"]
- ["Cube Map"]
- ["Detail Map"]
- ["Diffuse Map"]
- ["Diffusely Convolved Cube Map"]
- ["Emissive Map"]
- ["Height Map"]
- ["Light Map"]
- ["Mip Map"]
- ["Normal Map"]
- ["Opacity Map"]
- ["Parallax Map"]
- ["Specular Color Map"]
- ["Specular Power Map"]
- ["Spherical Environment Map"]
- ["Vertex Color"]
Also see Leigh Van Der Byl's PDF overview of mapping types.
Game texture formats
- 3Dc = AMD compressed normal map format.
- ["DDS"] = Microsoft Direct Draw Surface formats.
- ["PVR"] = Imagination Technologies' PowerVR formats.
Texture Tutorials
Texture Techniques & Tips
- Photoshop CS4 3D Painting
- Better sharpening in Photoshop using High Pass and Smart Sharpen
- ["Painting Across Seams"]: solutions for fixing seams when 2D textures are used with 3D models.
Handpainted Textures
- Hand painting wood - by Tracy "TmHunt" Hunt
- Wood timelapse GIF - by Eric Chadwick
- Return to Main Page
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Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Texturing"
The following 44 pages are in this category, out of 44 total.
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