Category:Texturing

From polycount
Revision as of 08:39, 8 June 2010 by EricChadwick (Talk)

Jump to: navigation, search

Category: Texturing

Texture Types for Game Assets

Bump Maps

Displacement Map
[[[DuDv|Map]]]
Normal Map
Parallax Map

Color Maps

Diffuse Map
Emissive Map
Vertex Color

Environment Maps

Cube Map
Diffusely Convolved Cube Map
Spherical Environment Map

Lighting Maps

Ambient Occlusion Map
BRDF Map
Light Map

Specular Maps

Gloss Map
Specular Map

Other Maps

Detail Map
Opacity Map

Game Texture Formats

3Dc
DDS
PVR

Texture Techniques

Mip Map
Texturing for Dummies

<
>

Subcategories

This category has the following 4 subcategories, out of 4 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools