User contributions
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)
- 10:41, 28 October 2019 (diff | hist) . . (+20) . . PBR (Color Charts)
- 10:40, 28 October 2019 (diff | hist) . . (+294) . . PBR (Filament)
- 10:35, 28 October 2019 (diff | hist) . . (+173) . . PBR (technicalartadventures)
- 10:28, 28 October 2019 (diff | hist) . . (+394) . . PBR (DONTNOD, Unity color charts)
- 10:17, 28 October 2019 (diff | hist) . . (+176) . . PBR (→Tutorials)
- 09:55, 27 October 2019 (diff | hist) . . (+82) . . Gamma (→Images) (current)
- 09:54, 27 October 2019 (diff | hist) . . (+80) . . Gamma (→Images)
- 09:53, 27 October 2019 (diff | hist) . . (0) . . Gamma (→Images)
- 09:51, 27 October 2019 (diff | hist) . . (+74) . . N File:Lineargammahead.png (https://docs.unity3d.com/Manual/LinearRendering-LinearOrGammaWorkflow.html) (current)
- 09:49, 27 October 2019 (diff | hist) . . (+147) . . Gamma (→Images)
- 09:41, 27 October 2019 (diff | hist) . . (+11) . . m Gamma (→Images)
- 09:36, 27 October 2019 (diff | hist) . . (+6) . . Gamma (→Images)
- 09:35, 27 October 2019 (diff | hist) . . (+79) . . N File:Gamma-color-blending.jpg (https://blog.johnnovak.net/2016/09/21/what-every-coder-should-know-about-gamma/) (current)
- 09:34, 27 October 2019 (diff | hist) . . (+24) . . Gamma (→Images)
- 09:33, 27 October 2019 (diff | hist) . . (+271) . . Gamma (Images section)
- 09:07, 27 October 2019 (diff | hist) . . (+671) . . Gamma (Forum section, Substance, summary)
- 08:33, 27 October 2019 (diff | hist) . . (+199) . . PBR (→Tutorials: dontnod)
- 21:04, 23 October 2019 (diff | hist) . . (+121) . . PBR (→Tutorials: Babylon.JS)
- 14:55, 5 October 2019 (diff | hist) . . (+393) . . Polycount:About (summary)
- 12:29, 29 September 2019 (diff | hist) . . (-524) . . VertexNormal (→Exporting Edited Normals: removed, way out of date) (current)
- 09:47, 24 September 2019 (diff | hist) . . (+3) . . Game Industry (→Salary Research: CG Spectrum page is gone)
- 09:41, 24 September 2019 (diff | hist) . . (+89) . . Game Industry (→Salary Research: Glassdoor)
- 13:03, 14 September 2019 (diff | hist) . . (+10) . . GradientMapping (→Vertical Gradient Baking: Dota2 Character Art Guide link fix) (current)
- 20:04, 1 September 2019 (diff | hist) . . (0) . . Texture Coordinates (→UV Map Grids: re-ordered, circle first)
- 21:42, 30 August 2019 (diff | hist) . . (-4) . . Polygon Count (→Tools for Counting Vertices)
- 08:08, 30 August 2019 (diff | hist) . . (0) . . File:Triangles.jpg (EricChadwick uploaded a new version of "File:Triangles.jpg") (current)
- 07:41, 27 August 2019 (diff | hist) . . (0) . . BaseMesh (→Base Mesh Library)
- 07:40, 27 August 2019 (diff | hist) . . (+27) . . BaseMesh (→Base Mesh Library: let us know link)
- 03:59, 10 August 2019 (diff | hist) . . (+58) . . Freelance (→Legal & Taxes: gag link changed, yet again)
- 19:46, 9 August 2019 (diff | hist) . . (+37) . . Freelance (→Legal & Taxes: gag first)
- 13:20, 26 July 2019 (diff | hist) . . (+265) . . GradientMapping (→Gradient Remapping: gradientmapping_chadwick.jpg)
- 13:20, 26 July 2019 (diff | hist) . . (+65) . . N File:Gradientmapping chadwick.jpg (https://polycount.com/discussion/comment/2502721/#Comment_2502721) (current)
- 20:55, 4 July 2019 (diff | hist) . . (+155) . . Gamma (Help with the Equation for converting Gamma to Linear)
- 12:38, 27 April 2019 (diff | hist) . . (+116) . . Normal Map Technical Details (→Tangent Basis: MikkTspace, alphabetized methods)
- 14:32, 25 April 2019 (diff | hist) . . (-2) . . Face weighted normals (→FWN Tools: https://github.com/pmnuckels/wnormals) (current)
- 21:27, 8 April 2019 (diff | hist) . . (0) . . Polycount:About (→Forum Snapshots: gif)
- 21:26, 8 April 2019 (diff | hist) . . (0) . . N File:Polycount-WAYWO 20190401.gif (current)
- 08:00, 4 April 2019 (diff | hist) . . (+106) . . Polycount:About (→Forum Snapshots: Your Aprils fools shit is dumb)
- 19:43, 2 April 2019 (diff | hist) . . (+56) . . Polycount:About (→Forum Snapshots: 2017 link)
- 19:38, 2 April 2019 (diff | hist) . . (+87) . . Polycount:About (→Forum Snapshots: 2018 link)
- 19:19, 2 April 2019 (diff | hist) . . (+79) . . Polycount:About (→Forum Snapshots: link)
- 19:10, 2 April 2019 (diff | hist) . . (0) . . m Polycount:About (→Forum Snapshots)
- 19:06, 2 April 2019 (diff | hist) . . (0) . . N File:Polycount-Forum 20190401.png (current)
- 19:05, 2 April 2019 (diff | hist) . . (+65) . . Polycount:About (→Forum Snapshots: 2019 screenshot)
- 08:29, 26 March 2019 (diff | hist) . . (+148) . . Freelance (→Freelance Rates: why you would hire a studio vs. an individual.)
- 08:25, 26 March 2019 (diff | hist) . . (0) . . Freelance (→Freelance Rates: links after chart)
- 08:24, 26 March 2019 (diff | hist) . . (+135) . . Freelance (→Freelance Rates: breakout offshore vs. US)
- 21:53, 24 January 2019 (diff | hist) . . (+50) . . VertexNormal (→Vertex Normal Toolkit)
- 21:22, 24 January 2019 (diff | hist) . . (+112) . . VertexNormal (→3ds Max Tools: Vertex Normal Toolkit)
- 22:44, 18 January 2019 (diff | hist) . . (-11) . . Texture atlas (https://www.chrisalbeluhn.com/visually-appealing-building-guide)
- 22:43, 18 January 2019 (diff | hist) . . (-15) . . MultiTexture (chrisalbeluhn URL fixes)
- 22:41, 18 January 2019 (diff | hist) . . (-16) . . Modular environments (chrisalbeluhn URL fixes)
- 15:54, 13 January 2019 (diff | hist) . . (-13) . . Texture atlas (→Tutorials: Mod Facade Challenge)
- 15:50, 13 January 2019 (diff | hist) . . (+8) . . MultiTexture (→Variation Blending: albeluhn link fixes)
- 09:27, 10 January 2019 (diff | hist) . . (+2) . . m DXT (current)
- 09:53, 11 December 2018 (diff | hist) . . (+111) . . Texture Baking (→Baking Workflow: explode toolbag)
- 11:16, 27 November 2018 (diff | hist) . . (+20) . . PBR (marmoset link fixes)
- 10:44, 27 November 2018 (diff | hist) . . (+13) . . Tools (textools link to p1)
- 10:42, 27 November 2018 (diff | hist) . . (-13) . . Tools (http://boards.polycount.net fix)
- 10:41, 27 November 2018 (diff | hist) . . (-12) . . Normal map (→Blending Normal Maps Together: http://boards.polycount.net/ fix) (current)
- 10:38, 27 November 2018 (diff | hist) . . (+1) . . Normal map (→Blending Normal Maps Together: #Re-normalizing)
- 19:26, 26 November 2018 (diff | hist) . . (+1) . . Normal map (→Blending Normal Maps Together: rodgreen.com)
- 12:14, 24 November 2018 (diff | hist) . . (-25) . . Radiosity normal map (current)
- 12:13, 24 November 2018 (diff | hist) . . (-17) . . Radiosity Normal Map (Redirected page to Radiosity normal map) (current)
- 07:41, 22 October 2018 (diff | hist) . . (+211) . . Texture Baking (→Baking Workflow: edge padding)
- 08:36, 17 October 2018 (diff | hist) . . (+35) . . Texture Baking (→Baking Workflow: low poly)
- 08:31, 17 October 2018 (diff | hist) . . (-34) . . m Texture Baking (→Baking Workflow)
- 08:22, 17 October 2018 (diff | hist) . . (+223) . . Texture Baking (→Baking Workflow: Blockout is step 1)
- 07:52, 26 September 2018 (diff | hist) . . (-1) . . Category:CharacterTexturing (current)
- 07:51, 26 September 2018 (diff | hist) . . (+40) . . Category:CharacterTexturing (Attribution)
- 07:48, 26 September 2018 (diff | hist) . . (+214) . . Category:CharacterTexturing (Links from forum, better formatting)
- 08:09, 21 September 2018 (diff | hist) . . (-232) . . Environment Concepts (→Landscape Painting Tutorials: Jamie Jones gone) (current)
- 08:05, 21 September 2018 (diff | hist) . . (-210) . . Environment Concepts (→Landscape Painting Tutorials: Environmentoring is gone)
- 07:55, 21 September 2018 (diff | hist) . . (-10) . . Environment Concepts (→Environment Concept Art: Concept_Reference)
- 19:58, 20 September 2018 (diff | hist) . . (+7) . . Polycounter Job Census (→Blizzard Entertainment (Irvine, CA))
- 19:55, 20 September 2018 (diff | hist) . . (-11,673) . . Polycounter Job Census (converted to headings)
- 15:52, 15 September 2018 (diff | hist) . . (0) . . BaseMesh (→Base Mesh Library: let us know)
- 15:52, 15 September 2018 (diff | hist) . . (-35) . . BaseMesh (→Base Mesh Library)
- 11:21, 9 September 2018 (diff | hist) . . (+48) . . N File:Nyra body d PSD.rar (http://www.paultosca.com/tt1/Nyra_body_d_PSD.rar) (current)
- 11:19, 9 September 2018 (diff | hist) . . (+162) . . NyraCharacter (mirrored files) (current)
- 11:19, 9 September 2018 (diff | hist) . . (+48) . . N File:Nyra head d PSD.rar (http://www.paultosca.com/tt1/Nyra_head_d_PSD.rar) (current)
- 11:12, 9 September 2018 (diff | hist) . . (+42) . . N File:Nyra TGAs.rar (http://www.paultosca.com/tt1/Nyra_TGAs.rar) (current)
- 11:11, 9 September 2018 (diff | hist) . . (+44) . . N File:Nyra ma fbx.rar (http://www.paultosca.com/tt1/Nyra_ma_fbx.rar) (current)
- 11:04, 9 September 2018 (diff | hist) . . (+18) . . Character (→Character Examples: NyraCharacter) (current)
- 17:25, 22 August 2018 (diff | hist) . . (+41) . . Cube map (→Cubemap Seams: Clamp link) (current)
- 20:18, 20 August 2018 (diff | hist) . . (+189) . . Game Industry (→Job Searching: gamedevjobs.io)
- 08:50, 8 August 2018 (diff | hist) . . (+141) . . Virtual reality (→Links: Virtual Reality Art Resources Thread) (current)
- 07:52, 20 June 2018 (diff | hist) . . (+91) . . Foliage (→Foliage Tools: Tree It)
- 13:03, 16 June 2018 (diff | hist) . . (+142) . . MultiTexture (→Edge Blending)
- 13:01, 16 June 2018 (diff | hist) . . (-3) . . MultiTexture (→Edge Blending)
- 13:00, 16 June 2018 (diff | hist) . . (+417) . . MultiTexture (Edge Blending)
- 07:36, 16 June 2018 (diff | hist) . . (+23) . . Special Effects (link parentheses) (current)
- 07:35, 16 June 2018 (diff | hist) . . (-189) . . Special Effects (→Links: removing "Faking Volumetric Effects" outdated)
- 07:34, 16 June 2018 (diff | hist) . . (+17) . . Special Effects (→Links: Battlefield link fix)
- 07:30, 16 June 2018 (diff | hist) . . (+117) . . Special Effects (→Links: imbuefx site closed)
- 07:26, 16 June 2018 (diff | hist) . . (+109) . . Special Effects (→Links: imbuefx)
- 07:20, 16 June 2018 (diff | hist) . . (-32) . . Special Effects (→Links: TAO link update)
- 18:19, 23 May 2018 (diff | hist) . . (+93) . . Sorting (Sorting Problems) (current)
- 08:13, 8 May 2018 (diff | hist) . . (+115) . . Texture Coordinates (→UV Tutorials & Threads: Head Unwrapping-Methods] Polycount Forum thread.)
- 13:31, 17 April 2018 (diff | hist) . . (-24) . . Normal Map Technical Details (→Tangent Basis)
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)