Difference between revisions of "Category:Texturing"
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* [[Category:TextureFormatRuntime]] is for texture file formats used in-game, like [[DDS]]. | * [[Category:TextureFormatRuntime]] is for texture file formats used in-game, like [[DDS]]. | ||
* [[Category:TextureTechnique]] is for texturing techniques commonly used in game development, like [[HairTechnique]]. | * [[Category:TextureTechnique]] is for texturing techniques commonly used in game development, like [[HairTechnique]]. | ||
+ | * [[CharacterSculpting]] and [[EnvironmentSculpting]] have information on 3D sculpting. | ||
* [[Category:ConceptFundamentals]] has drawing and painting fundamentals. | * [[Category:ConceptFundamentals]] has drawing and painting fundamentals. | ||
* [[TexturingTutorials]] has tutorials for creating game textures. | * [[TexturingTutorials]] has tutorials for creating game textures. |
Revision as of 18:59, 26 August 2010
Category Texturing
Topics about texturing for games: texture map types, texture file formats, texturing techniques, etc.
Related Pages
- lists the map types used for texturing game models, like NormalMap.
- is for general-use texture file formats, like TGA.
- is for texture file formats used in-game, like DDS.
- is for texturing techniques commonly used in game development, like HairTechnique.
- CharacterSculpting and EnvironmentSculpting have information on 3D sculpting.
- has drawing and painting fundamentals.
- TexturingTutorials has tutorials for creating game textures.
Texture Photography
Taking Better Photos for Textures - by Jordan Walker |
Better Sharpening in Photoshop - by Ben "poopinmymouth" Mathis |
Texture Photography & Processing Tutorials |
Pages in This Category
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Texturing"
The following 44 pages are in this category, out of 44 total.
CDEFGLM |
M cont.NPRS |
S cont.T
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