Difference between revisions of "Category:Texturing"
From polycount
(CharacterSculpting and EnvironmentSculpting links) |
(ShoeBox added) |
||
Line 16: | Line 16: | ||
== Texture Photography == | == Texture Photography == | ||
{| border="1" cellpadding="2" cellspacing="0" | {| border="1" cellpadding="2" cellspacing="0" | ||
+ | | [http://renderhjs.net/shoebox/ ShoeBox: Mask Image] - by ''[http://renderhjs.net Hendrik-Jan "renderhjs" Schoenmaker]'' | ||
+ | |- | ||
| [http://udn.epicgames.com/Three/TakingBetterPhotosForTextures.html Taking Better Photos for Textures] - by ''[http://www.mutantspoon.com/ Jordan Walker]'' | | [http://udn.epicgames.com/Three/TakingBetterPhotosForTextures.html Taking Better Photos for Textures] - by ''[http://www.mutantspoon.com/ Jordan Walker]'' | ||
|- | |- |
Revision as of 08:03, 23 August 2012
Category Texturing
Topics about texturing for games: texture map types, texture file formats, texturing techniques, etc.
Related Pages
- lists the map types used for texturing game models, like NormalMap.
- is for general-use texture file formats, like TGA.
- is for texture file formats used in-game, like DDS.
- is for texturing techniques commonly used in game development, like HairTechnique.
- CharacterSculpting and EnvironmentSculpting have information on 3D sculpting.
- has drawing and painting fundamentals.
- TexturingTutorials has tutorials for creating game textures.
Texture Photography
Pages in This Category
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Texturing"
The following 44 pages are in this category, out of 44 total.
CDEFGLM |
M cont.NPRS |
S cont.T
UV |