Difference between revisions of "Category:Texturing"

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== Texture Photography ==
 
== Texture Photography ==
 
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|  [http://renderhjs.net/shoebox/ ShoeBox: Mask Image] - by ''[http://renderhjs.net Hendrik-Jan "renderhjs" Schoenmaker]''
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|  [http://udn.epicgames.com/Three/TakingBetterPhotosForTextures.html Taking Better Photos for Textures] - by ''[http://www.mutantspoon.com/ Jordan Walker]''  
 
|  [http://udn.epicgames.com/Three/TakingBetterPhotosForTextures.html Taking Better Photos for Textures] - by ''[http://www.mutantspoon.com/ Jordan Walker]''  
 
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Revision as of 08:03, 23 August 2012

Category Texturing

Topics about texturing for games: texture map types, texture file formats, texturing techniques, etc.


Related Pages

  • lists the map types used for texturing game models, like NormalMap.
  • is for general-use texture file formats, like TGA.
  • is for texture file formats used in-game, like DDS.
  • is for texturing techniques commonly used in game development, like HairTechnique.
  • CharacterSculpting and EnvironmentSculpting have information on 3D sculpting.
  • has drawing and painting fundamentals.
  • TexturingTutorials has tutorials for creating game textures.

Texture Photography

ShoeBox: Mask Image - by Hendrik-Jan "renderhjs" Schoenmaker
Taking Better Photos for Textures - by Jordan Walker
Better Sharpening in Photoshop - by Ben "poopinmymouth" Mathis
Texture Photography & Processing Tutorials

Pages in This Category

Subcategories

This category has the following 4 subcategories, out of 4 total.

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