Pages with the most revisions
Showing below up to 50 results in range #1 to #50.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)
- Normal map (188 revisions)
- Game Art Examples (97 revisions)
- Subdivision Surface Modeling (87 revisions)
- Game Industry (76 revisions)
- VertexNormal (75 revisions)
- Modular environments (73 revisions)
- EnvironmentSculpting (73 revisions)
- Freelance (66 revisions)
- Texture Coordinates (65 revisions)
- Tools (64 revisions)
- Texture Baking (64 revisions)
- TexturingTutorials (61 revisions)
- PhotoshopTools (53 revisions)
- WikiSandBox (52 revisions)
- Transparency map (49 revisions)
- Glossary (49 revisions - redirect page)
- Texture atlas (49 revisions)
- Cube map (48 revisions)
- Shaders (35 revisions)
- Model Presentation (34 revisions)
- PBR (34 revisions)
- MultiTexture (33 revisions)
- HairTechnique (33 revisions)
- Vertex color (29 revisions)
- ChannelPacking (29 revisions)
- Ambient occlusion map (29 revisions)
- Roguedevelopmentdiary (28 revisions)
- Gauss (27 revisions)
- Gumroad Tutorial List (27 revisions)
- Concept Fundamentals (26 revisions)
- Foliage (26 revisions)
- FaceTopology (26 revisions)
- Quake 2 (26 revisions)
- Gamma (25 revisions)
- Normal Map Modeling (25 revisions)
- Normal Map Technical Details (24 revisions)
- Diffusely convolved cube map (24 revisions)
- Portfolio (24 revisions)
- BaseMesh (23 revisions)
- Light map (23 revisions)
- PolycountOldTOC (23 revisions)
- Whitepapers (19 revisions)
- Limb Topology (18 revisions)
- GrassTechnique (18 revisions)
- Curvature map (18 revisions)
- Character (18 revisions)
- PaintingAcrossSeams (18 revisions)
- Polycount (18 revisions)
- ShoulderTopology (18 revisions)
- Displacement map (17 revisions)