User contributions
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- 09:59, 12 February 2016 (diff | hist) . . (+97) . . Tutorials (→Polycount Forum Tutorial Threads: Free Knowledge, url updates)
- 09:04, 12 February 2016 (diff | hist) . . (0) . . PhotoshopTools (→Actions, Filters, Scripts: can't have a pipe char in a url)
- 09:03, 12 February 2016 (diff | hist) . . (-1) . . PhotoshopTools (→Actions, Filters, Scripts: http://radianceforge.com/tools.htm moved to correct author!)
- 09:01, 12 February 2016 (diff | hist) . . (+154) . . PhotoshopTools (→Actions, Filters, Scripts: NDO, Layer Cake, Normal Map Action Set)
- 16:34, 11 February 2016 (diff | hist) . . (+3) . . Portfolio (→Design: http://polycount.com/discussion/comment/1371532/#Comment_1371532)
- 15:59, 11 February 2016 (diff | hist) . . (+259) . . Game Industry (→Salary Research: Game Industry Salary Explorer)
- 15:44, 11 February 2016 (diff | hist) . . (+403) . . PhotoshopTools (→Actions, Filters, Scripts: Layer Cake)
- 13:25, 11 February 2016 (diff | hist) . . (+22) . . N Direction map (Redirected page to Flow map) (current)
- 14:13, 7 February 2016 (diff | hist) . . (+63) . . Model Presentation (→Model Presentation: http://polycount.com/discussion/69829/make-your-model-presentation-shine-mr-materials-for-3ds-max/p1)
- 14:12, 7 February 2016 (diff | hist) . . (+18) . . Model Presentation (→Low-Poly Models: http://polycount.com/discussion/51622/lpc-style-guide/p1)
- 14:11, 7 February 2016 (diff | hist) . . (-61) . . Model Presentation (http://polycount.com/discussion/)
- 14:09, 7 February 2016 (diff | hist) . . (+32) . . Model Presentation
- 10:33, 6 February 2016 (diff | hist) . . (-26) . . ReTopologyModeling (http://polycount.com/discussion/)
- 22:30, 2 February 2016 (diff | hist) . . (+62) . . Company job boards (Wales/UK games companies)
- 17:48, 30 January 2016 (diff | hist) . . (+31) . . Lit Sphere (Redirected page to Spherical environment map) (current)
- 17:28, 30 January 2016 (diff | hist) . . (0) . . m OldSiteResourcesGeneralModelingAndAnimation (EricChadwick moved page 1-888-413-3809 AVG antivirus tech support number.AVG antivirus tech support phone number to OldSiteResourcesGeneralModelingAndAnimation without leaving a redirect) (current)
- 17:26, 30 January 2016 (diff | hist) . . (-19,230) . . m OldSiteResourcesGeneralModelingAndAnimation (Reverted edits by Mahisnewe (talk) to last revision by Cheeseplus)
- 13:45, 28 January 2016 (diff | hist) . . (-1) . . Shaders
- 09:21, 28 January 2016 (diff | hist) . . (+93) . . Texture Coordinates (udim)
- 09:21, 28 January 2016 (diff | hist) . . (+221) . . N UDIM (Created page with "UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets. https://www.fxguide.com/featured/udim-uv-mapping/ ---- Category:Texturing Cat...")
- 09:13, 22 January 2016 (diff | hist) . . (+171) . . Polygon Count (Historical Poly Counts GameArtisans)
- 14:06, 20 January 2016 (diff | hist) . . (+63) . . Texture Coordinates (→Maya: UVDeluxe)
- 10:34, 19 January 2016 (diff | hist) . . (-1,475) . . Normal map (→Baking Tools)
- 09:44, 19 January 2016 (diff | hist) . . (-264) . . Talk:Polycounter Job Census (current)
- 09:43, 19 January 2016 (diff | hist) . . (+516) . . Talk:Polycounter Job Census (sortable table)
- 19:14, 18 January 2016 (diff | hist) . . (+236) . . VertexNormal (→3ds Max Restrictions: If you add an Edit Normals modifier and make the normals Explicit)
- 15:03, 17 January 2016 (diff | hist) . . (+281) . . Normal Map Technical Details (You're making me hard. More info.)
- 14:58, 17 January 2016 (diff | hist) . . (-5,742) . . Normal Map Technical Details (→Synched Workflow: removing old info)
- 17:12, 16 January 2016 (diff | hist) . . (-2) . . Level Design (→Level Design Tutorials: https://www.mapcore.org/articles/development/level-design-in-the-last-of-us-part-one-r46/)
- 09:22, 13 January 2016 (diff | hist) . . (+10) . . Polycount:About (→The Polycount Crew: Ted 'BearKub' Shockey)
- 09:20, 13 January 2016 (diff | hist) . . (+844) . . Polycount:About (→The Polycount Crew: profile links)
- 11:16, 11 January 2016 (diff | hist) . . (+127) . . Polycount:About (→Using the Polycount ‘Greentooth’ Logo: Greentooth Sightings in Videogames)
- 16:38, 9 January 2016 (diff | hist) . . (-3) . . Normal Map Modeling (→Contiguous Meshes: Question about continuous meshes for low poly bakes)
- 11:49, 7 January 2016 (diff | hist) . . (+622) . . Polycounter Job Census (heboltz3, MooseCommander, Eric Chadwick, Brygelsmack, Mik2121, JasonLavoie, bugo, reverendK, almighty_gir, sprunghunt, seth., haiddasalami, Pioldes, chronic, Swizzle, malcolm, Sugus, oobersli, brandoom, MiAlx, JnasconeArt, beefaroni, Grimm_Wrecking, Xeto)
- 11:16, 7 January 2016 (diff | hist) . . (+111) . . Polycounter Job Census (glottis8, MaVCArt, Spug, Sukotto, BlvdNights, MeshModeler, ysalex, josh_lynch, Flynny, Justin Meisse, Kandu, Higuy, seth., leleuxart, Optinium, killingpeople, pior, rawkstar)
- 10:58, 7 January 2016 (diff | hist) . . (+265) . . Polycounter Job Census (HiFiHair, Praglik, 3dwit, Odow, slipsius, xvampire, Revel)
- 10:41, 7 January 2016 (diff | hist) . . (+104) . . Polycounter Job Census (felipealves, GarageBay9)
- 11:09, 6 January 2016 (diff | hist) . . (+263) . . N Talk:Polycounter Job Census (Created page with "List updated 03-20-2015 at 04:24PM see http://polycount.com/discussion/comment/2269351/#Comment_2269351. Replies after then need to be edited into the wiki page. ~~~~ ----")
- 10:56, 6 January 2016 (diff | hist) . . (+355) . . Polycounter Job Census (Better summary, info text at bottom)
- 10:50, 6 January 2016 (diff | hist) . . (-14,320) . . Polycounter Job Census (converted to mediawiki syntax)
- 10:15, 6 January 2016 (diff | hist) . . (+28,367) . . Polycounter Job Census (original html formatting, Beefaroni at Treyarch.)
- 18:19, 5 January 2016 (diff | hist) . . (+26) . . Polycount (Polycounter Job Census added)
- 18:09, 5 January 2016 (diff | hist) . . (+15,302) . . N Polycounter Job Census (Created page with "(copypasta from https://web.archive.org/web/20150410044056/http://www.polycount.com/forum/showthread.php?t=49362) A big list of studios where Polycounter members are working....")
- 11:22, 4 January 2016 (diff | hist) . . (+69) . . Texture Baking (→UV Coordinates: Normal_Map_Modeling#Mirroring mirrored parts)
- 11:13, 3 January 2016 (diff | hist) . . (+67) . . History of Polycount (Polycount:About)
- 11:12, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2015-11-06.jpg (current)
- 11:12, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2011-01-05.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2009-02-27.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2008-05-16.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2004-11-04.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2001-12-04.jpg (current)
- 11:10, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2000-04-12.jpg (current)
- 11:10, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums1999-10-12.jpg (current)
- 11:09, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums1999-01-28.jpg (current)
- 11:09, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums1998-12-02.jpg (current)
- 11:09, 3 January 2016 (diff | hist) . . (+693) . . History of Polycount (Snapshots)
- 16:45, 2 January 2016 (diff | hist) . . (+6) . . Polycount:About (→History: more fixes)
- 16:44, 2 January 2016 (diff | hist) . . (+18) . . Polycount:About (→History: more links)
- 16:41, 2 January 2016 (diff | hist) . . (-9) . . Polycount:About (→History: interviews,articles,tutorials)
- 16:38, 2 January 2016 (diff | hist) . . (+8) . . Polycount:About (TOC)
- 16:37, 2 January 2016 (diff | hist) . . (+57) . . Polycount:About (→The Polycount Crew)
- 16:27, 2 January 2016 (diff | hist) . . (+237) . . Polycount:About (Formatting, crew)
- 16:10, 2 January 2016 (diff | hist) . . (+89) . . N File:Logo greentooth seethru.png (Retrieved from https://web.archive.org/web/20140125103253/http://www.polycount.com/about/) (current)
- 16:10, 2 January 2016 (diff | hist) . . (+613) . . Polycount:About (restoring the links)
- 16:02, 2 January 2016 (diff | hist) . . (+3,604) . . N Polycount:About (Restoring the old About page, from the Waybackmachine)
- 10:06, 23 December 2015 (diff | hist) . . (+478) . . Face weighted normals (Tools, Counting Quads)
- 09:55, 23 December 2015 (diff | hist) . . (-36) . . Box reset trick (Simplified) (current)
- 09:53, 23 December 2015 (diff | hist) . . (+550) . . N Box reset trick (Added)
- 07:43, 23 December 2015 (diff | hist) . . (+273) . . Face weighted normals
- 07:39, 23 December 2015 (diff | hist) . . (+77) . . Face weighted normals (Weighted Vertex Normals)
- 07:37, 23 December 2015 (diff | hist) . . (+163) . . Face weighted normals (VNT documentation)
- 07:35, 23 December 2015 (diff | hist) . . (+1,399) . . N Face weighted normals (created)
- 07:27, 23 December 2015 (diff | hist) . . (-499) . . VertexNormal (→Smoother Shading: redir)
- 18:50, 19 December 2015 (diff | hist) . . (+166) . . User:EricChadwick
- 18:50, 19 December 2015 (diff | hist) . . (+107) . . User:EricChadwick (im_an_tech_artist_in_the_industry_and_id_love_to)
- 15:57, 19 December 2015 (diff | hist) . . (+93) . . Lighting (Useful lighting critique)
- 08:48, 17 December 2015 (diff | hist) . . (+109) . . Lighting ((UE4) Asylum Environment - Lighting Setup)
- 11:25, 13 December 2015 (diff | hist) . . (-23) . . Polycount (Removing lockdown message. Seth has blocked new user accounts. He's going to upgrade mediawiki and the spam plugin, which will hunt and destroy past spam. Then re-enable account creation.)
- 11:20, 13 December 2015 (diff | hist) . . (+1,120) . . m NyraCharacter (Reverted edits by Mansiinjeis (talk) to last revision by EricChadwick)
- 10:36, 12 December 2015 (diff | hist) . . (+23) . . Polycount ({{Template:Lockdown}})
- 10:34, 12 December 2015 (diff | hist) . . (+276) . . N Template:Lockdown (lockdown template created) (current)
- 21:44, 11 December 2015 (diff | hist) . . (-75) . . Normal map (→Older Tutorials: 3DTutorials/Modeling_High-Low_Poly_Models_for_Next_Gen_Games)
- 19:01, 11 December 2015 (diff | hist) . . (+6,434) . . Shaders (Undo revision 7235 by Fbgjkfbgjkb (talk))
- 18:49, 11 December 2015 (diff | hist) . . (+1,050) . . Polycount (Restoring the home page after vandalism)
- 17:42, 11 December 2015 (diff | hist) . . (0) . . m Polycount (Protected "Polycount": Excessive vandalism ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading])
- 17:41, 11 December 2015 (diff | hist) . . (-97) . . Polycount
- 15:26, 9 December 2015 (diff | hist) . . (+73) . . PixelArt (So You Want To Be A Pixel Artist?) (current)
- 15:21, 9 December 2015 (diff | hist) . . (-22) . . PixelArt (→Pixel Art: http://halo.bungie.net/inside/publications.aspx)
- 09:26, 9 December 2015 (diff | hist) . . (+73) . . User:EricChadwick (→To Do: Free Knowledge)
- 16:17, 5 December 2015 (diff | hist) . . (+188) . . Level Design (→Units and Scale: Unreal Engine 4 - External Content Development Standards)
- 09:43, 30 November 2015 (diff | hist) . . (+41) . . Normal map (→What is a Normal Map?: These methods can also be used together.)
- 09:42, 30 November 2015 (diff | hist) . . (+10) . . Normal map (direction / line)
- 09:41, 30 November 2015 (diff | hist) . . (+15) . . Normal map (VertexNormal)
- 22:02, 29 November 2015 (diff | hist) . . (-216) . . Tools (→3D Normal Map Software: updated)
- 09:14, 24 November 2015 (diff | hist) . . (+41) . . Tools (→Main 3D Software Packages: 3D-Coat added, Animation Master removed)
- 09:08, 24 November 2015 (diff | hist) . . (+1) . . Tools (→Main 3D Software Packages: spelling)
- 09:07, 24 November 2015 (diff | hist) . . (+360) . . Tools (→Popularity: links, Crazy Bump not as popular as NDO)
- 09:02, 24 November 2015 (diff | hist) . . (+37) . . Tools (→Popularity: Body Paint is not the most popular 3d paint any more, maybe Mari or Zbrush)
- 09:00, 24 November 2015 (diff | hist) . . (-17) . . Texturing (parts not channels)
- 08:59, 24 November 2015 (diff | hist) . . (0) . . Texturing (shaders before materials)
- 17:14, 22 November 2015 (diff | hist) . . (+150) . . User:EricChadwick (wiki to do)
- 17:13, 22 November 2015 (diff | hist) . . (+648) . . User:EricChadwick
- 11:07, 21 November 2015 (diff | hist) . . (+302) . . N Talk:Company job boards (starting the discussion page) (current)
- 10:54, 21 November 2015 (diff | hist) . . (-3) . . Company job boards (Dhruva is a dev, not an aggregator.)
- 10:12, 20 November 2015 (diff | hist) . . (+22) . . Character Concepts (Category:Character) (current)
- 09:25, 17 November 2015 (diff | hist) . . (+31) . . OldSiteResourcesQuake2Tutorials (cleanup: template, headings, indents, category) (current)
- 09:24, 17 November 2015 (diff | hist) . . (-18) . . OldSiteResourcesQuake2TutorialsNstRetroMap (cleanup: template, headings, indents, category) (current)
- 09:20, 17 November 2015 (diff | hist) . . (-696) . . OldSiteResourcesQuake2TutorialsNstTut1 (cleanup: template, headings, indents, category) (current)
- 09:18, 17 November 2015 (diff | hist) . . (-558) . . OldSiteResourcesQuake2TutorialsCustomVwep (cleanup: template, headings, indents, category) (current)
- 09:12, 17 November 2015 (diff | hist) . . (-1,671) . . OldSiteResourcesQuake2TutorialsNglv (cleanup: template, headings, indents, category) (current)
- 09:05, 17 November 2015 (diff | hist) . . (+28) . . OldSiteResourcesQuake2Tools
- 09:04, 17 November 2015 (diff | hist) . . (+24) . . OldSiteResourcesGeneralTools
- 09:02, 17 November 2015 (diff | hist) . . (-5) . . User:EricChadwick
- 09:01, 17 November 2015 (diff | hist) . . (+5) . . User:EricChadwick
- 08:58, 17 November 2015 (diff | hist) . . (+110) . . Template:Stub (better formatting) (current)
- 08:57, 17 November 2015 (diff | hist) . . (-259) . . User:EricChadwick (templates)
- 08:55, 17 November 2015 (diff | hist) . . (+134) . . OldSiteResourcesQuake3ModelManual (cleanup: template, headings, indents, category) (current)
- 08:45, 17 November 2015 (diff | hist) . . (+100) . . N Quake 3 (Created page with "[https://en.wikipedia.org/wiki/Quake_III_Arena Quake III Arena - Wikipedia] ---- Category:Quake3") (current)
- 08:43, 17 November 2015 (diff | hist) . . (+37) . . N Category:Quake3 (Creating the category) (current)
- 08:42, 17 November 2015 (diff | hist) . . (-1) . . OldSiteResourcesQuake3ShaderManual (newline space char) (current)
- 08:40, 17 November 2015 (diff | hist) . . (-180) . . OldSiteResourcesQuake3ShaderManual (code blocks fixed)
- 08:36, 17 November 2015 (diff | hist) . . (+419) . . OldSiteResourcesQuake3ShaderManual (cleanup: template, headings, indents, category)
- 21:16, 11 November 2015 (diff | hist) . . (+123) . . Tools (→Decimation Software: more info)
- 21:04, 11 November 2015 (diff | hist) . . (+99) . . NDO (nDo2 workflows #1: Creating hard-surface designs)
- 15:21, 11 November 2015 (diff | hist) . . (-7) . . Game Industry (→Education: forum search link)
- 10:35, 11 November 2015 (diff | hist) . . (-164) . . OldSiteResourcesGeneralTools (Formatting, {{Template:Archive}}, category)
- 10:34, 11 November 2015 (diff | hist) . . (+9) . . User:EricChadwick
- 10:34, 11 November 2015 (diff | hist) . . (+359) . . N Template:Archive (Template for marking a page as an Archive) (current)
- 10:24, 11 November 2015 (diff | hist) . . (+368) . . User:EricChadwick (templates)
- 10:20, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon warning.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:20, 11 November 2015 (diff | hist) . . (+45) . . N File:Icon protect.png (https://www.mediawiki.org/wiki/Template:Ambox) (current)
- 10:20, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon info.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:19, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon important.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:19, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon cleanup.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:01, 11 November 2015 (diff | hist) . . (+454) . . User:EricChadwick (Templates)
- 09:40, 11 November 2015 (diff | hist) . . (-3) . . m OldSiteResourcesQuake2Tools (formatting)
- 09:40, 11 November 2015 (diff | hist) . . (-20) . . OldSiteResourcesQuake2Tools (category, removed indents)
- 09:38, 11 November 2015 (diff | hist) . . (+25) . . OldSiteResourcesQuake2PpmTroubleshooting (category) (current)
- 09:38, 11 November 2015 (diff | hist) . . (+37) . . N Category:Quake2 (Creating the category) (current)
- 09:25, 6 November 2015 (diff | hist) . . (-14) . . Prop Reference (removing class="wikitable") (current)
- 09:24, 6 November 2015 (diff | hist) . . (-6) . . Virtual reality (removing class="wikitable")
- 09:24, 6 November 2015 (diff | hist) . . (-7) . . Texture Coordinates (removing class="wikitable")
- 09:22, 6 November 2015 (diff | hist) . . (-7) . . Parallax Map (removing class="wikitable")
- 09:21, 6 November 2015 (diff | hist) . . (-7) . . ModularMountAndBlade (removing class="wikitable") (current)
- 09:21, 6 November 2015 (diff | hist) . . (-49) . . Value correction (removing class="wikitable") (current)
- 09:20, 6 November 2015 (diff | hist) . . (-12) . . Normal map (table formatting fix)
- 09:18, 6 November 2015 (diff | hist) . . (-6) . . Prop Reference (→Private Collections: better table formatting)
- 09:26, 27 October 2015 (diff | hist) . . (-206) . . PhotoshopTools (→Actions, Filters, Scripts: HalfWrap & LeftRightWrap & TopBottomWrap are gone, not in the Wayback machine either.)
- 15:27, 24 October 2015 (diff | hist) . . (+307) . . Modular environments (→Modular Design & Workflow: Snefer scifi lab)
- 15:27, 24 October 2015 (diff | hist) . . (0) . . N File:TorFrick SciFiLab.jpg (current)
- 15:17, 24 October 2015 (diff | hist) . . (+255) . . Modular environments (Halo 4)
- 15:17, 24 October 2015 (diff | hist) . . (0) . . N File:Halo4 Article.jpg (current)
- 13:01, 24 October 2015 (diff | hist) . . (+12) . . Subdivision Surface Modeling (→Primers: gotwires link fix)
- 06:39, 21 October 2015 (diff | hist) . . (-2) . . Texture Baking (→Baking Workflow)
- 06:34, 21 October 2015 (diff | hist) . . (+6) . . Texture Baking
- 20:00, 20 October 2015 (diff | hist) . . (+61) . . Model Presentation (→High-Poly Models: https://web.archive.org/web/20120927002859/http://www.3d-palace.com/xenomorphic/education/doc_engineering.htm)
- 09:39, 20 October 2015 (diff | hist) . . (-1) . . Portfolio
- 09:36, 20 October 2015 (diff | hist) . . (+85) . . Portfolio (Killer Portfolio or Portfolio Killer)
- 10:43, 18 October 2015 (diff | hist) . . (+135) . . Character (SDK Master Thread)
- 13:04, 5 October 2015 (diff | hist) . . (+32) . . VertexNormal (→3ds Max: 3ds Max Restrictions)
- 13:03, 5 October 2015 (diff | hist) . . (+26) . . N Normals (Redirected page to VertexNormal) (current)
- 13:02, 5 October 2015 (diff | hist) . . (+26) . . N Normal (Redirected page to VertexNormal) (current)
- 21:09, 4 October 2015 (diff | hist) . . (-17) . . Matcap (fixxored) (current)
- 20:22, 1 October 2015 (diff | hist) . . (+312) . . Decal (depth offset, gbuffer) (current)
- 15:47, 28 September 2015 (diff | hist) . . (+33) . . N Texture coord (redir for searches) (current)
- 09:47, 28 September 2015 (diff | hist) . . (+56) . . Portfolio (Expert Tips on How to Create a Killer Digital Portfolio)
- 11:06, 27 September 2015 (diff | hist) . . (+128) . . Game Industry (Game Industry Recruiter Taking In Questions)
- 11:40, 20 September 2015 (diff | hist) . . (-12) . . Texture Baking (→Transparency: bullet syntax)
- 09:34, 20 September 2015 (diff | hist) . . (+105) . . Portfolio (→Design)
- 12:47, 19 September 2015 (diff | hist) . . (+159) . . N Category:QuakeII (creating this cat) (current)
- 12:41, 19 September 2015 (diff | hist) . . (+163) . . N Category:Quake (creating this cat) (current)
- 12:39, 19 September 2015 (diff | hist) . . (+21) . . 3DTutorials/ASC Exporter Plugin (restoring the link, adding categories) (current)
- 12:35, 19 September 2015 (diff | hist) . . (+129) . . User:EricChadwick
- 12:33, 19 September 2015 (diff | hist) . . (+65) . . User:EricChadwick (to do)
- 12:31, 19 September 2015 (diff | hist) . . (-19) . . 3DTutorials/Modeling Bathroom Tiles (redir fix) (current)
- 12:30, 19 September 2015 (diff | hist) . . (-62) . . History of Polycount (OldSiteCredits , etc.)
- 12:25, 19 September 2015 (diff | hist) . . (-1,301) . . OldSiteCredits (fixing old syntax) (current)
- 12:12, 19 September 2015 (diff | hist) . . (-19) . . Spherical Environment Map (redir fix) (current)
- 09:32, 19 September 2015 (diff | hist) . . (+25) . . Flow map (image syntax)
- 09:29, 19 September 2015 (diff | hist) . . (0) . . Flow map (link=)
- 09:28, 19 September 2015 (diff | hist) . . (+604) . . Flow map (wiki markup updated, images added, links added)
- 09:27, 19 September 2015 (diff | hist) . . (+43) . . N File:UDK water with flow map.jpg (https://www.youtube.com/watch?v=2X1vFVGAlwk) (current)
- 09:22, 19 September 2015 (diff | hist) . . (+69) . . N File:Flowmap graphicsrunner.png (http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html) (current)
- 09:21, 19 September 2015 (diff | hist) . . (+69) . . N File:Waterflowdemo graphicsrunner.jpg (http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html) (current)
- 09:09, 19 September 2015 (diff | hist) . . (-46) . . Self shadowed bump map (restoring images, links) (current)
- 08:58, 19 September 2015 (diff | hist) . . (-19) . . Self-Shadowed Bump Map (fix) (current)
- 07:28, 10 September 2015 (diff | hist) . . (+128) . . Freelance (Is it possible to be a freelance 3D modeler?)
- 11:26, 5 September 2015 (diff | hist) . . (+158) . . Game Industry (→Art Tests: cleanup, Paid Art Test thread)
- 11:21, 5 September 2015 (diff | hist) . . (-492) . . Freelance (→Art Tests: simplified)
- 07:25, 3 September 2015 (diff | hist) . . (+9) . . Company job boards (TOC)
- 07:25, 3 September 2015 (diff | hist) . . (+6,811) . . N Company job boards (added)
- 07:21, 3 September 2015 (diff | hist) . . (+25) . . Game Industry (→Job Searching: Company job boards)
- 11:47, 28 August 2015 (diff | hist) . . (+225) . . PhotoshopTools (→Export Tools: Ash "GetUpKidAK" Kendall)
- 15:46, 22 August 2015 (diff | hist) . . (+223) . . Curvature map (headings, MCG) (current)
- 15:20, 22 August 2015 (diff | hist) . . (-17) . . Curvature map (TexTools fix)
- 15:17, 22 August 2015 (diff | hist) . . (-19) . . Curvature Map (fixed redir) (current)
- 14:47, 18 August 2015 (diff | hist) . . (+74) . . N File:Dota2ShaderMaskGuide.pdf (http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf) (current)
- 14:46, 18 August 2015 (diff | hist) . . (+236) . . Art Bible (Dota 2 Shader Mask Guide)
- 12:41, 14 August 2015 (diff | hist) . . (+73) . . Landscape (https://www.youtube.com/user/Futurepoly)
- 11:32, 13 August 2015 (diff | hist) . . (+86) . . Engine (Indie DB, categories)
- 09:03, 13 August 2015 (diff | hist) . . (+160) . . Art Bible (Color in games: An in-depth look at one of game design's most useful tools)
- 18:34, 12 August 2015 (diff | hist) . . (+113) . . Texture atlas (→Packing Tools)
- 13:09, 12 August 2015 (diff | hist) . . (+20) . . Vertex color (→Tools)
- 13:07, 12 August 2015 (diff | hist) . . (+13) . . Vertex color (→Tools)
- 13:06, 12 August 2015 (diff | hist) . . (+78) . . Vertex color (→Tools)
- 12:56, 12 August 2015 (diff | hist) . . (+125) . . Vertex color (→Tools)
- 12:52, 12 August 2015 (diff | hist) . . (+153) . . Vertex color (tools, Foliage)
- 12:51, 12 August 2015 (diff | hist) . . (+4) . . Foliage Vertex Color (Foliage) (current)
- 10:20, 12 August 2015 (diff | hist) . . (+359) . . Texturing (texture compression, headings)
- 10:19, 12 August 2015 (diff | hist) . . (-10) . . Texture formats (→Source Formats: HDR is not a texture format)
- 10:17, 12 August 2015 (diff | hist) . . (+194) . . N EXR (added) (current)
- 10:15, 12 August 2015 (diff | hist) . . (-18) . . VTF (removed old wiki syntax) (current)
- 10:14, 12 August 2015 (diff | hist) . . (-18) . . TPL (removed old wiki syntax) (current)
- 10:14, 12 August 2015 (diff | hist) . . (+13) . . S3TC (current)
- 10:13, 12 August 2015 (diff | hist) . . (+158) . . PVR (removed old wiki syntax, iPhone/iPad info) (current)
- 10:10, 12 August 2015 (diff | hist) . . (-8) . . DXT (removed old wiki syntax)
- 10:10, 12 August 2015 (diff | hist) . . (0) . . 3Dc (current)
- 10:09, 12 August 2015 (diff | hist) . . (-18) . . 3Dc (removed old wiki syntax)
- 10:02, 12 August 2015 (diff | hist) . . (+355) . . Texturing (channel packing)
- 07:29, 12 August 2015 (diff | hist) . . (+44) . . Procedural (https://web.archive.org/web/20150330045346/http://unigine.com/articles/130605-procedural-content-generation/, was http://unigine.com/articles/130605-procedural-content-generation/) (current)
- 19:13, 11 August 2015 (diff | hist) . . (+81) . . Defining the Rift’s Visual Style (http://gameinfo.na.leagueoflegends.com/en/game-info/game-modes/summoners-rift/) (current)
- 18:10, 11 August 2015 (diff | hist) . . (+7,734) . . N Defining the Rift’s Visual Style (added)
- 18:03, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle12.jpg (current)
- 18:03, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle11.jpg (current)
- 18:03, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle10.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle09.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle08.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle07.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle06.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle05.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle04.jpg (current)
- 18:01, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle03.jpg (current)
- 17:57, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle02.jpg (current)
- 17:56, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle01.jpg (current)
- 17:54, 11 August 2015 (diff | hist) . . (+180) . . Art Bible (Dev Blog: Defining the Rift’s Visual Style)
- 11:42, 11 August 2015 (diff | hist) . . (+504) . . Lighting (dota2)
- 11:42, 11 August 2015 (diff | hist) . . (0) . . N File:Dota2CharacterTextureGuide.png (current)
- 11:28, 11 August 2015 (diff | hist) . . (+107) . . Art Bible (pdfs)
- 11:28, 11 August 2015 (diff | hist) . . (+80) . . N File:Dota2CharacterTextureGuide.pdf (http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterTextureGuide.pdf) (current)
- 11:27, 11 August 2015 (diff | hist) . . (+76) . . N File:Dota2CharacterArtGuide.pdf (http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf) (current)
- 12:42, 9 August 2015 (diff | hist) . . (+164) . . Game Art Examples (→inFamous 2 and InFamous 2 Festival of Blood (2011): images)
- 12:42, 9 August 2015 (diff | hist) . . (0) . . File:InFamous2 02.jpg (EricChadwick uploaded a new version of "File:InFamous2 02.jpg") (current)
- 12:41, 9 August 2015 (diff | hist) . . (0) . . N File:InFamous2 02.jpg
- 12:41, 9 August 2015 (diff | hist) . . (0) . . N File:InFamous2 01.jpg (current)
- 12:37, 9 August 2015 (diff | hist) . . (+46) . . Game Art Examples (→Hawken (2012): image)
- 12:37, 9 August 2015 (diff | hist) . . (0) . . N File:Hawken Brass LP 1.jpg (current)
- 12:36, 9 August 2015 (diff | hist) . . (+45) . . Game Art Examples (→The Haunted: Hells Reach (2011): image)
- 12:36, 9 August 2015 (diff | hist) . . (0) . . N File:TheHauntedHellsReach temple 2.jpg (current)
- 12:32, 9 August 2015 (diff | hist) . . (+43) . . Game Art Examples (→Halo 4 (2012): images)
- 12:32, 9 August 2015 (diff | hist) . . (0) . . N File:Halo4 Refineint01.jpg (current)
- 12:32, 9 August 2015 (diff | hist) . . (0) . . N File:Halo4 hq 01.png (current)
- 12:32, 9 August 2015 (diff | hist) . . (0) . . N File:Halo4 Causeway.jpg (current)
- 10:48, 9 August 2015 (diff | hist) . . (+76) . . Game Art Examples (→Halo: Reach (2010): images)
- 10:48, 9 August 2015 (diff | hist) . . (0) . . N File:HaloReach Boardwalk.jpg (current)
- 10:48, 9 August 2015 (diff | hist) . . (0) . . N File:HaloReach VulcanTurret.jpg (current)
- 10:48, 9 August 2015 (diff | hist) . . (0) . . N File:HaloReach FocusRifle.jpg (current)
- 10:39, 9 August 2015 (diff | hist) . . (0) . . N File:GuildWars2 CharrProcess07.jpg (current)
- 10:39, 9 August 2015 (diff | hist) . . (0) . . N File:GuildWars2 Orrian.jpg (current)
- 10:38, 9 August 2015 (diff | hist) . . (+125) . . Game Art Examples (→Guild Wars 2 (2012): images)
- 10:37, 9 August 2015 (diff | hist) . . (+53) . . Game Art Examples (→Ghostbusters (2009): image)
- 10:37, 9 August 2015 (diff | hist) . . (0) . . N File:Ghostbusters LostIsland 01.jpg (current)
- 10:35, 9 August 2015 (diff | hist) . . (+55) . . Game Art Examples (→Gears of War & Unreal Tournament 3 (2008): image)
- 10:35, 9 August 2015 (diff | hist) . . (0) . . N File:UnrealTournament3 TorlanWall.jpg (current)
- 10:34, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar2 Hospital Arch.jpg (current)
- 10:34, 9 August 2015 (diff | hist) . . (+39) . . Game Art Examples (→Gears of War 2 (2009): image)
- 10:32, 9 August 2015 (diff | hist) . . (+305) . . Game Art Examples (→Gears of War 3 (2011): images)
- 10:32, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 epicimage02.jpg (current)
- 10:32, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 MarcusSummer.jpg (current)
- 10:32, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 SavageLocust.jpg (current)
- 10:31, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 Berserker.jpg (current)
- 10:31, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 Csam.jpg (current)
- 10:31, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 Flood Tower3.jpg (current)
- 10:23, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3RaamsShadow.jpg (current)
- 10:22, 9 August 2015 (diff | hist) . . (+87) . . Game Art Examples (→Gears of War 3: Raam's Shadow (2011): image)
- 10:21, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWarJudgment Haven.jpg (current)
- 10:21, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWarJudgment Pueblo.jpg (current)
- 10:21, 9 August 2015 (diff | hist) . . (+82) . . Game Art Examples (→Gears of War: Judgment (2013): images)
- 10:17, 9 August 2015 (diff | hist) . . (+20) . . Game Art Examples (→Game of Thrones (2012): image)
- 10:17, 9 August 2015 (diff | hist) . . (0) . . N File:GameOfThrones Raven.jpg (current)
- 10:16, 9 August 2015 (diff | hist) . . (0) . . N File:GalacticBowling Shaniqua.jpg (current)
- 10:16, 9 August 2015 (diff | hist) . . (-26) . . Game Art Examples (→Galactic Bowling (2008): image)
- 10:11, 9 August 2015 (diff | hist) . . (0) . . N File:MarcusDublin FrontlinesFOW WC AssaultRifle.jpg (current)
- 10:11, 9 August 2015 (diff | hist) . . (+61) . . Game Art Examples (→Frontlines: Fuel of War (2008): image)
- 10:10, 9 August 2015 (diff | hist) . . (+53) . . Game Art Examples (→Firefall (2013): image)
- 10:10, 9 August 2015 (diff | hist) . . (0) . . N File:Firefall Bake.jpg (current)
- 10:08, 9 August 2015 (diff | hist) . . (0) . . N File:F3AR mech.jpg (current)
- 10:07, 9 August 2015 (diff | hist) . . (+54) . . Game Art Examples (→F.E.A.R. 3 (2011): image)
- 10:06, 9 August 2015 (diff | hist) . . (+130) . . Game Art Examples (→Far Cry 3 (2012): images)
- 10:05, 9 August 2015 (diff | hist) . . (0) . . N File:FarCry3 Gun.jpg (current)
- 10:05, 9 August 2015 (diff | hist) . . (0) . . N File:FarCry3 Flame.jpg (current)
- 10:01, 9 August 2015 (diff | hist) . . (0) . . N File:Dungeon Hunter Rogue.jpg (current)
- 10:01, 9 August 2015 (diff | hist) . . (+44) . . Game Art Examples (→Dungeon Hunter (2011): image)
- 10:00, 9 August 2015 (diff | hist) . . (+94) . . Game Art Examples (→Dungeon Defenders 2 (2015): image)
- 10:00, 9 August 2015 (diff | hist) . . (0) . . N File:DungeonDefenders2.jpg (current)
- 09:58, 9 August 2015 (diff | hist) . . (0) . . N File:Dishonored Boyle closeup.jpg (current)
- 09:57, 9 August 2015 (diff | hist) . . (+60) . . Game Art Examples (→Dishonored (2012): image)
- 09:57, 9 August 2015 (diff | hist) . . (+59) . . Game Art Examples (→Defiance (2013): image)
- 09:57, 9 August 2015 (diff | hist) . . (0) . . N File:Defiance DarkmatterEnforcer.jpg (current)
- 09:55, 9 August 2015 (diff | hist) . . (+51) . . Game Art Examples (→Day-Z Standalone (2013): image)
- 09:55, 9 August 2015 (diff | hist) . . (0) . . N File:Dayz chainsaw1.jpg (current)
- 09:54, 9 August 2015 (diff | hist) . . (+194) . . Game Art Examples (→Darksiders II (2012): images)
- 09:54, 9 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 Skulls.jpg (current)
- 09:54, 9 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 CityoftheDead.jpg (current)
- 09:54, 9 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 DeathArmor02.jpg (current)
- 18:21, 8 August 2015 (diff | hist) . . (+86) . . Game Art Examples (→Darksiders II (2012): images)
- 18:21, 8 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 DeathArmor01.jpg (current)
- 18:08, 8 August 2015 (diff | hist) . . (+36) . . Game Art Examples (→Darksiders (2010): image)
- 18:08, 8 August 2015 (diff | hist) . . (0) . . N File:Darksiders Straga.jpg (current)
- 18:06, 8 August 2015 (diff | hist) . . (+91) . . Game Art Examples (→Crysis 3 (2013): images)
- 18:06, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 Psycho01.jpg (current)
- 18:05, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 Bolt Lightning CU.jpg (current)
- 16:09, 8 August 2015 (diff | hist) . . (0) . . Game Art Examples (→Aeon Flux (2005): 200px)
- 16:09, 8 August 2015 (diff | hist) . . (+128) . . Game Art Examples (→Crysis 3 (2013): images)
- 16:08, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 Gauss.jpg (current)
- 16:07, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 tower interior.jpg (current)
- 16:06, 8 August 2015 (diff | hist) . . (+50) . . Game Art Examples (→Crysis 2 (2011): image)
- 16:06, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis2.jpg (current)
- 16:04, 8 August 2015 (diff | hist) . . (+111) . . Game Art Examples (→Crasher (2011): images)
- 16:02, 8 August 2015 (diff | hist) . . (0) . . N File:Crasher 1.jpg (current)
- 15:57, 8 August 2015 (diff | hist) . . (+27) . . Game Art Examples (→Call of Duty - Modern warfare 3: image)
- 15:57, 8 August 2015 (diff | hist) . . (0) . . N File:COD Modern Warfare 3 Pecheneg 1.jpg (current)
- 15:55, 8 August 2015 (diff | hist) . . (0) . . N File:Bulletstorm.jpg (current)
- 15:55, 8 August 2015 (diff | hist) . . (+43) . . Game Art Examples (→Bulletstorm (2011): image)
- 15:54, 8 August 2015 (diff | hist) . . (0) . . N File:BioshockInfinite2.jpg (current)
- 15:53, 8 August 2015 (diff | hist) . . (0) . . N File:BioshockInfinite1.jpg (current)
- 15:53, 8 August 2015 (diff | hist) . . (+8) . . Game Art Examples (→Bioshock Infinite (2013): images)
- 15:51, 8 August 2015 (diff | hist) . . (+107) . . Game Art Examples (→Borderlands 2 (2012): images)
- 15:51, 8 August 2015 (diff | hist) . . (0) . . N File:Borderlands2Head.jpg (current)
- 15:50, 8 August 2015 (diff | hist) . . (0) . . N File:Borderlands2.jpg (current)
- 15:49, 8 August 2015 (diff | hist) . . (+30) . . Game Art Examples (→Brink (2011): image)
- 15:48, 8 August 2015 (diff | hist) . . (0) . . N File:Brink.jpg (current)
- 10:53, 8 August 2015 (diff | hist) . . (+47) . . Game Art Examples (→Battlefield 4 (2013): image)
- 10:53, 8 August 2015 (diff | hist) . . (0) . . N File:Battlefield4.png (current)
- 10:51, 8 August 2015 (diff | hist) . . (0) . . N File:BatmanArkhamOrigins BigBane.jpg (current)
- 10:51, 8 August 2015 (diff | hist) . . (0) . . N File:BatmanArkhamOrigins.jpg (current)
- 10:50, 8 August 2015 (diff | hist) . . (+120) . . Game Art Examples (→Batman: Arkham Origins (2013): images)
- 10:45, 8 August 2015 (diff | hist) . . (0) . . N File:Batman AC.jpg (current)
- 10:44, 8 August 2015 (diff | hist) . . (+37) . . Game Art Examples (→Batman: Arkham City (2011))
- 10:32, 8 August 2015 (diff | hist) . . (+85) . . Game Art Examples (→Assassins Creed 2 (2009): image)
- 10:32, 8 August 2015 (diff | hist) . . (0) . . N File:AssasinsCreedII Models.jpg (current)
- 10:30, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Assasins Creed: Brotherhood (2010): image)
- 10:30, 8 August 2015 (diff | hist) . . (0) . . N File:AssasinsCreedBrotherhood Models.jpg (current)
- 10:28, 8 August 2015 (diff | hist) . . (+105) . . Game Art Examples (→Assasins Creed: Brotherhood (2010): image)
- 10:28, 8 August 2015 (diff | hist) . . (0) . . N File:AssasinsCreedBrotherhood JuanBorgia.jpg (current)
- 10:26, 8 August 2015 (diff | hist) . . (+63) . . Game Art Examples (→Assasins Creed 4: Black Flag (2013): images)
- 10:26, 8 August 2015 (diff | hist) . . (0) . . N File:Assasins Creed 4 Black Flag - Character.jpg (current)
- 10:26, 8 August 2015 (diff | hist) . . (0) . . N File:Assasins Creed 4 Black Flag - Room.jpg (current)
- 10:20, 8 August 2015 (diff | hist) . . (+109) . . Game Art Examples (→Allods Online (2010): PDF links)
- 10:18, 8 August 2015 (diff | hist) . . (+115) . . Game Art Examples (→Allods Online (2010): images)
- 10:18, 8 August 2015 (diff | hist) . . (0) . . N File:AllodsOnline Env.jpg (current)
- 10:10, 8 August 2015 (diff | hist) . . (+48) . . Game Art Examples (→Age of Conan (2008): image)
- 10:10, 8 August 2015 (diff | hist) . . (0) . . N File:AgeOfConan.jpg (current)
- 10:09, 8 August 2015 (diff | hist) . . (+84) . . Game Art Examples (→Afterfall InSanity (2011): image)
- 10:09, 8 August 2015 (diff | hist) . . (0) . . N File:AfterfallInsanity.jpg (current)
- 10:08, 8 August 2015 (diff | hist) . . (+38) . . User:EricChadwick
- 10:07, 8 August 2015 (diff | hist) . . (+50) . . Game Art Examples (→Aeon Flux (2005): image)
- 10:07, 8 August 2015 (diff | hist) . . (+308) . . User:EricChadwick (Image as link, no float.)
- 09:53, 8 August 2015 (diff | hist) . . (0) . . N File:Aeon work 001.jpg (current)
- 09:50, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Wolfenstein (2009))
- 09:49, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Wolfenstein: The New Order (2014))
- 09:49, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Wildstar (2014))
- 09:49, 8 August 2015 (diff | hist) . . (-5) . . Game Art Examples (→Watchdogs (2014))
- 09:49, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Warweilder (2013))
- 09:49, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Uncharted: Golden Abyss (2011))
- 09:49, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Uncharted 3 (2011))
- 09:49, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Uncharted 2 (2009))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Transformers: Fall of Cybertron (2012))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Tomb Raider Underworld Wii (2008))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Tomb Raider (2013))
- 09:48, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Star Trek Online (2010))
- 09:48, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Starhawk (2012))
- 09:48, 8 August 2015 (diff | hist) . . (-7) . . Game Art Examples (→Splinter Cell Blacklist (2013))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Sorcery (2012))
- 09:48, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Sins of a Solar Empire (2012))
- 09:47, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Singularity (2010))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Ryse(2013))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Rotor (2013))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Rift: Storm Legion (2012))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Rift (2011))
- 09:47, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Resistance 3 (2011))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Remember Me (2013))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Ratchet & Clank: All 4 One (2011))
- 09:46, 8 August 2015 (diff | hist) . . (-15) . . Game Art Examples (→Rage (2011))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Prince of Persia: The Forgotten Sands (2010))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Of Orcs and Men (2012))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Nexuiz (2011))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Modern Combat 4(2012))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Metro Last Night(2013))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Mass Effect 3 (2012))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→The Legend of Zelda: The Wind Waker (2002))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→League of Legends (2009))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Last of Us (2013))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Kinect Starwars (2012))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Killzone: Shadowfall (2013))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Killzone 3 (2011))
- 09:45, 8 August 2015 (diff | hist) . . (-139) . . Game Art Examples (removing brackets from image links, https://www.mediawiki.org/wiki/Help:Images#Files_at_other_websites)
- 09:37, 8 August 2015 (diff | hist) . . (+276) . . Game Art Examples (Dungeon Defenders 2)
- 09:28, 8 August 2015 (diff | hist) . . (+619) . . Tools (→2D Tools: Screen Recording Software)
- 18:48, 7 August 2015 (diff | hist) . . (+101) . . HairTechnique (→Hair Technique Links: Ryse Moss Tutorial)
- 18:46, 7 August 2015 (diff | hist) . . (+333) . . HairTechnique (→Hair Technique Examples: Joost Vanhoutte)
- 18:44, 7 August 2015 (diff | hist) . . (+54) . . N File:Fluffy-fur-breakdown.jpg (http://www.polycount.com/forum/showthread.php?t=156012) (current)
- 18:40, 7 August 2015 (diff | hist) . . (+96) . . HairTechnique (→Hair Technique Links: Fur breakdown)
- 14:56, 7 August 2015 (diff | hist) . . (+127) . . Texture Coordinates (→UV Tutorials: Do we really need to be Uv mapping in 2015?)
- 09:08, 6 August 2015 (diff | hist) . . (+91) . . Foliage (also see)
- 11:00, 5 August 2015 (diff | hist) . . (+35) . . Foliage (Airborn image credit)
- 20:12, 2 August 2015 (diff | hist) . . (+110) . . Topology (→Deformation: links)
- 17:28, 2 August 2015 (diff | hist) . . (+128) . . Freelance (→Selling Assets)
- 12:14, 30 July 2015 (diff | hist) . . (-12) . . HairTechnique (pdf markup)
- 12:10, 30 July 2015 (diff | hist) . . (+96) . . HairTechnique (How do I create real-time hair for games 3DArtist Magazine.pdf, Links section moved to top.)
- 12:10, 30 July 2015 (diff | hist) . . (+99) . . N File:How do I create real-time hair for games 3DArtist Magazine.pdf (Backed up from http://www.3dartistonline.com/news/2015/04/how-do-i-create-real-time-hair-for-games/) (current)
- 06:27, 30 July 2015 (diff | hist) . . (+832) . . Character (→Character Process: Typical character art process (via Pior))
- 15:48, 29 July 2015 (diff | hist) . . (+662) . . User:EricChadwick (widths before heights, code)
- 15:46, 29 July 2015 (diff | hist) . . (-19) . . Normal Map Modeling (gallery tags for better image captions)
- 15:36, 29 July 2015 (diff | hist) . . (-13) . . Normal Map Modeling (removed <br>s)
- 15:35, 29 July 2015 (diff | hist) . . (0) . . Normal Map Modeling (→Contiguous Meshes: image size)
- 15:34, 29 July 2015 (diff | hist) . . (+287) . . Normal Map Modeling (→Mirroring: gallery images)
- 15:29, 29 July 2015 (diff | hist) . . (+38) . . Texture Baking (→UV Coordinates: gallery mode)
- 21:31, 26 July 2015 (diff | hist) . . (-27) . . GameRenderingTerminology (→Glossary) (current)
- 21:31, 26 July 2015 (diff | hist) . . (+83) . . GameRenderingTerminology (→Draw Call)
- 10:56, 26 July 2015 (diff | hist) . . (+363) . . Normal Map Modeling (→Round Shapes)
- 10:55, 26 July 2015 (diff | hist) . . (+295) . . Normal Map Modeling (→Modeling The High-Poly Mesh: Round Shapes)
- 08:02, 26 July 2015 (diff | hist) . . (+114) . . Freelance (→General Advice)
- 08:01, 26 July 2015 (diff | hist) . . (+139) . . Freelance (→Questions for the Client: how GOOD/ BAD is your CLIENT ?)
- 19:58, 25 July 2015 (diff | hist) . . (+810) . . Cube map (→V-Ray Cube Map Rendering)
- 19:51, 25 July 2015 (diff | hist) . . (+1,491) . . Cube map (→V-Ray Cube Map Rendering: figured it out!)
- 09:08, 25 July 2015 (diff | hist) . . (0) . . Cube map (→Software: alphabetical)
- 09:42, 24 July 2015 (diff | hist) . . (+254) . . Cube map (→Reflect/Refract Map: Jude Godin tutorial)
- 09:24, 24 July 2015 (diff | hist) . . (+4) . . Normal map (line returns for spacing)
- 09:23, 24 July 2015 (diff | hist) . . (+2) . . Normal map (→3D Workflow)
- 09:23, 24 July 2015 (diff | hist) . . (+64) . . Normal map (→Low-Poly Modeling)
- 09:22, 24 July 2015 (diff | hist) . . (+290) . . Normal map (→High-Poly Modeling)
- 09:13, 24 July 2015 (diff | hist) . . (+4,957) . . Normal map (→3D Workflow: headings, info from Texture Baking)
- 08:57, 24 July 2015 (diff | hist) . . (+48) . . Normal map (→3D Workflow: summary)
- 08:55, 24 July 2015 (diff | hist) . . (+74) . . Normal map ("Work In Progress" folded into "3D Workflow")
- 14:31, 23 July 2015 (diff | hist) . . (+328) . . Special Effects (CryEngine, Unity, Unreal)
- 19:20, 22 July 2015 (diff | hist) . . (+7,957) . . Maya (Custom Marking Menus) (current)
- 08:20, 22 July 2015 (diff | hist) . . (+102) . . VertexNormal (→Smoother Shading: [Face weighted normals] Polycount Forum thread)
- 13:26, 21 July 2015 (diff | hist) . . (-30) . . VertexNormal (headings)
- 13:21, 21 July 2015 (diff | hist) . . (-1,703) . . VertexNormal (Foliage Shading moved from VertexNormal to Foliage)
- 13:18, 21 July 2015 (diff | hist) . . (+2,387) . . Foliage (Foliage Shading moved from VertexNormal to Foliage)
- 10:03, 21 July 2015 (diff | hist) . . (+49) . . Portfolio (Categories)
- 17:30, 20 July 2015 (diff | hist) . . (+24) . . Normal Map Modeling (→Typical Mirroring Workflow: UVs)
- 17:28, 20 July 2015 (diff | hist) . . (+15) . . Ambient occlusion map (Texture Baking, etc.)
- 15:20, 19 July 2015 (diff | hist) . . (-15) . . AntiAliasing (converting old wiki syntax) (current)
- 08:57, 19 July 2015 (diff | hist) . . (+169) . . Texture Baking (→Solving Wavy Lines: earthquake image is better workflow)
- 08:54, 19 July 2015 (diff | hist) . . (+246) . . N File:Wavy barreltest 04.jpg (from the Polycount Forum thread [http://www.polycount.com/forum/showthread.php?t=81154 Understanding averaged normals and ray projection/Who put waviness in my normal map?] Image by [http://www.linkedin.com/in/earthquake Joe "EarthQuake" Wilson]) (current)
- 08:47, 19 July 2015 (diff | hist) . . (-6) . . Texture Baking (occluded surfaces vs. occlusion)
- 08:45, 19 July 2015 (diff | hist) . . (+159) . . Normal map (→What is a Normal Map?: two methods)
- 21:32, 16 July 2015 (diff | hist) . . (+55) . . Texture Baking (→Solving Intersections: Explode Tools)
- 21:31, 16 July 2015 (diff | hist) . . (+25) . . Texture Baking (→Baking Tools: * Texture Baking#Explode Tools)
- 21:29, 16 July 2015 (diff | hist) . . (+836) . . Texture Baking (→Intersection Tools: explosivo_03.zip)
- 21:28, 16 July 2015 (diff | hist) . . (+28) . . N File:Explosivo 03.zip (Emailed to me by the author.) (current)
- 19:56, 16 July 2015 (diff | hist) . . (+34) . . Special Effects (removed Simulations, added Wikipedia link for Particles)
- 19:47, 16 July 2015 (diff | hist) . . (+42) . . Special Effects (→Links: Faking Volumetric Effects)
- 16:33, 16 July 2015 (diff | hist) . . (+80) . . Texture Coordinates (→Maya: alphabetized, Nightshade)
- 16:32, 16 July 2015 (diff | hist) . . (+210) . . Texture Coordinates (→Standalone: ipackthat links)
- 15:11, 16 July 2015 (diff | hist) . . (+480) . . Tutorials (Polycount Forum Tutorial Threads)
- 13:03, 16 July 2015 (diff | hist) . . (+912) . . Texture Baking (→Solving Intersections: more info)
- 13:00, 16 July 2015 (diff | hist) . . (+20) . . Normal Map Modeling (Texture Baking link)
- 12:34, 16 July 2015 (diff | hist) . . (+878) . . Texture Baking (→Solving Intersections: === Intersection Tools === masterExploder.zip)
- 12:32, 16 July 2015 (diff | hist) . . (+894) . . N File:MasterExploder.zip (http://www.polycount.com/forum/showpost.php?p=2290088&postcount=57 " For you looking for a Maya version, I wrote this simple exploder script to learn python some months back. https://dl.dropboxusercontent.com/u/700791/Scripts/masterExploder.py The...) (current)
- 12:03, 16 July 2015 (diff | hist) . . (-5) . . Normal Map Modeling (→Typical Mirroring Workflow: consolidate subject)
- 12:02, 16 July 2015 (diff | hist) . . (+39) . . Normal Map Modeling (→Contiguous Meshes: [http://www.linkedin.com/in/earthquake Joe "EarthQuake" Wilson])
- 12:01, 16 July 2015 (diff | hist) . . (-2) . . Normal Map Modeling (→Low-Poly Mesh: "as many polyons" is confusing compared to "number of vertices")
- 11:59, 16 July 2015 (diff | hist) . . (-83) . . Texture Baking (→Baking Workflow)
- 11:58, 16 July 2015 (diff | hist) . . (+220) . . Texture Baking (→Baking Workflow: more info)
- 11:50, 16 July 2015 (diff | hist) . . (+2) . . Texture Baking (→Baking Workflow: bullets)
- 11:50, 16 July 2015 (diff | hist) . . (+1,008) . . Texture Baking (→Baking Workflow: updates)
- 11:30, 16 July 2015 (diff | hist) . . (-143) . . Normal map (→3D Workflow: texture baking has the workflow)
- 09:44, 15 July 2015 (diff | hist) . . (+264) . . HairTechnique (→Hair Technique Links: How do I create real-time hair for games?)
- 09:33, 15 July 2015 (diff | hist) . . (+22) . . Edge padding (Category:Texturing)
- 20:43, 14 July 2015 (diff | hist) . . (-1) . . Tutorials (→Polycount Wiki Tutorials: fix)
- 20:41, 14 July 2015 (diff | hist) . . (-34) . . Tutorials (→Polycount Wiki Tutorials: more pages, not categories)
- 19:40, 13 July 2015 (diff | hist) . . (+641) . . N Procedural (first pass)
- 20:11, 11 July 2015 (diff | hist) . . (+364) . . Normal map (→2D Normal Map Tools: Combine Normal)
- 20:10, 11 July 2015 (diff | hist) . . (+648) . . Normal map (→Blending Normal Maps Together: Vincent Callebaut script)
- 16:04, 9 July 2015 (diff | hist) . . (+110) . . Cube map (→Creating Cubemaps: Unreal Engine)
- 15:56, 9 July 2015 (diff | hist) . . (+420) . . Skies (more links) (current)
- 20:59, 8 July 2015 (diff | hist) . . (+175) . . Character (→Character Examples: SDK)
- 13:29, 3 July 2015 (diff | hist) . . (+103) . . Freelance (→General Advice: Switching contracts)
- 12:33, 2 July 2015 (diff | hist) . . (+278) . . Cube map (→3ds Max: vray in progrsss)
- 07:26, 24 June 2015 (diff | hist) . . (+127) . . Gamma (Yet another Gamma thread)
- 10:06, 23 June 2015 (diff | hist) . . (+86) . . Rendering (→Rendering Articles: Whitepapers)
- 08:50, 23 June 2015 (diff | hist) . . (+339) . . Texture Baking (→Triangulation: mirror info, gallery)
- 08:47, 23 June 2015 (diff | hist) . . (+382) . . Normal Map Modeling (→Mirroring: Triangulation)
- 08:46, 23 June 2015 (diff | hist) . . (+65) . . N File:OrlandoJones Triangulation Error.jpg (http://www.polycount.com/forum/showpost.php?p=2315034&postcount=3) (current)
- 08:42, 23 June 2015 (diff | hist) . . (+14) . . Texture Baking (→Baking Workflow: triangulate before mirror)
- 08:42, 23 June 2015 (diff | hist) . . (-8) . . Texture Baking (→Baking Workflow: UV split vs. offset)
- 08:40, 23 June 2015 (diff | hist) . . (+105) . . Texture Baking (→Baking Workflow: mirror)
- 08:07, 23 June 2015 (diff | hist) . . (-6) . . Texture Baking (→Triangulation: formatting)
- 08:05, 23 June 2015 (diff | hist) . . (0) . . Texture Baking (→UV Coordinates: capture details)
- 08:02, 23 June 2015 (diff | hist) . . (+19) . . Texture Baking (→Baking Workflow: painting warning)
- 08:00, 23 June 2015 (diff | hist) . . (+46) . . Texture Baking (→Baking Workflow: Normal Map Modeling#Contiguous Meshes)
- 07:58, 23 June 2015 (diff | hist) . . (+349) . . Texture Baking (→Solving Wavy Lines: object space map)
- 07:53, 23 June 2015 (diff | hist) . . (+390) . . Texture Baking (→Anti-Aliasing: contiguous)
- 07:43, 23 June 2015 (diff | hist) . . (+601) . . Normal Map Modeling (→Low-Poly Mesh: Contiguous Meshes)
- 07:43, 23 June 2015 (diff | hist) . . (+83) . . Texture Baking (→Solving Intersections: Normal Map Modeling#Contiguous Meshes)
- 07:39, 23 June 2015 (diff | hist) . . (0) . . Normal Map Modeling (→Modeling The High-Poly Mesh: re-ordered)
- 07:38, 23 June 2015 (diff | hist) . . (+65) . . N File:3PointStudios Brink Maya ar02 04.jpg (http://www.polycount.com/forum/showpost.php?p=1778918&postcount=2) (current)
- 06:56, 23 June 2015 (diff | hist) . . (+115) . . Portfolio (→Methods: Best Portfolio Website Builders)
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