User contributions
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- 11:56, 5 June 2016 (diff | hist) . . (+15) . . Modular environments (→More Information: Level Design)
- 11:56, 5 June 2016 (diff | hist) . . (+4) . . Modular environments (→More Information: Level Design)
- 09:58, 5 June 2016 (diff | hist) . . (-22) . . Polycount (Environment)
- 07:45, 29 May 2016 (diff | hist) . . (+23) . . PhotoshopTools (→Actions, Filters, Scripts: Layer Cake info)
- 07:10, 29 May 2016 (diff | hist) . . (+1) . . Game Industry (→Being a Developer)
- 07:10, 29 May 2016 (diff | hist) . . (-3) . . Game Industry (→Being a Developer)
- 20:20, 27 May 2016 (diff | hist) . . (-47) . . Portfolio
- 20:19, 27 May 2016 (diff | hist) . . (+25) . . Polycounter Job Census (Category:GameIndustry)
- 20:17, 27 May 2016 (diff | hist) . . (-24) . . Category:Tools (removing categories) (current)
- 20:17, 27 May 2016 (diff | hist) . . (-62) . . Category:Rendering (removing categories) (current)
- 20:16, 27 May 2016 (diff | hist) . . (+23) . . Tools (Category:Technology)
- 20:15, 27 May 2016 (diff | hist) . . (+5) . . Shaders
- 20:15, 27 May 2016 (diff | hist) . . (-118) . . Category:Shaders (removing categories) (current)
- 20:13, 27 May 2016 (diff | hist) . . (+23) . . Prop Modeling (Category:Discipline)
- 20:12, 27 May 2016 (diff | hist) . . (-30) . . Category:SpecialEffects (removing Category:Discipline) (current)
- 20:12, 27 May 2016 (diff | hist) . . (-24) . . Category:Props (removing Category:Discipline) (current)
- 20:12, 27 May 2016 (diff | hist) . . (-31) . . Category:Lighting (removing Category:Discipline) (current)
- 20:12, 27 May 2016 (diff | hist) . . (-11) . . Category:Environment (current)
- 20:12, 27 May 2016 (diff | hist) . . (-30) . . Category:Environment (removing Category:Discipline)
- 20:11, 27 May 2016 (diff | hist) . . (-30) . . Category:Concept (removing Category:Discipline) (current)
- 20:11, 27 May 2016 (diff | hist) . . (-31) . . Category:Character (removing Category:Discipline) (current)
- 20:11, 27 May 2016 (diff | hist) . . (-30) . . Category:Animation (removing Category:Discipline) (current)
- 20:09, 27 May 2016 (diff | hist) . . (+408) . . N Environment (created) (current)
- 20:05, 27 May 2016 (diff | hist) . . (+23) . . Lighting (Category:Discipline)
- 20:03, 27 May 2016 (diff | hist) . . (+56) . . Game Industry (→Art Disciplines: Specializing or not ?)
- 08:53, 27 May 2016 (diff | hist) . . (+22) . . Subdivision Surface Modeling (→Organic Surfaces)
- 08:47, 27 May 2016 (diff | hist) . . (0) . . Subdivision Surface Modeling (→Hard Surfaces: Modeling chainmail in 3ds Max)
- 08:46, 27 May 2016 (diff | hist) . . (-26) . . Subdivision Surface Modeling (→Hard Surfaces)
- 08:44, 27 May 2016 (diff | hist) . . (-409) . . Subdivision Surface Modeling (→Hard Surfaces: racer445 tut is gone, forum link fix)
- 08:41, 27 May 2016 (diff | hist) . . (+69) . . Subdivision Surface Modeling
- 08:39, 27 May 2016 (diff | hist) . . (-123) . . Subdivision Surface Modeling (→Hard Surfaces: selwy is gone)
- 08:38, 27 May 2016 (diff | hist) . . (+9) . . Subdivision Surface Modeling (→Hard Surfaces: How The F*#% Do I Model This?)
- 08:31, 27 May 2016 (diff | hist) . . (+1) . . Rendering (→Rendering Techniques)
- 08:31, 27 May 2016 (diff | hist) . . (-1,506) . . Rendering (GameRenderingTerminology, PBR, lighting info moved from Rendering to Lighting.)
- 08:30, 27 May 2016 (diff | hist) . . (+16) . . Lighting (Resources heading)
- 08:29, 27 May 2016 (diff | hist) . . (+1,569) . . Lighting (lighting info moved from Rendering to Lighting.)
- 12:53, 24 May 2016 (diff | hist) . . (+544) . . Texture Coordinates (→UV Address Modes: more specifics)
- 12:51, 24 May 2016 (diff | hist) . . (+22) . . N Cubemaps (Redirected page to Cube map) (current)
- 12:49, 24 May 2016 (diff | hist) . . (+21) . . N Shader (Redirected page to Shaders) (current)
- 12:46, 24 May 2016 (diff | hist) . . (+24) . . N File:Opengl clamping.png (https://open.gl/textures) (current)
- 12:28, 24 May 2016 (diff | hist) . . (-1) . . Texture Coordinates (→UV Address Modes: wrap not warp)
- 21:25, 22 May 2016 (diff | hist) . . (+51) . . DDS (DDS Cube Map Example) (current)
- 18:17, 22 May 2016 (diff | hist) . . (-149) . . Diffusely convolved cube map (→More Information: Samule Zeller's article is forever gone) (current)
- 18:13, 22 May 2016 (diff | hist) . . (+2) . . Diffusely convolved cube map (http://polycount.com/discussion/148953/lys-1-0-1-released)
- 10:52, 22 May 2016 (diff | hist) . . (-2) . . Modular environments (→Modular Design & Workflow)
- 10:51, 22 May 2016 (diff | hist) . . (0) . . N File:ThiagoKlafke boundingboxes1.jpg (current)
- 10:51, 22 May 2016 (diff | hist) . . (+325) . . Modular environments (http://polycount.com/discussion/170819/modelling-buildings-with-interior-question)
- 14:48, 19 May 2016 (diff | hist) . . (-2) . . Rigging (MEL Scripting for Animators)
- 14:47, 19 May 2016 (diff | hist) . . (0) . . Rigging (3ds Max - Cloth Sim to Bones)
- 14:44, 19 May 2016 (diff | hist) . . (+6) . . Rigging (http://www.3dtotal.com/tutorial/1249-face-control-reaction-manager-3ds-max-by-jesse-sandifer-animation)
- 14:43, 19 May 2016 (diff | hist) . . (+111) . . Rigging (PEN Productions - Tutorials)
- 10:06, 16 May 2016 (diff | hist) . . (-36) . . PBR (→Forum Threads: links fixed)
- 10:05, 16 May 2016 (diff | hist) . . (-128) . . PBR (→Forum Threads: converting old links)
- 10:03, 16 May 2016 (diff | hist) . . (+134) . . PBR (→Forum Threads: Painting sRGB/Linear, best practices)
- 08:59, 12 May 2016 (diff | hist) . . (+95) . . Texturing (a variety of techniques) (current)
- 21:06, 11 May 2016 (diff | hist) . . (-21) . . Category:Environment (Level Design link fix)
- 07:04, 9 May 2016 (diff | hist) . . (+100) . . Lighting
- 07:26, 6 May 2016 (diff | hist) . . (+118) . . User Interface (→User Interface Forum Threads: App UI Design Questions) (current)
- 08:08, 1 May 2016 (diff | hist) . . (+187) . . Subdivision Surface Modeling (→Hard Surfaces: Proboolean + Dynamesh hardsurface workflow tutorial)
- 08:06, 1 May 2016 (diff | hist) . . (0) . . N File:Subd benbolton.jpg (current)
- 09:47, 28 April 2016 (diff | hist) . . (+14) . . Normal Map Compression (swizzle) (current)
- 09:46, 28 April 2016 (diff | hist) . . (+4) . . Normal Map Compression (links to swizzling, dxt, dtx5)
- 09:44, 28 April 2016 (diff | hist) . . (-15) . . Normal Map Compression (Normal Map isn't a category)
- 09:43, 28 April 2016 (diff | hist) . . (-3) . . Normal Map Compression (categories fixed)
- 09:42, 28 April 2016 (diff | hist) . . (+149) . . ChannelPacking (DXT5nm compression)
- 09:40, 28 April 2016 (diff | hist) . . (+365) . . ChannelPacking (Swizzle)
- 09:25, 28 April 2016 (diff | hist) . . (+146) . . Game Industry (→How to Get In: I'm finding it impossible to land a job)
- 21:25, 26 April 2016 (diff | hist) . . (+487) . . Gumroad Tutorial List (More Information)
- 21:18, 18 April 2016 (diff | hist) . . (-8) . . Modular environments (→Modular Design & Workflow)
- 19:27, 15 April 2016 (diff | hist) . . (+3) . . MultiTexture (→Texture Splatting: splat map)
- 19:26, 15 April 2016 (diff | hist) . . (+371) . . Splat (categories, picture) (current)
- 19:22, 15 April 2016 (diff | hist) . . (+378) . . N Splat (started)
- 08:58, 12 April 2016 (diff | hist) . . (-192) . . Anisotropic map (This url is gone http://stephenjameson.com/tutorials/anisotropic-shader-for-hair/)
- 08:56, 12 April 2016 (diff | hist) . . (+38) . . Anisotropic map (Flow map)
- 15:18, 10 April 2016 (diff | hist) . . (+2) . . Freelance (→Payment: [https://salecalc.com/paypal Paypal Fee Calculator])
- 09:04, 9 April 2016 (diff | hist) . . (+130) . . User Interface (→User Interface Forum Threads: Dreams of becoming a UI artist)
- 12:53, 8 April 2016 (diff | hist) . . (+109) . . Concept Fundamentals (→Color Theory: worqx image)
- 12:53, 8 April 2016 (diff | hist) . . (0) . . N File:2d ColorTheory worqx.jpg (current)
- 12:44, 8 April 2016 (diff | hist) . . (+71) . . Concept Fundamentals (<br clear="all"/>)
- 12:43, 8 April 2016 (diff | hist) . . (+76) . . Concept Fundamentals (organized into headings)
- 12:25, 7 April 2016 (diff | hist) . . (+255) . . Freelance (→Invoicing: fixed links, added info, new thread added.)
- 13:13, 29 March 2016 (diff | hist) . . (+255) . . User:EricChadwick (Handpainted Textures Slack Community)
- 12:33, 27 March 2016 (diff | hist) . . (+23) . . Gumroad Tutorial List (Category:Reference)
- 12:32, 27 March 2016 (diff | hist) . . (+108) . . Gumroad Tutorial List (categories)
- 12:29, 27 March 2016 (diff | hist) . . (+28) . . Gumroad Tutorial List (→Software: software names)
- 12:26, 27 March 2016 (diff | hist) . . (+29) . . Gumroad Tutorial List (Category:Tutorials)
- 17:49, 26 March 2016 (diff | hist) . . (-264) . . User:EricChadwick (to do)
- 17:48, 26 March 2016 (diff | hist) . . (+134) . . Gamma (Unity)
- 19:55, 24 March 2016 (diff | hist) . . (+56) . . TangentBasis (redir) (current)
- 18:07, 19 March 2016 (diff | hist) . . (+35) . . Game Industry (→Employee Rights: http://polycount.com/discussion/71929/discussing-issues-at-work-grounds-for-firing/p1)
- 09:29, 15 March 2016 (diff | hist) . . (+119) . . User:EricChadwick
- 10:28, 4 March 2016 (diff | hist) . . (+17) . . Foliage (→More Information: GrassTechnique, HairTechnique)
- 14:23, 3 March 2016 (diff | hist) . . (-27) . . Texture Baking (→Solving Wavy Lines: Jeff Ross fix)
- 14:22, 3 March 2016 (diff | hist) . . (-27) . . Normal map (→Older Tutorials: Jeff Ross fix)
- 21:40, 2 March 2016 (diff | hist) . . (+182) . . Portfolio (→Methods: Wren)
- 21:32, 27 February 2016 (diff | hist) . . (+32) . . Anisotropic map (HairTechnique)
- 21:01, 27 February 2016 (diff | hist) . . (+109) . . Level Design (Ben's Small Bible - homesite) (current)
- 13:26, 20 February 2016 (diff | hist) . . (+145) . . User:EricChadwick (→To Do: gamma)
- 09:59, 12 February 2016 (diff | hist) . . (+97) . . Tutorials (→Polycount Forum Tutorial Threads: Free Knowledge, url updates)
- 09:04, 12 February 2016 (diff | hist) . . (0) . . PhotoshopTools (→Actions, Filters, Scripts: can't have a pipe char in a url)
- 09:03, 12 February 2016 (diff | hist) . . (-1) . . PhotoshopTools (→Actions, Filters, Scripts: http://radianceforge.com/tools.htm moved to correct author!)
- 09:01, 12 February 2016 (diff | hist) . . (+154) . . PhotoshopTools (→Actions, Filters, Scripts: NDO, Layer Cake, Normal Map Action Set)
- 16:34, 11 February 2016 (diff | hist) . . (+3) . . Portfolio (→Design: http://polycount.com/discussion/comment/1371532/#Comment_1371532)
- 15:59, 11 February 2016 (diff | hist) . . (+259) . . Game Industry (→Salary Research: Game Industry Salary Explorer)
- 15:44, 11 February 2016 (diff | hist) . . (+403) . . PhotoshopTools (→Actions, Filters, Scripts: Layer Cake)
- 13:25, 11 February 2016 (diff | hist) . . (+22) . . N Direction map (Redirected page to Flow map) (current)
- 14:13, 7 February 2016 (diff | hist) . . (+63) . . Model Presentation (→Model Presentation: http://polycount.com/discussion/69829/make-your-model-presentation-shine-mr-materials-for-3ds-max/p1)
- 14:12, 7 February 2016 (diff | hist) . . (+18) . . Model Presentation (→Low-Poly Models: http://polycount.com/discussion/51622/lpc-style-guide/p1)
- 14:11, 7 February 2016 (diff | hist) . . (-61) . . Model Presentation (http://polycount.com/discussion/)
- 14:09, 7 February 2016 (diff | hist) . . (+32) . . Model Presentation
- 10:33, 6 February 2016 (diff | hist) . . (-26) . . ReTopologyModeling (http://polycount.com/discussion/)
- 22:30, 2 February 2016 (diff | hist) . . (+62) . . Company job boards (Wales/UK games companies)
- 17:48, 30 January 2016 (diff | hist) . . (+31) . . Lit Sphere (Redirected page to Spherical environment map) (current)
- 17:28, 30 January 2016 (diff | hist) . . (0) . . m OldSiteResourcesGeneralModelingAndAnimation (EricChadwick moved page 1-888-413-3809 AVG antivirus tech support number.AVG antivirus tech support phone number to OldSiteResourcesGeneralModelingAndAnimation without leaving a redirect) (current)
- 17:26, 30 January 2016 (diff | hist) . . (-19,230) . . m OldSiteResourcesGeneralModelingAndAnimation (Reverted edits by Mahisnewe (talk) to last revision by Cheeseplus)
- 13:45, 28 January 2016 (diff | hist) . . (-1) . . Shaders
- 09:21, 28 January 2016 (diff | hist) . . (+93) . . Texture Coordinates (udim)
- 09:21, 28 January 2016 (diff | hist) . . (+221) . . N UDIM (Created page with "UDIM is a form of texture mapping that assigns multiple UV maps to a model using offsets. https://www.fxguide.com/featured/udim-uv-mapping/ ---- Category:Texturing Cat...")
- 09:13, 22 January 2016 (diff | hist) . . (+171) . . Polygon Count (Historical Poly Counts GameArtisans)
- 14:06, 20 January 2016 (diff | hist) . . (+63) . . Texture Coordinates (→Maya: UVDeluxe)
- 10:34, 19 January 2016 (diff | hist) . . (-1,475) . . Normal map (→Baking Tools)
- 09:44, 19 January 2016 (diff | hist) . . (-264) . . Talk:Polycounter Job Census (current)
- 09:43, 19 January 2016 (diff | hist) . . (+516) . . Talk:Polycounter Job Census (sortable table)
- 19:14, 18 January 2016 (diff | hist) . . (+236) . . VertexNormal (→3ds Max Restrictions: If you add an Edit Normals modifier and make the normals Explicit)
- 15:03, 17 January 2016 (diff | hist) . . (+281) . . Normal Map Technical Details (You're making me hard. More info.)
- 14:58, 17 January 2016 (diff | hist) . . (-5,742) . . Normal Map Technical Details (→Synched Workflow: removing old info)
- 17:12, 16 January 2016 (diff | hist) . . (-2) . . Level Design (→Level Design Tutorials: https://www.mapcore.org/articles/development/level-design-in-the-last-of-us-part-one-r46/)
- 09:22, 13 January 2016 (diff | hist) . . (+10) . . Polycount:About (→The Polycount Crew: Ted 'BearKub' Shockey)
- 09:20, 13 January 2016 (diff | hist) . . (+844) . . Polycount:About (→The Polycount Crew: profile links)
- 11:16, 11 January 2016 (diff | hist) . . (+127) . . Polycount:About (→Using the Polycount ‘Greentooth’ Logo: Greentooth Sightings in Videogames)
- 16:38, 9 January 2016 (diff | hist) . . (-3) . . Normal Map Modeling (→Contiguous Meshes: Question about continuous meshes for low poly bakes)
- 11:49, 7 January 2016 (diff | hist) . . (+622) . . Polycounter Job Census (heboltz3, MooseCommander, Eric Chadwick, Brygelsmack, Mik2121, JasonLavoie, bugo, reverendK, almighty_gir, sprunghunt, seth., haiddasalami, Pioldes, chronic, Swizzle, malcolm, Sugus, oobersli, brandoom, MiAlx, JnasconeArt, beefaroni, Grimm_Wrecking, Xeto)
- 11:16, 7 January 2016 (diff | hist) . . (+111) . . Polycounter Job Census (glottis8, MaVCArt, Spug, Sukotto, BlvdNights, MeshModeler, ysalex, josh_lynch, Flynny, Justin Meisse, Kandu, Higuy, seth., leleuxart, Optinium, killingpeople, pior, rawkstar)
- 10:58, 7 January 2016 (diff | hist) . . (+265) . . Polycounter Job Census (HiFiHair, Praglik, 3dwit, Odow, slipsius, xvampire, Revel)
- 10:41, 7 January 2016 (diff | hist) . . (+104) . . Polycounter Job Census (felipealves, GarageBay9)
- 11:09, 6 January 2016 (diff | hist) . . (+263) . . N Talk:Polycounter Job Census (Created page with "List updated 03-20-2015 at 04:24PM see http://polycount.com/discussion/comment/2269351/#Comment_2269351. Replies after then need to be edited into the wiki page. ~~~~ ----")
- 10:56, 6 January 2016 (diff | hist) . . (+355) . . Polycounter Job Census (Better summary, info text at bottom)
- 10:50, 6 January 2016 (diff | hist) . . (-14,320) . . Polycounter Job Census (converted to mediawiki syntax)
- 10:15, 6 January 2016 (diff | hist) . . (+28,367) . . Polycounter Job Census (original html formatting, Beefaroni at Treyarch.)
- 18:19, 5 January 2016 (diff | hist) . . (+26) . . Polycount (Polycounter Job Census added)
- 18:09, 5 January 2016 (diff | hist) . . (+15,302) . . N Polycounter Job Census (Created page with "(copypasta from https://web.archive.org/web/20150410044056/http://www.polycount.com/forum/showthread.php?t=49362) A big list of studios where Polycounter members are working....")
- 11:22, 4 January 2016 (diff | hist) . . (+69) . . Texture Baking (→UV Coordinates: Normal_Map_Modeling#Mirroring mirrored parts)
- 11:13, 3 January 2016 (diff | hist) . . (+67) . . History of Polycount (Polycount:About)
- 11:12, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2015-11-06.jpg (current)
- 11:12, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2011-01-05.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2009-02-27.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2008-05-16.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2004-11-04.jpg (current)
- 11:11, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2001-12-04.jpg (current)
- 11:10, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums2000-04-12.jpg (current)
- 11:10, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums1999-10-12.jpg (current)
- 11:09, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums1999-01-28.jpg (current)
- 11:09, 3 January 2016 (diff | hist) . . (0) . . N File:PolycountForums1998-12-02.jpg (current)
- 11:09, 3 January 2016 (diff | hist) . . (+693) . . History of Polycount (Snapshots)
- 16:45, 2 January 2016 (diff | hist) . . (+6) . . Polycount:About (→History: more fixes)
- 16:44, 2 January 2016 (diff | hist) . . (+18) . . Polycount:About (→History: more links)
- 16:41, 2 January 2016 (diff | hist) . . (-9) . . Polycount:About (→History: interviews,articles,tutorials)
- 16:38, 2 January 2016 (diff | hist) . . (+8) . . Polycount:About (TOC)
- 16:37, 2 January 2016 (diff | hist) . . (+57) . . Polycount:About (→The Polycount Crew)
- 16:27, 2 January 2016 (diff | hist) . . (+237) . . Polycount:About (Formatting, crew)
- 16:10, 2 January 2016 (diff | hist) . . (+89) . . N File:Logo greentooth seethru.png (Retrieved from https://web.archive.org/web/20140125103253/http://www.polycount.com/about/) (current)
- 16:10, 2 January 2016 (diff | hist) . . (+613) . . Polycount:About (restoring the links)
- 16:02, 2 January 2016 (diff | hist) . . (+3,604) . . N Polycount:About (Restoring the old About page, from the Waybackmachine)
- 10:06, 23 December 2015 (diff | hist) . . (+478) . . Face weighted normals (Tools, Counting Quads)
- 09:55, 23 December 2015 (diff | hist) . . (-36) . . Box reset trick (Simplified) (current)
- 09:53, 23 December 2015 (diff | hist) . . (+550) . . N Box reset trick (Added)
- 07:43, 23 December 2015 (diff | hist) . . (+273) . . Face weighted normals
- 07:39, 23 December 2015 (diff | hist) . . (+77) . . Face weighted normals (Weighted Vertex Normals)
- 07:37, 23 December 2015 (diff | hist) . . (+163) . . Face weighted normals (VNT documentation)
- 07:35, 23 December 2015 (diff | hist) . . (+1,399) . . N Face weighted normals (created)
- 07:27, 23 December 2015 (diff | hist) . . (-499) . . VertexNormal (→Smoother Shading: redir)
- 18:50, 19 December 2015 (diff | hist) . . (+166) . . User:EricChadwick
- 18:50, 19 December 2015 (diff | hist) . . (+107) . . User:EricChadwick (im_an_tech_artist_in_the_industry_and_id_love_to)
- 15:57, 19 December 2015 (diff | hist) . . (+93) . . Lighting (Useful lighting critique)
- 08:48, 17 December 2015 (diff | hist) . . (+109) . . Lighting ((UE4) Asylum Environment - Lighting Setup)
- 11:25, 13 December 2015 (diff | hist) . . (-23) . . Polycount (Removing lockdown message. Seth has blocked new user accounts. He's going to upgrade mediawiki and the spam plugin, which will hunt and destroy past spam. Then re-enable account creation.)
- 11:20, 13 December 2015 (diff | hist) . . (+1,120) . . m NyraCharacter (Reverted edits by Mansiinjeis (talk) to last revision by EricChadwick)
- 10:36, 12 December 2015 (diff | hist) . . (+23) . . Polycount ({{Template:Lockdown}})
- 10:34, 12 December 2015 (diff | hist) . . (+276) . . N Template:Lockdown (lockdown template created) (current)
- 21:44, 11 December 2015 (diff | hist) . . (-75) . . Normal map (→Older Tutorials: 3DTutorials/Modeling_High-Low_Poly_Models_for_Next_Gen_Games)
- 19:01, 11 December 2015 (diff | hist) . . (+6,434) . . Shaders (Undo revision 7235 by Fbgjkfbgjkb (talk))
- 18:49, 11 December 2015 (diff | hist) . . (+1,050) . . Polycount (Restoring the home page after vandalism)
- 17:42, 11 December 2015 (diff | hist) . . (0) . . m Polycount (Protected "Polycount": Excessive vandalism ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading])
- 17:41, 11 December 2015 (diff | hist) . . (-97) . . Polycount
- 15:26, 9 December 2015 (diff | hist) . . (+73) . . PixelArt (So You Want To Be A Pixel Artist?) (current)
- 15:21, 9 December 2015 (diff | hist) . . (-22) . . PixelArt (→Pixel Art: http://halo.bungie.net/inside/publications.aspx)
- 09:26, 9 December 2015 (diff | hist) . . (+73) . . User:EricChadwick (→To Do: Free Knowledge)
- 16:17, 5 December 2015 (diff | hist) . . (+188) . . Level Design (→Units and Scale: Unreal Engine 4 - External Content Development Standards)
- 09:43, 30 November 2015 (diff | hist) . . (+41) . . Normal map (→What is a Normal Map?: These methods can also be used together.)
- 09:42, 30 November 2015 (diff | hist) . . (+10) . . Normal map (direction / line)
- 09:41, 30 November 2015 (diff | hist) . . (+15) . . Normal map (VertexNormal)
- 22:02, 29 November 2015 (diff | hist) . . (-216) . . Tools (→3D Normal Map Software: updated)
- 09:14, 24 November 2015 (diff | hist) . . (+41) . . Tools (→Main 3D Software Packages: 3D-Coat added, Animation Master removed)
- 09:08, 24 November 2015 (diff | hist) . . (+1) . . Tools (→Main 3D Software Packages: spelling)
- 09:07, 24 November 2015 (diff | hist) . . (+360) . . Tools (→Popularity: links, Crazy Bump not as popular as NDO)
- 09:02, 24 November 2015 (diff | hist) . . (+37) . . Tools (→Popularity: Body Paint is not the most popular 3d paint any more, maybe Mari or Zbrush)
- 09:00, 24 November 2015 (diff | hist) . . (-17) . . Texturing (parts not channels)
- 08:59, 24 November 2015 (diff | hist) . . (0) . . Texturing (shaders before materials)
- 17:14, 22 November 2015 (diff | hist) . . (+150) . . User:EricChadwick (wiki to do)
- 17:13, 22 November 2015 (diff | hist) . . (+648) . . User:EricChadwick
- 11:07, 21 November 2015 (diff | hist) . . (+302) . . N Talk:Company job boards (starting the discussion page) (current)
- 10:54, 21 November 2015 (diff | hist) . . (-3) . . Company job boards (Dhruva is a dev, not an aggregator.)
- 10:12, 20 November 2015 (diff | hist) . . (+22) . . Character Concepts (Category:Character) (current)
- 09:25, 17 November 2015 (diff | hist) . . (+31) . . OldSiteResourcesQuake2Tutorials (cleanup: template, headings, indents, category) (current)
- 09:24, 17 November 2015 (diff | hist) . . (-18) . . OldSiteResourcesQuake2TutorialsNstRetroMap (cleanup: template, headings, indents, category) (current)
- 09:20, 17 November 2015 (diff | hist) . . (-696) . . OldSiteResourcesQuake2TutorialsNstTut1 (cleanup: template, headings, indents, category) (current)
- 09:18, 17 November 2015 (diff | hist) . . (-558) . . OldSiteResourcesQuake2TutorialsCustomVwep (cleanup: template, headings, indents, category) (current)
- 09:12, 17 November 2015 (diff | hist) . . (-1,671) . . OldSiteResourcesQuake2TutorialsNglv (cleanup: template, headings, indents, category) (current)
- 09:05, 17 November 2015 (diff | hist) . . (+28) . . OldSiteResourcesQuake2Tools
- 09:04, 17 November 2015 (diff | hist) . . (+24) . . OldSiteResourcesGeneralTools
- 09:02, 17 November 2015 (diff | hist) . . (-5) . . User:EricChadwick
- 09:01, 17 November 2015 (diff | hist) . . (+5) . . User:EricChadwick
- 08:58, 17 November 2015 (diff | hist) . . (+110) . . Template:Stub (better formatting) (current)
- 08:57, 17 November 2015 (diff | hist) . . (-259) . . User:EricChadwick (templates)
- 08:55, 17 November 2015 (diff | hist) . . (+134) . . OldSiteResourcesQuake3ModelManual (cleanup: template, headings, indents, category) (current)
- 08:45, 17 November 2015 (diff | hist) . . (+100) . . N Quake 3 (Created page with "[https://en.wikipedia.org/wiki/Quake_III_Arena Quake III Arena - Wikipedia] ---- Category:Quake3") (current)
- 08:43, 17 November 2015 (diff | hist) . . (+37) . . N Category:Quake3 (Creating the category) (current)
- 08:42, 17 November 2015 (diff | hist) . . (-1) . . OldSiteResourcesQuake3ShaderManual (newline space char) (current)
- 08:40, 17 November 2015 (diff | hist) . . (-180) . . OldSiteResourcesQuake3ShaderManual (code blocks fixed)
- 08:36, 17 November 2015 (diff | hist) . . (+419) . . OldSiteResourcesQuake3ShaderManual (cleanup: template, headings, indents, category)
- 21:16, 11 November 2015 (diff | hist) . . (+123) . . Tools (→Decimation Software: more info)
- 21:04, 11 November 2015 (diff | hist) . . (+99) . . NDO (nDo2 workflows #1: Creating hard-surface designs)
- 15:21, 11 November 2015 (diff | hist) . . (-7) . . Game Industry (→Education: forum search link)
- 10:35, 11 November 2015 (diff | hist) . . (-164) . . OldSiteResourcesGeneralTools (Formatting, {{Template:Archive}}, category)
- 10:34, 11 November 2015 (diff | hist) . . (+9) . . User:EricChadwick
- 10:34, 11 November 2015 (diff | hist) . . (+359) . . N Template:Archive (Template for marking a page as an Archive) (current)
- 10:24, 11 November 2015 (diff | hist) . . (+368) . . User:EricChadwick (templates)
- 10:20, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon warning.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:20, 11 November 2015 (diff | hist) . . (+45) . . N File:Icon protect.png (https://www.mediawiki.org/wiki/Template:Ambox) (current)
- 10:20, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon info.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:19, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon important.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:19, 11 November 2015 (diff | hist) . . (+80) . . N File:Icon cleanup.png (https://www.mediawiki.org/wiki/Template:Ambox, then colorized for Polycount use.) (current)
- 10:01, 11 November 2015 (diff | hist) . . (+454) . . User:EricChadwick (Templates)
- 09:40, 11 November 2015 (diff | hist) . . (-3) . . m OldSiteResourcesQuake2Tools (formatting)
- 09:40, 11 November 2015 (diff | hist) . . (-20) . . OldSiteResourcesQuake2Tools (category, removed indents)
- 09:38, 11 November 2015 (diff | hist) . . (+25) . . OldSiteResourcesQuake2PpmTroubleshooting (category) (current)
- 09:38, 11 November 2015 (diff | hist) . . (+37) . . N Category:Quake2 (Creating the category) (current)
- 09:25, 6 November 2015 (diff | hist) . . (-14) . . Prop Reference (removing class="wikitable") (current)
- 09:24, 6 November 2015 (diff | hist) . . (-6) . . Virtual reality (removing class="wikitable")
- 09:24, 6 November 2015 (diff | hist) . . (-7) . . Texture Coordinates (removing class="wikitable")
- 09:22, 6 November 2015 (diff | hist) . . (-7) . . Parallax Map (removing class="wikitable")
- 09:21, 6 November 2015 (diff | hist) . . (-7) . . ModularMountAndBlade (removing class="wikitable") (current)
- 09:21, 6 November 2015 (diff | hist) . . (-49) . . Value correction (removing class="wikitable") (current)
- 09:20, 6 November 2015 (diff | hist) . . (-12) . . Normal map (table formatting fix)
- 09:18, 6 November 2015 (diff | hist) . . (-6) . . Prop Reference (→Private Collections: better table formatting)
- 09:26, 27 October 2015 (diff | hist) . . (-206) . . PhotoshopTools (→Actions, Filters, Scripts: HalfWrap & LeftRightWrap & TopBottomWrap are gone, not in the Wayback machine either.)
- 15:27, 24 October 2015 (diff | hist) . . (+307) . . Modular environments (→Modular Design & Workflow: Snefer scifi lab)
- 15:27, 24 October 2015 (diff | hist) . . (0) . . N File:TorFrick SciFiLab.jpg (current)
- 15:17, 24 October 2015 (diff | hist) . . (+255) . . Modular environments (Halo 4)
- 15:17, 24 October 2015 (diff | hist) . . (0) . . N File:Halo4 Article.jpg (current)
- 13:01, 24 October 2015 (diff | hist) . . (+12) . . Subdivision Surface Modeling (→Primers: gotwires link fix)
- 06:39, 21 October 2015 (diff | hist) . . (-2) . . Texture Baking (→Baking Workflow)
- 06:34, 21 October 2015 (diff | hist) . . (+6) . . Texture Baking
- 20:00, 20 October 2015 (diff | hist) . . (+61) . . Model Presentation (→High-Poly Models: https://web.archive.org/web/20120927002859/http://www.3d-palace.com/xenomorphic/education/doc_engineering.htm)
- 09:39, 20 October 2015 (diff | hist) . . (-1) . . Portfolio
- 09:36, 20 October 2015 (diff | hist) . . (+85) . . Portfolio (Killer Portfolio or Portfolio Killer)
- 10:43, 18 October 2015 (diff | hist) . . (+135) . . Character (SDK Master Thread)
- 13:04, 5 October 2015 (diff | hist) . . (+32) . . VertexNormal (→3ds Max: 3ds Max Restrictions)
- 13:03, 5 October 2015 (diff | hist) . . (+26) . . N Normals (Redirected page to VertexNormal) (current)
- 13:02, 5 October 2015 (diff | hist) . . (+26) . . N Normal (Redirected page to VertexNormal) (current)
- 21:09, 4 October 2015 (diff | hist) . . (-17) . . Matcap (fixxored) (current)
- 20:22, 1 October 2015 (diff | hist) . . (+312) . . Decal (depth offset, gbuffer) (current)
- 15:47, 28 September 2015 (diff | hist) . . (+33) . . N Texture coord (redir for searches) (current)
- 09:47, 28 September 2015 (diff | hist) . . (+56) . . Portfolio (Expert Tips on How to Create a Killer Digital Portfolio)
- 11:06, 27 September 2015 (diff | hist) . . (+128) . . Game Industry (Game Industry Recruiter Taking In Questions)
- 11:40, 20 September 2015 (diff | hist) . . (-12) . . Texture Baking (→Transparency: bullet syntax)
- 09:34, 20 September 2015 (diff | hist) . . (+105) . . Portfolio (→Design)
- 12:47, 19 September 2015 (diff | hist) . . (+159) . . N Category:QuakeII (creating this cat) (current)
- 12:41, 19 September 2015 (diff | hist) . . (+163) . . N Category:Quake (creating this cat) (current)
- 12:39, 19 September 2015 (diff | hist) . . (+21) . . 3DTutorials/ASC Exporter Plugin (restoring the link, adding categories) (current)
- 12:35, 19 September 2015 (diff | hist) . . (+129) . . User:EricChadwick
- 12:33, 19 September 2015 (diff | hist) . . (+65) . . User:EricChadwick (to do)
- 12:31, 19 September 2015 (diff | hist) . . (-19) . . 3DTutorials/Modeling Bathroom Tiles (redir fix) (current)
- 12:30, 19 September 2015 (diff | hist) . . (-62) . . History of Polycount (OldSiteCredits , etc.)
- 12:25, 19 September 2015 (diff | hist) . . (-1,301) . . OldSiteCredits (fixing old syntax) (current)
- 12:12, 19 September 2015 (diff | hist) . . (-19) . . Spherical Environment Map (redir fix) (current)
- 09:32, 19 September 2015 (diff | hist) . . (+25) . . Flow map (image syntax)
- 09:29, 19 September 2015 (diff | hist) . . (0) . . Flow map (link=)
- 09:28, 19 September 2015 (diff | hist) . . (+604) . . Flow map (wiki markup updated, images added, links added)
- 09:27, 19 September 2015 (diff | hist) . . (+43) . . N File:UDK water with flow map.jpg (https://www.youtube.com/watch?v=2X1vFVGAlwk) (current)
- 09:22, 19 September 2015 (diff | hist) . . (+69) . . N File:Flowmap graphicsrunner.png (http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html) (current)
- 09:21, 19 September 2015 (diff | hist) . . (+69) . . N File:Waterflowdemo graphicsrunner.jpg (http://graphicsrunner.blogspot.com/2010/08/water-using-flow-maps.html) (current)
- 09:09, 19 September 2015 (diff | hist) . . (-46) . . Self shadowed bump map (restoring images, links) (current)
- 08:58, 19 September 2015 (diff | hist) . . (-19) . . Self-Shadowed Bump Map (fix) (current)
- 07:28, 10 September 2015 (diff | hist) . . (+128) . . Freelance (Is it possible to be a freelance 3D modeler?)
- 11:26, 5 September 2015 (diff | hist) . . (+158) . . Game Industry (→Art Tests: cleanup, Paid Art Test thread)
- 11:21, 5 September 2015 (diff | hist) . . (-492) . . Freelance (→Art Tests: simplified)
- 07:25, 3 September 2015 (diff | hist) . . (+9) . . Company job boards (TOC)
- 07:25, 3 September 2015 (diff | hist) . . (+6,811) . . N Company job boards (added)
- 07:21, 3 September 2015 (diff | hist) . . (+25) . . Game Industry (→Job Searching: Company job boards)
- 11:47, 28 August 2015 (diff | hist) . . (+225) . . PhotoshopTools (→Export Tools: Ash "GetUpKidAK" Kendall)
- 15:46, 22 August 2015 (diff | hist) . . (+223) . . Curvature map (headings, MCG) (current)
- 15:20, 22 August 2015 (diff | hist) . . (-17) . . Curvature map (TexTools fix)
- 15:17, 22 August 2015 (diff | hist) . . (-19) . . Curvature Map (fixed redir) (current)
- 14:47, 18 August 2015 (diff | hist) . . (+74) . . N File:Dota2ShaderMaskGuide.pdf (http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf) (current)
- 14:46, 18 August 2015 (diff | hist) . . (+236) . . Art Bible (Dota 2 Shader Mask Guide)
- 12:41, 14 August 2015 (diff | hist) . . (+73) . . Landscape (https://www.youtube.com/user/Futurepoly)
- 11:32, 13 August 2015 (diff | hist) . . (+86) . . Engine (Indie DB, categories)
- 09:03, 13 August 2015 (diff | hist) . . (+160) . . Art Bible (Color in games: An in-depth look at one of game design's most useful tools)
- 18:34, 12 August 2015 (diff | hist) . . (+113) . . Texture atlas (→Packing Tools)
- 13:09, 12 August 2015 (diff | hist) . . (+20) . . Vertex color (→Tools)
- 13:07, 12 August 2015 (diff | hist) . . (+13) . . Vertex color (→Tools)
- 13:06, 12 August 2015 (diff | hist) . . (+78) . . Vertex color (→Tools)
- 12:56, 12 August 2015 (diff | hist) . . (+125) . . Vertex color (→Tools)
- 12:52, 12 August 2015 (diff | hist) . . (+153) . . Vertex color (tools, Foliage)
- 12:51, 12 August 2015 (diff | hist) . . (+4) . . Foliage Vertex Color (Foliage) (current)
- 10:20, 12 August 2015 (diff | hist) . . (+359) . . Texturing (texture compression, headings)
- 10:19, 12 August 2015 (diff | hist) . . (-10) . . Texture formats (→Source Formats: HDR is not a texture format)
- 10:17, 12 August 2015 (diff | hist) . . (+194) . . N EXR (added) (current)
- 10:15, 12 August 2015 (diff | hist) . . (-18) . . VTF (removed old wiki syntax) (current)
- 10:14, 12 August 2015 (diff | hist) . . (-18) . . TPL (removed old wiki syntax) (current)
- 10:14, 12 August 2015 (diff | hist) . . (+13) . . S3TC (current)
- 10:13, 12 August 2015 (diff | hist) . . (+158) . . PVR (removed old wiki syntax, iPhone/iPad info) (current)
- 10:10, 12 August 2015 (diff | hist) . . (-8) . . DXT (removed old wiki syntax)
- 10:10, 12 August 2015 (diff | hist) . . (0) . . 3Dc (current)
- 10:09, 12 August 2015 (diff | hist) . . (-18) . . 3Dc (removed old wiki syntax)
- 10:02, 12 August 2015 (diff | hist) . . (+355) . . Texturing (channel packing)
- 07:29, 12 August 2015 (diff | hist) . . (+44) . . Procedural (https://web.archive.org/web/20150330045346/http://unigine.com/articles/130605-procedural-content-generation/, was http://unigine.com/articles/130605-procedural-content-generation/) (current)
- 19:13, 11 August 2015 (diff | hist) . . (+81) . . Defining the Rift’s Visual Style (http://gameinfo.na.leagueoflegends.com/en/game-info/game-modes/summoners-rift/) (current)
- 18:10, 11 August 2015 (diff | hist) . . (+7,734) . . N Defining the Rift’s Visual Style (added)
- 18:03, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle12.jpg (current)
- 18:03, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle11.jpg (current)
- 18:03, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle10.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle09.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle08.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle07.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle06.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle05.jpg (current)
- 18:02, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle04.jpg (current)
- 18:01, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle03.jpg (current)
- 17:57, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle02.jpg (current)
- 17:56, 11 August 2015 (diff | hist) . . (0) . . N File:DefiningtheRiftsVisualStyle01.jpg (current)
- 17:54, 11 August 2015 (diff | hist) . . (+180) . . Art Bible (Dev Blog: Defining the Rift’s Visual Style)
- 11:42, 11 August 2015 (diff | hist) . . (+504) . . Lighting (dota2)
- 11:42, 11 August 2015 (diff | hist) . . (0) . . N File:Dota2CharacterTextureGuide.png (current)
- 11:28, 11 August 2015 (diff | hist) . . (+107) . . Art Bible (pdfs)
- 11:28, 11 August 2015 (diff | hist) . . (+80) . . N File:Dota2CharacterTextureGuide.pdf (http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterTextureGuide.pdf) (current)
- 11:27, 11 August 2015 (diff | hist) . . (+76) . . N File:Dota2CharacterArtGuide.pdf (http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf) (current)
- 12:42, 9 August 2015 (diff | hist) . . (+164) . . Game Art Examples (→inFamous 2 and InFamous 2 Festival of Blood (2011): images)
- 12:42, 9 August 2015 (diff | hist) . . (0) . . File:InFamous2 02.jpg (EricChadwick uploaded a new version of "File:InFamous2 02.jpg") (current)
- 12:41, 9 August 2015 (diff | hist) . . (0) . . N File:InFamous2 02.jpg
- 12:41, 9 August 2015 (diff | hist) . . (0) . . N File:InFamous2 01.jpg (current)
- 12:37, 9 August 2015 (diff | hist) . . (+46) . . Game Art Examples (→Hawken (2012): image)
- 12:37, 9 August 2015 (diff | hist) . . (0) . . N File:Hawken Brass LP 1.jpg (current)
- 12:36, 9 August 2015 (diff | hist) . . (+45) . . Game Art Examples (→The Haunted: Hells Reach (2011): image)
- 12:36, 9 August 2015 (diff | hist) . . (0) . . N File:TheHauntedHellsReach temple 2.jpg (current)
- 12:32, 9 August 2015 (diff | hist) . . (+43) . . Game Art Examples (→Halo 4 (2012): images)
- 12:32, 9 August 2015 (diff | hist) . . (0) . . N File:Halo4 Refineint01.jpg (current)
- 12:32, 9 August 2015 (diff | hist) . . (0) . . N File:Halo4 hq 01.png (current)
- 12:32, 9 August 2015 (diff | hist) . . (0) . . N File:Halo4 Causeway.jpg (current)
- 10:48, 9 August 2015 (diff | hist) . . (+76) . . Game Art Examples (→Halo: Reach (2010): images)
- 10:48, 9 August 2015 (diff | hist) . . (0) . . N File:HaloReach Boardwalk.jpg (current)
- 10:48, 9 August 2015 (diff | hist) . . (0) . . N File:HaloReach VulcanTurret.jpg (current)
- 10:48, 9 August 2015 (diff | hist) . . (0) . . N File:HaloReach FocusRifle.jpg (current)
- 10:39, 9 August 2015 (diff | hist) . . (0) . . N File:GuildWars2 CharrProcess07.jpg (current)
- 10:39, 9 August 2015 (diff | hist) . . (0) . . N File:GuildWars2 Orrian.jpg (current)
- 10:38, 9 August 2015 (diff | hist) . . (+125) . . Game Art Examples (→Guild Wars 2 (2012): images)
- 10:37, 9 August 2015 (diff | hist) . . (+53) . . Game Art Examples (→Ghostbusters (2009): image)
- 10:37, 9 August 2015 (diff | hist) . . (0) . . N File:Ghostbusters LostIsland 01.jpg (current)
- 10:35, 9 August 2015 (diff | hist) . . (+55) . . Game Art Examples (→Gears of War & Unreal Tournament 3 (2008): image)
- 10:35, 9 August 2015 (diff | hist) . . (0) . . N File:UnrealTournament3 TorlanWall.jpg (current)
- 10:34, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar2 Hospital Arch.jpg (current)
- 10:34, 9 August 2015 (diff | hist) . . (+39) . . Game Art Examples (→Gears of War 2 (2009): image)
- 10:32, 9 August 2015 (diff | hist) . . (+305) . . Game Art Examples (→Gears of War 3 (2011): images)
- 10:32, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 epicimage02.jpg (current)
- 10:32, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 MarcusSummer.jpg (current)
- 10:32, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 SavageLocust.jpg (current)
- 10:31, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 Berserker.jpg (current)
- 10:31, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 Csam.jpg (current)
- 10:31, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3 Flood Tower3.jpg (current)
- 10:23, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWar3RaamsShadow.jpg (current)
- 10:22, 9 August 2015 (diff | hist) . . (+87) . . Game Art Examples (→Gears of War 3: Raam's Shadow (2011): image)
- 10:21, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWarJudgment Haven.jpg (current)
- 10:21, 9 August 2015 (diff | hist) . . (0) . . N File:GearsofWarJudgment Pueblo.jpg (current)
- 10:21, 9 August 2015 (diff | hist) . . (+82) . . Game Art Examples (→Gears of War: Judgment (2013): images)
- 10:17, 9 August 2015 (diff | hist) . . (+20) . . Game Art Examples (→Game of Thrones (2012): image)
- 10:17, 9 August 2015 (diff | hist) . . (0) . . N File:GameOfThrones Raven.jpg (current)
- 10:16, 9 August 2015 (diff | hist) . . (0) . . N File:GalacticBowling Shaniqua.jpg (current)
- 10:16, 9 August 2015 (diff | hist) . . (-26) . . Game Art Examples (→Galactic Bowling (2008): image)
- 10:11, 9 August 2015 (diff | hist) . . (0) . . N File:MarcusDublin FrontlinesFOW WC AssaultRifle.jpg (current)
- 10:11, 9 August 2015 (diff | hist) . . (+61) . . Game Art Examples (→Frontlines: Fuel of War (2008): image)
- 10:10, 9 August 2015 (diff | hist) . . (+53) . . Game Art Examples (→Firefall (2013): image)
- 10:10, 9 August 2015 (diff | hist) . . (0) . . N File:Firefall Bake.jpg (current)
- 10:08, 9 August 2015 (diff | hist) . . (0) . . N File:F3AR mech.jpg (current)
- 10:07, 9 August 2015 (diff | hist) . . (+54) . . Game Art Examples (→F.E.A.R. 3 (2011): image)
- 10:06, 9 August 2015 (diff | hist) . . (+130) . . Game Art Examples (→Far Cry 3 (2012): images)
- 10:05, 9 August 2015 (diff | hist) . . (0) . . N File:FarCry3 Gun.jpg (current)
- 10:05, 9 August 2015 (diff | hist) . . (0) . . N File:FarCry3 Flame.jpg (current)
- 10:01, 9 August 2015 (diff | hist) . . (0) . . N File:Dungeon Hunter Rogue.jpg (current)
- 10:01, 9 August 2015 (diff | hist) . . (+44) . . Game Art Examples (→Dungeon Hunter (2011): image)
- 10:00, 9 August 2015 (diff | hist) . . (+94) . . Game Art Examples (→Dungeon Defenders 2 (2015): image)
- 10:00, 9 August 2015 (diff | hist) . . (0) . . N File:DungeonDefenders2.jpg (current)
- 09:58, 9 August 2015 (diff | hist) . . (0) . . N File:Dishonored Boyle closeup.jpg (current)
- 09:57, 9 August 2015 (diff | hist) . . (+60) . . Game Art Examples (→Dishonored (2012): image)
- 09:57, 9 August 2015 (diff | hist) . . (+59) . . Game Art Examples (→Defiance (2013): image)
- 09:57, 9 August 2015 (diff | hist) . . (0) . . N File:Defiance DarkmatterEnforcer.jpg (current)
- 09:55, 9 August 2015 (diff | hist) . . (+51) . . Game Art Examples (→Day-Z Standalone (2013): image)
- 09:55, 9 August 2015 (diff | hist) . . (0) . . N File:Dayz chainsaw1.jpg (current)
- 09:54, 9 August 2015 (diff | hist) . . (+194) . . Game Art Examples (→Darksiders II (2012): images)
- 09:54, 9 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 Skulls.jpg (current)
- 09:54, 9 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 CityoftheDead.jpg (current)
- 09:54, 9 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 DeathArmor02.jpg (current)
- 18:21, 8 August 2015 (diff | hist) . . (+86) . . Game Art Examples (→Darksiders II (2012): images)
- 18:21, 8 August 2015 (diff | hist) . . (0) . . N File:Darksiders2 DeathArmor01.jpg (current)
- 18:08, 8 August 2015 (diff | hist) . . (+36) . . Game Art Examples (→Darksiders (2010): image)
- 18:08, 8 August 2015 (diff | hist) . . (0) . . N File:Darksiders Straga.jpg (current)
- 18:06, 8 August 2015 (diff | hist) . . (+91) . . Game Art Examples (→Crysis 3 (2013): images)
- 18:06, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 Psycho01.jpg (current)
- 18:05, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 Bolt Lightning CU.jpg (current)
- 16:09, 8 August 2015 (diff | hist) . . (0) . . Game Art Examples (→Aeon Flux (2005): 200px)
- 16:09, 8 August 2015 (diff | hist) . . (+128) . . Game Art Examples (→Crysis 3 (2013): images)
- 16:08, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 Gauss.jpg (current)
- 16:07, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis3 tower interior.jpg (current)
- 16:06, 8 August 2015 (diff | hist) . . (+50) . . Game Art Examples (→Crysis 2 (2011): image)
- 16:06, 8 August 2015 (diff | hist) . . (0) . . N File:Crysis2.jpg (current)
- 16:04, 8 August 2015 (diff | hist) . . (+111) . . Game Art Examples (→Crasher (2011): images)
- 16:02, 8 August 2015 (diff | hist) . . (0) . . N File:Crasher 1.jpg (current)
- 15:57, 8 August 2015 (diff | hist) . . (+27) . . Game Art Examples (→Call of Duty - Modern warfare 3: image)
- 15:57, 8 August 2015 (diff | hist) . . (0) . . N File:COD Modern Warfare 3 Pecheneg 1.jpg (current)
- 15:55, 8 August 2015 (diff | hist) . . (0) . . N File:Bulletstorm.jpg (current)
- 15:55, 8 August 2015 (diff | hist) . . (+43) . . Game Art Examples (→Bulletstorm (2011): image)
- 15:54, 8 August 2015 (diff | hist) . . (0) . . N File:BioshockInfinite2.jpg (current)
- 15:53, 8 August 2015 (diff | hist) . . (0) . . N File:BioshockInfinite1.jpg (current)
- 15:53, 8 August 2015 (diff | hist) . . (+8) . . Game Art Examples (→Bioshock Infinite (2013): images)
- 15:51, 8 August 2015 (diff | hist) . . (+107) . . Game Art Examples (→Borderlands 2 (2012): images)
- 15:51, 8 August 2015 (diff | hist) . . (0) . . N File:Borderlands2Head.jpg (current)
- 15:50, 8 August 2015 (diff | hist) . . (0) . . N File:Borderlands2.jpg (current)
- 15:49, 8 August 2015 (diff | hist) . . (+30) . . Game Art Examples (→Brink (2011): image)
- 15:48, 8 August 2015 (diff | hist) . . (0) . . N File:Brink.jpg (current)
- 10:53, 8 August 2015 (diff | hist) . . (+47) . . Game Art Examples (→Battlefield 4 (2013): image)
- 10:53, 8 August 2015 (diff | hist) . . (0) . . N File:Battlefield4.png (current)
- 10:51, 8 August 2015 (diff | hist) . . (0) . . N File:BatmanArkhamOrigins BigBane.jpg (current)
- 10:51, 8 August 2015 (diff | hist) . . (0) . . N File:BatmanArkhamOrigins.jpg (current)
- 10:50, 8 August 2015 (diff | hist) . . (+120) . . Game Art Examples (→Batman: Arkham Origins (2013): images)
- 10:45, 8 August 2015 (diff | hist) . . (0) . . N File:Batman AC.jpg (current)
- 10:44, 8 August 2015 (diff | hist) . . (+37) . . Game Art Examples (→Batman: Arkham City (2011))
- 10:32, 8 August 2015 (diff | hist) . . (+85) . . Game Art Examples (→Assassins Creed 2 (2009): image)
- 10:32, 8 August 2015 (diff | hist) . . (0) . . N File:AssasinsCreedII Models.jpg (current)
- 10:30, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Assasins Creed: Brotherhood (2010): image)
- 10:30, 8 August 2015 (diff | hist) . . (0) . . N File:AssasinsCreedBrotherhood Models.jpg (current)
- 10:28, 8 August 2015 (diff | hist) . . (+105) . . Game Art Examples (→Assasins Creed: Brotherhood (2010): image)
- 10:28, 8 August 2015 (diff | hist) . . (0) . . N File:AssasinsCreedBrotherhood JuanBorgia.jpg (current)
- 10:26, 8 August 2015 (diff | hist) . . (+63) . . Game Art Examples (→Assasins Creed 4: Black Flag (2013): images)
- 10:26, 8 August 2015 (diff | hist) . . (0) . . N File:Assasins Creed 4 Black Flag - Character.jpg (current)
- 10:26, 8 August 2015 (diff | hist) . . (0) . . N File:Assasins Creed 4 Black Flag - Room.jpg (current)
- 10:20, 8 August 2015 (diff | hist) . . (+109) . . Game Art Examples (→Allods Online (2010): PDF links)
- 10:18, 8 August 2015 (diff | hist) . . (+115) . . Game Art Examples (→Allods Online (2010): images)
- 10:18, 8 August 2015 (diff | hist) . . (0) . . N File:AllodsOnline Env.jpg (current)
- 10:10, 8 August 2015 (diff | hist) . . (+48) . . Game Art Examples (→Age of Conan (2008): image)
- 10:10, 8 August 2015 (diff | hist) . . (0) . . N File:AgeOfConan.jpg (current)
- 10:09, 8 August 2015 (diff | hist) . . (+84) . . Game Art Examples (→Afterfall InSanity (2011): image)
- 10:09, 8 August 2015 (diff | hist) . . (0) . . N File:AfterfallInsanity.jpg (current)
- 10:08, 8 August 2015 (diff | hist) . . (+38) . . User:EricChadwick
- 10:07, 8 August 2015 (diff | hist) . . (+50) . . Game Art Examples (→Aeon Flux (2005): image)
- 10:07, 8 August 2015 (diff | hist) . . (+308) . . User:EricChadwick (Image as link, no float.)
- 09:53, 8 August 2015 (diff | hist) . . (0) . . N File:Aeon work 001.jpg (current)
- 09:50, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Wolfenstein (2009))
- 09:49, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Wolfenstein: The New Order (2014))
- 09:49, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Wildstar (2014))
- 09:49, 8 August 2015 (diff | hist) . . (-5) . . Game Art Examples (→Watchdogs (2014))
- 09:49, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Warweilder (2013))
- 09:49, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Uncharted: Golden Abyss (2011))
- 09:49, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Uncharted 3 (2011))
- 09:49, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Uncharted 2 (2009))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Transformers: Fall of Cybertron (2012))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Tomb Raider Underworld Wii (2008))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Tomb Raider (2013))
- 09:48, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Star Trek Online (2010))
- 09:48, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Starhawk (2012))
- 09:48, 8 August 2015 (diff | hist) . . (-7) . . Game Art Examples (→Splinter Cell Blacklist (2013))
- 09:48, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Sorcery (2012))
- 09:48, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Sins of a Solar Empire (2012))
- 09:47, 8 August 2015 (diff | hist) . . (-2) . . Game Art Examples (→Singularity (2010))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Ryse(2013))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Rotor (2013))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Rift: Storm Legion (2012))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Rift (2011))
- 09:47, 8 August 2015 (diff | hist) . . (-4) . . Game Art Examples (→Resistance 3 (2011))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Remember Me (2013))
- 09:47, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Ratchet & Clank: All 4 One (2011))
- 09:46, 8 August 2015 (diff | hist) . . (-15) . . Game Art Examples (→Rage (2011))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Prince of Persia: The Forgotten Sands (2010))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Of Orcs and Men (2012))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Nexuiz (2011))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Modern Combat 4(2012))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Metro Last Night(2013))
- 09:46, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Mass Effect 3 (2012))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→The Legend of Zelda: The Wind Waker (2002))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→League of Legends (2009))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Last of Us (2013))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Kinect Starwars (2012))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Killzone: Shadowfall (2013))
- 09:45, 8 August 2015 (diff | hist) . . (-3) . . Game Art Examples (→Killzone 3 (2011))
- 09:45, 8 August 2015 (diff | hist) . . (-139) . . Game Art Examples (removing brackets from image links, https://www.mediawiki.org/wiki/Help:Images#Files_at_other_websites)
- 09:37, 8 August 2015 (diff | hist) . . (+276) . . Game Art Examples (Dungeon Defenders 2)
- 09:28, 8 August 2015 (diff | hist) . . (+619) . . Tools (→2D Tools: Screen Recording Software)
- 18:48, 7 August 2015 (diff | hist) . . (+101) . . HairTechnique (→Hair Technique Links: Ryse Moss Tutorial)
- 18:46, 7 August 2015 (diff | hist) . . (+333) . . HairTechnique (→Hair Technique Examples: Joost Vanhoutte)
- 18:44, 7 August 2015 (diff | hist) . . (+54) . . N File:Fluffy-fur-breakdown.jpg (http://www.polycount.com/forum/showthread.php?t=156012) (current)
- 18:40, 7 August 2015 (diff | hist) . . (+96) . . HairTechnique (→Hair Technique Links: Fur breakdown)
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